Author Topic: Midnight  (Read 39487 times)

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Offline ztrumpet

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Midnight
« on: May 07, 2011, 10:10:32 pm »
Midnight:



This is a game I started for the fourth Cage Match (the Swarm).  I hit a snag and stopped working on it for a while, but it's back on track.  I'm not going to provide too many details, as I want it to be a little surprising, but I show some of it in the screenie:



Highlights of the screenie:
Metroid Pi style graphics.
Elmgon style movement, with bullets that move at 1:1 based on the character/enemies.
I'm working on a grappling hook to grab boxes and move them around right now - it's partially shown in the screenie.
There are some other things as well.

I have no idea when it'll be released, as progress is slow with my current schedule.  It'll fit in RAM when done, but it's going to be a little large.  I believe there will be 25 rooms and 4 bosses when finished.

Let me know what you think! ;D

Edit: This is for the 83+/84(SE) series, and programmed in TI Basic. :)
« Last Edit: May 07, 2011, 10:11:39 pm by ztrumpet »

Offline Freyaday

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Re: Midnight
« Reply #1 on: May 07, 2011, 10:13:29 pm »
Sweetness!
In other news, Frey continues kicking unprecedented levels of ass.
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Offline turiqwalrus

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Re: Midnight
« Reply #2 on: May 07, 2011, 10:14:32 pm »
I don't know why, but this reminds me of Exodus :D
* turiqwalrus liked Exodus... a lot...

Offline AngelFish

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Re: Midnight
« Reply #3 on: May 07, 2011, 10:19:58 pm »
Whoa, I had/have a TI-BASIC named Midnight with a title screen that looks virtually identical. It's just missing the "Zachary Tuller" bit.

O.O
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Offline Binder News

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Re: Midnight
« Reply #4 on: May 07, 2011, 10:23:44 pm »
That's freaking epic. O.O How do you get it to go so fast?
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Offline ztrumpet

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Re: Midnight
« Reply #5 on: May 07, 2011, 10:26:14 pm »
I don't know why, but this reminds me of Exodus :D
* turiqwalrus liked Exodus... a lot...
Thanks. :)  I hope it's because of the speed...

How do you get it to go so fast?
...which is so good because I had lots of practice with Basic before Axe came out.  I also learned a lot from Builderboy and various other sources.

Sweetness!
That's freaking epic. O.O
Thanks. :)

Whoa, I had/have a TI-BASIC named Midnight with a title screen that looks virtually identical. It's just missing the "Zachary Tuller" bit.

O.O
Wow, that's strange.  What was it like?
« Last Edit: May 07, 2011, 10:26:56 pm by ztrumpet »

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Re: Midnight
« Reply #6 on: May 07, 2011, 10:27:41 pm »
You should write tutorials on how to write FAST Ti-BASIC.
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Offline AngelFish

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Re: Midnight
« Reply #7 on: May 07, 2011, 10:36:16 pm »
Whoa, I had/have a TI-BASIC named Midnight with a title screen that looks virtually identical. It's just missing the "Zachary Tuller" bit.

O.O
Wow, that's strange.  What was it like?

It was an Illusiat style RPG.

It got a bit farther than this screenshot (such as a working battle engine, etc..), but your version looks even better.
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Offline ztrumpet

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Re: Midnight
« Reply #8 on: May 07, 2011, 10:37:43 pm »
Whoa, I had/have a TI-BASIC named Midnight with a title screen that looks virtually identical. It's just missing the "Zachary Tuller" bit.

O.O
Wow, that's strange.  What was it like?

It was an Illusiat style RPG.

It got a bit farther than this screenshot (such as a working battle engine, etc..), but your version looks even better.
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Nice!  It look(s/ed) great. :)  Do you have any plans to finish it?

Offline AngelFish

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Re: Midnight
« Reply #9 on: May 07, 2011, 10:42:54 pm »
Unfortunately not. It's kind of been taken over by my unannounced Correlation project, which is even better (even the pure BASIC parts ;))

Still, I can't wait to try your program. Exodus was awesome.
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Offline turiqwalrus

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Re: Midnight
« Reply #10 on: May 07, 2011, 10:50:38 pm »
I don't know why, but this reminds me of Exodus :D
* turiqwalrus liked Exodus... a lot...
Thanks. :)  I hope it's because of the speed...
the speed? Exodus was somewhat slower than this :P
I was thinking about
1) the platformer gameplay
2) the nice, simple graphics
3) a laser weapon :D

Offline Deep Toaster

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Re: Midnight
« Reply #11 on: May 08, 2011, 01:01:06 am »
Epic. It's like all that's great about Elmgon, Metroid Pi, and Pokemon Purple in one program.




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Re: Midnight
« Reply #12 on: May 08, 2011, 01:03:33 am »
Woa!  Looks blazing fast! :D
ld a, 0
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Offline Deep Toaster

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Re: Midnight
« Reply #13 on: May 08, 2011, 01:05:42 am »
Woa!  Looks blazing fast! :D

Pure BASIC can still do amazing things :D

Except on calculators whose model numbers start with N, of course.




Offline Munchor

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Re: Midnight
« Reply #14 on: May 08, 2011, 08:46:01 am »
O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O O.O

That's actually TI-Basic? Oh my O.O

Soo fast and very good, I also like it how you can shoot for both sides, right?

Can you shoot up and down?

Awesome, I still don't get it how you make this things in Basic.