Omnimaga

Calculator Community => Other Calc-Related Projects and Ideas => TI Z80 => Topic started by: DJ Omnimaga on September 24, 2007, 01:18:00 pm

Title: Metroid II: The Last Chozo Expansion Set
Post by: DJ Omnimaga on September 24, 2007, 01:18:00 pm
Ok small update on this:

-I have implemented a feature that allow you to switch character direction by pressing ALPHA, thus, making things easier when shooting enemies or bosses that keep moving around. This will also avoid having to jump and move back and forth to change direction when on a very small platform
Title: Metroid II: The Last Chozo Expansion Set
Post by: Speler on September 24, 2007, 01:21:00 pm
Cool, interesting to see some progress.
Title: Metroid II: The Last Chozo Expansion Set
Post by: dinhotheone on September 24, 2007, 02:06:00 pm
cool this is looking real cool
Title: Metroid II: The Last Chozo Expansion Set
Post by: kalan_vod on September 25, 2007, 03:07:00 pm
Sounds like a smart addition ;)wink.gif, I bet you will think of some newer things to keep us stunned!
Title: Metroid II: The Last Chozo Expansion Set
Post by: DJ Omnimaga on September 25, 2007, 03:16:00 pm
well IIRC I predicted in Omnimaga IRC channel a year ago that someday there would be a room at location 37,13 (x,y) on the map, thus, room ID=1337. There is some chances that this will come true soon
Title: Metroid II: The Last Chozo Expansion Set
Post by: Netham45 on September 25, 2007, 04:46:00 pm
Looks like a good game! I hope you finish it so I can play it. :Dbiggrin.gif
Title: Metroid II: The Last Chozo Expansion Set
Post by: DJ Omnimaga on September 27, 2007, 06:43:00 am
god the energy tank I just added near the room where you find bombs is f***ing hard to reach  
Title: Metroid II: The Last Chozo Expansion Set
Post by: DJ Omnimaga on September 30, 2007, 05:39:00 pm
GAH!
user posted image
Power Outage!

And there's a few enemies below in those dark rooms  :rainbowdevil:rainbowdevil.gif
Title: Metroid II: The Last Chozo Expansion Set
Post by: necro on September 30, 2007, 07:20:00 pm
looks neat :)smile.gif
Title: Metroid II: The Last Chozo Expansion Set
Post by: DJ Omnimaga on September 30, 2007, 09:02:00 pm
NECRO!!!! You're BACK!!!!!!!!


The energy tanks are now working. I implemented the secret item too, but didn't defined any location yet, altough I have a small idea of where I will put it. :)smile.gif
Title: Metroid II: The Last Chozo Expansion Set
Post by: necro on October 02, 2007, 06:15:00 pm
I haven't left, I just haven't had any time recently to work on cb or any of my other projects (save a bit of music) because of a combo of 12 credit hours of classes and some fun things I am participating in right now and a nasty cold.

I hope to get some things done over my long weekend, but...
On the up side, I made dean's list :)smile.gif.  (and now back on topic)

This is looking realy neat.  It realy makes me want to pick up a calc project again...
Title: Metroid II: The Last Chozo Expansion Set
Post by: DJ Omnimaga on October 02, 2007, 07:01:00 pm
Don't give up on your projects necro! ^^
Title: Metroid II: The Last Chozo Expansion Set
Post by: simplethinker on October 03, 2007, 02:39:00 pm
QuoteBegin-DJ Omnimaga+27 Sep, 2007, 12:43-->
QUOTE (DJ Omnimaga @ 27 Sep, 2007, 12:43)
god the energy tank I just added near the room where you find bombs is f***ing hard to reach

...and you wonder why people say it's hard?  :Dbiggrin.gif

The game is looking real good, but I don't think you can call it basic.  If a game makes somebody s*** themselves, it can't thought of as 'basic'.

[edit]I just want to clarify: by not being 'basic' I meant complex, as in it's really good.  Sorry to all who I offended  :Dbiggrin.gif
Title: Metroid II: The Last Chozo Expansion Set
Post by: DJ Omnimaga on October 03, 2007, 05:52:00 pm
lol took me a while to catch that joke x.x, at first I was sure it was something aimed against the use of asm libs in BASIC programs... stupid language barrier x.x

Ok, so now:

-I've changed the damage routine so now it loops until your HP is at least 0 when you lose an energy tank. In the previous version for example if u had 3 energy tanks left and 17 HP and got hit by an enemy causing 40 damage point you would end up with 2 energy tanks and your HP at 77. However, since the new version of the game is most likely to have 3 difficulty modes now this may cause problems of negative HP sometimes if you lose more than 100 HP in one hit, so what I did is to simply make the routine repeat until the HP is above 0, thus you could lose 400 HP in one shot without causing any bug (and this will happen in the next version somewhere, altough I doN,t tell anything to avoid revealing too much.

