Omnimaga

Calculator Community => Other Calc-Related Projects and Ideas => TI Z80 => Topic started by: leafy on March 30, 2011, 01:17:17 am

Title: Minor Projects
Post by: leafy on March 30, 2011, 01:17:17 am
I was thinking we could create a thread for people who think their projects don't deserve a thread of their own.

Here's some of mine:
Cannon: Basically an object test simulator thingy.
(http://img.removedfromgame.com/imgs/cannon.gif)

Dothell: a dot hell. Survive for longer than 50 seconds for profit.
(http://img.removedfromgame.com/imgs/dothell.gif)
Title: Re: Minor Projects
Post by: aeTIos on March 30, 2011, 06:45:05 am
looking nice!
I might have some minor thingies somewhere on my flash drive...
Gotta check it.
Title: Re: Minor Projects
Post by: ztrumpet on March 30, 2011, 06:57:44 am
Wow, they both look great!  Dothell looke like a lot of fun, but it reminds me a lot of this (http://www.ticalc.org/archives/files/fileinfo/429/42902.html) game, by thepenguin. ;)
Title: Re: Minor Projects
Post by: thepenguin77 on March 30, 2011, 12:38:31 pm
Wow, they both look great!  Dothell looke like a lot of fun, but it reminds me a lot of this (http://www.ticalc.org/archives/files/fileinfo/429/42902.html) game, by thepenguin. ;)

That was the first thing I thought too. But I must say, he wins the battle.
Title: Re: Minor Projects
Post by: Ashbad on March 30, 2011, 12:55:27 pm
hmm, does the dothell game slow down when more enemies are added?  It seems so from the screenshot.  Are you using a dynamic object queue or a static delay queue?
Title: Re: Minor Projects
Post by: DJ Omnimaga on April 22, 2011, 09:24:23 pm
Wow I didn't see this but I love the dothell game especially, even though it's friggin hard :D

I think you should continue it and add a physics sensitivity setting for difficulty and maybe how many new dots appear every second. It would have some news potential that's for sure.