Omnimaga
Calculator Community => Other Calc-Related Projects and Ideas => TI Z80 => Topic started by: Jon on December 07, 2009, 08:49:56 pm
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(http://i170.photobucket.com/albums/u243/snowman_hater/ptiani4-1.gif)
So we got a foot of snow today, consequently leading to a snow day. To pass the time, I decided to add link functionality on to my Tetris game. It's still in more of a beta stage, with a couple of bugs, but it's 95% complete, I'd say. Any comments/ suggestions?
Update: I finally have a beta release.
Anybody with multiple calcs willing to test it out please let me know how it runs.
:D
(http://i170.photobucket.com/albums/u243/snowman_hater/ptiani1-6.gif)
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wow looks awsome but i would add a "gui/link set up screen " to show that your linkd before you begin so it is not "iffy if they actually link up or not .....or can u explain how you link the games so that there is no reall wory about "missing the link and it crashing???
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wow looks awsome but i would add a "gui/link set up screen " to show that your linkd before you begin so it is not "iffy if they actually link up or not .....or can u explain how you link the games so that there is no reall wory about "missing the link and it crashing???
One would think that would be an issue, but it works without a hitch each time just so long as you're both in mirage before either of you starts the program.
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Looks nice! What's the total program size?
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Looks nice! What's the total program size?
2500'ish, but it changes each time I change something, which is pretty often.
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ok then that solves my issue XD and wow that small does this work with just the io port or does it support usb linking????
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ok then that solves my issue XD and wow that small does this work with just the io port or does it support usb linking????
I actually don't know. I've testing with ti83+ emu's, so I know at least the link port. It uses the tios's standard linking routines, so theoretically it should work for either.
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hmm well i ask my freind to bring his cable and well try it on the buss on day XD
cause a lot of linking games dont support the usb link cable
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I make no promises :P
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Is it DCS comparable? Or have you not tested it?
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Looks great! How does the multiplayer work?
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darn nice :D
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That is great.
ok then that solves my issue XD and wow that small does this work with just the io port or does it support usb linking????
I actually don't know. I've testing with ti83+ emu's, so I know at least the link port. It uses the tios's standard linking routines, so theoretically it should work for either.
Me neither... but it would be great because in my school only a teacher has a cable of link port to two calculators... :(
The best usb docs around for ti calcs is in WikiTI, brandonw site and source code of usb8x, msd8x, etc..
Probably brandonw knows.
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Nice work, finally a real multiplayer Tetris game.
If you want, I can test it in a day on real calculators.
Really nice work on this one mate, reviving the old game spirit ;]
I'd say, implement a single player modus too, so you can use it on your own too =]
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Actually,
ZTetris and Ztris also had multiplayers. It was impossible to play from 83+SE to 83+, tho
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I know, but I never got it to run with 2 calcs so for me it didn't count :P
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Actually,
ZTetris and Ztris also had multiplayers. It was impossible to play from 83+SE to 83+, tho
That's funny. I've never had problems with Ztris and 83+'s 84+'s 84+se's. I link play with those all the time.
(My earlier question seems to have been answered- It's like Ztris.)
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Actually,
ZTetris and Ztris also had multiplayers. It was impossible to play from 83+SE to 83+, tho
IIRC you couldn't see what the other player was doing though.
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yeah true, that'S one thing these two games didn't have
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I, for one, was never able to get Xtetris multilayer to work, usb or i/o. :(
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A bit of an update: Brought the game to school. It works for the most part between all combinations of 83+ family calculators using i/o. I still don't kniow about usb, however; I'll have to try that another time. So far the only bug I've found is that it hangs on the entrance screen 1 in 20 times, but I know why and I can fix it. Look forward to a beta release very soon.
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Sweet!
Why does it hang, just out of curiosity
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Eeems: Because I'm an idiot and mixed up my local labels :P so I thought there was a loop checking for a keypress, but there wasn't.
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Ah ok lol
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bump
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/me eats Jon
J/k I wish I had two calcs of the same model to try the linking stuff x.x