-I also finally finished adding every single new rooms in the game. There's actually near 50, meaning that the game should have near 400 maps to explore now

-The secret item location has been settled up as well, and you can grab it fine.

 This means that I only have one more event to add (and a sprite) and it should almost be ready for release! :)smile.gif
Title: Metroid II: The Last Chozo Expansion Set
Post by: DJ Omnimaga on October 08, 2007, 02:46:00 pm
Not much people seems to care, but anyway I just implemented difficulty levels:

-Easy: Twice less damage than the original metroid II: Evolution
-Normal: Default mode (which is the same than the original Metroid II
-Hard: 2x more damage than normal mode. Not avaliable until you beat the game in normal mode at least once
-Godlike: 4x more damage than normal mode. Not avaliable until you finish the secret quest, save your game then beat the entire game. If you forget to save your game after finishing the side quest then immediately go kill the final boss it will not unlock the godlike mode.
Title: Metroid II: The Last Chozo Expansion Set
Post by: bfr on October 08, 2007, 02:54:00 pm
Awesome.  :thumbup:google.gif  I really like being able to play games at different difficulty levels.  

Hopefully this will be finished soon (like in a few days :Dbiggrin.gif).
Title: Metroid II: The Last Chozo Expansion Set
Post by: JonimusPrime on October 08, 2007, 03:47:00 pm
I know you're going to hate this question but how many subprograms does this use?
Title: Metroid II: The Last Chozo Expansion Set
Post by: DJ Omnimaga on October 08, 2007, 04:22:00 pm
It use 59 so far, which are justified by the 90 KB map data, which won't fit in less sub programs without memory errors and due to the current system the game use. So if you don't like games with that many sub programs you'll have to forget about Metroid II

SMall update: The game now have the utility that detects if the user read the readme before playing the game by asking a password the first time the game is run. The password is located in the installation instructions of the actual readme.
Title: Metroid II: The Last Chozo Expansion Set
Post by: kalan_vod on October 08, 2007, 04:38:00 pm
Good idea, but I will crack that code! ;)wink.gif, sounds great and I am sure glad you are still working with calcs kevin ^.^
Title: Metroid II: The Last Chozo Expansion Set
Post by: DJ Omnimaga on October 08, 2007, 04:44:00 pm
Well I still do my one yearly release you know :Ptongue.gif hehe
Title: Metroid II: The Last Chozo Expansion Set
Post by: kalan_vod on October 09, 2007, 08:19:00 am
QuoteBegin-DJ Omnimaga+8 Oct, 2007, 22:44-->
QUOTE (DJ Omnimaga @ 8 Oct, 2007, 22:44)
Well I still do my one yearly release you know :Ptongue.gif hehe  

 Which is actually more than me rofl, I have yet to finish a major project of mine >.<
Title: Metroid II: The Last Chozo Expansion Set
Post by: Speler on October 09, 2007, 08:32:00 am
Kevin, this looks like it's progressing awesomely!  Great job!

And Kalan_Vod, me too :/confused.gif.
Title: Metroid II: The Last Chozo Expansion Set
Post by: JonimusPrime on October 09, 2007, 03:39:00 pm
meh I make tone so progs each year and I made my first working asm app a few days ago but it would be pointless to release and I think I'll just modify Calcutil to include it.
Title: Metroid II: The Last Chozo Expansion Set
Post by: DJ Omnimaga on October 10, 2007, 10:30:00 am
user posted image
Title: Metroid II: The Last Chozo Expansion Set
Post by: Liazon on October 10, 2007, 02:01:00 pm
cool screenie :)smile.gif
Title: Metroid II: The Last Chozo Expansion Set
Post by: Speler on October 10, 2007, 02:07:00 pm
Wow!  That's a great title screen.
Title: Metroid II: The Last Chozo Expansion Set
Post by: kalan_vod on October 10, 2007, 03:23:00 pm
I think my bowels just moved...
Title: Metroid II: The Last Chozo Expansion Set
Post by: Liazon on October 11, 2007, 10:34:00 am
you mean bowels?
Title: Metroid II: The Last Chozo Expansion Set
Post by: DJ Omnimaga on October 11, 2007, 11:13:00 am
It's not even in my small english vocabulary o.oblink.gif
Title: Metroid II: The Last Chozo Expansion Set
Post by: kalan_vod on October 11, 2007, 01:47:00 pm
QuoteBegin-DJ Omnimaga+11 Oct, 2007, 17:13-->
QUOTE (DJ Omnimaga @ 11 Oct, 2007, 17:13)
It's not even in my small english vocabulary o.oblink.gif

The digestive tract, with means "I s*** my self" :Ptongue.gif it was that amazing.
Title: Metroid II: The Last Chozo Expansion Set
Post by: DJ Omnimaga on October 11, 2007, 02:10:00 pm
x.x
Title: Metroid II: The Last Chozo Expansion Set
Post by: Halifax on October 11, 2007, 05:23:00 pm
Uhmm, wow, that screeny is awesome!
Title: Metroid II: The Last Chozo Expansion Set
Post by: DJ Omnimaga on October 11, 2007, 07:04:00 pm
thanks. I'm sry to announce there may be a small delay for next update because I haven't been feeling too good since the past days, so I don't feel like coding much :(sad.gif
Title: Metroid II: The Last Chozo Expansion Set
Post by: Ranman on October 12, 2007, 02:08:00 am
QuoteBegin-DJ Omnimaga+30 Sep, 2007, 23:39-->
QUOTE (DJ Omnimaga @ 30 Sep, 2007, 23:39)
GAH!
user posted image
Power Outage!

And there's a few enemies below in those dark rooms  :rainbowdevil:rainbowdevil.gif

O_Oshocked2.gifO_Oshocked2.gifO_Oshocked2.gif

That looks challenging!

Amazing! :king:king2.gif
Title: Metroid II: The Last Chozo Expansion Set
Post by: Liazon on October 12, 2007, 10:14:00 am
QuoteBegin-DJ Omnimaga+12 Oct, 2007, 1:04-->
QUOTE (DJ Omnimaga @ 12 Oct, 2007, 1:04)
thanks. I'm sry to announce there may be a small delay for next update because I haven't been feeling too good since the past days, so I don't feel like coding much :(sad.gif

 that's ok.  hope you feel better.
Title: Metroid II: The Last Chozo Expansion Set
Post by: TIfanx1999 on December 09, 2007, 07:16:00 am
Hey, does any one know what this old BASIC Metroid project on maxcoderz is and why it looks so much like DJOMNIMAGA's?
http://kvince83.tengun.net/maxboard/viewtopic.php?t=2286
Title: Metroid II: The Last Chozo Expansion Set
Post by: DJ Omnimaga on December 09, 2007, 07:26:00 am
oh it is a Metroid project from the guy who helped me on Metroid II: Evolution, game features which were based on his previous Metroid game released in early 2006. Metroid Infinity was meant to be a sequel to my Metroid game but it didn't went anywhere, I dont even think the guy is still MC staff since he isn't even involved with the TI community anymore since about 6 months


Maxcoderz also had another Metroid project in ASM but it hasn't been updated since 2004 and the author hasn't been online for years
Title: Metroid II: The Last Chozo Expansion Set
Post by: TIfanx1999 on December 09, 2007, 07:34:00 am
Ok, that's cool. I knew bout the ASM one, but I had never seen this one before. I was just browsing and I happend to come across it. :)smile.gif
Title: Metroid II: The Last Chozo Expansion Set
Post by: DJ Omnimaga on December 09, 2007, 10:19:00 am
Over here there was also another Metroid called Metroid Pure, which is basically the same thing than Metroid 1 83+, but it uses no asm libraries, it runs slightly faster and it's smaller. There is also Metroid Pi by Harrierfalcon on United-TI (and soon here when Metroid Pi 2 is out)

Btw I think I still have the entire map in gif/bmp format for Metroid 1, I would just need to look around

I also have the one for Metroid II: Evolution but it doesn't have the maps of the new expansion set included on it
Title: Metroid II: The Last Chozo Expansion Set
Post by: Speler on December 09, 2007, 04:23:00 pm
DJ Omnimaga, I have both those maps 5 clicks away if you lost them for whatever reason.
Title: Metroid II: The Last Chozo Expansion Set
Post by: DJ Omnimaga on December 09, 2007, 08:14:00 pm
well i have the one that was in a news article once but its very small, and I still have Meotroid II: evolution map. I'm not sure if there was ever a map of Metroid Pi and Pure tho
Title: Metroid II: The Last Chozo Expansion Set
Post by: Speler on December 10, 2007, 06:01:00 am
There was, I have it :Ptongue.gif.
Title: Metroid II: The Last Chozo Expansion Set
Post by: DJ Omnimaga on December 10, 2007, 10:21:00 am
could u pm it to me? It was on CDI/Zeromus photobucket account but I dont remember the url to it x.x