Author Topic: Nulled-- An Axe Building/Economy game  (Read 2258 times)

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Offline thydowulays

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Nulled-- An Axe Building/Economy game
« on: February 02, 2012, 11:46:37 pm »
Hello guys, when I'm not programming in ASM or learning, I have been working on this. I originally started this about 2/3 weeks ago (or maybe longer), and I've been working on it in little sections at a time. Anyways, so no, I'm not ripping off of TinyCraft, I actually started this before that started, whenever that was. Basically I'm going to be adding more blocks and optimizing, but here is what I have so far.

Also, about a week ago, the source was somehow deleted, so I had to rewrite the entire game. It was not good.

Blocks:
-Brick
-Sand
-Diamond
-Shop
-Lava
-Cactus

Ground tiles (not actually collidable)
-Grass
-Lava (but it causes damage)

Miscellaneous
-Day/Night switching
-When right-clicking (ALPHA) the shop, you can buy/sell bricks and sand with diamonds

Tilemap
- Nonscrolling (I REALLY want this to scroll up,down,left and right, except I have no idea how, and Metal Slug editor makes no sense)

Anyway, here is the controls:
-Move with the arrow keys
-Break blocks with the [2ND] key
-Place blocks/activate shop with the [ALPHA] key
-Switch between blocks in your inventory with
  • and [-]


Cactus's currently don't work, but they did in the version before the crash, so expect them soon!

Screenies below:
 
Current Projects:
-Sparta GUI Library: 25% - Alpha Stage
-Grapher - 75% - Beta Stage *on hiatus




Offline LincolnB

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Re: Nulled-- An Axe Building/Economy game
« Reply #1 on: February 03, 2012, 02:11:49 pm »
Scrolling tilemap's not so hard, I can try and explain (preferably on IRC) sometime.
Completed Projects:
   >> Spacky Emprise   >> Spacky 2 - Beta   >> Fantastic Sam
   >> An Exercise In Futility   >> GeoCore

My Current Projects:

Projects in Development:
In Medias Res - Contest Entry

Talk to me if you need help with Axe coding.


Spoiler For Bragging Rights:
Not much yet, hopefully this section will grow soon with time (and more contests)



Offline thydowulays

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Re: Nulled-- An Axe Building/Economy game
« Reply #2 on: February 03, 2012, 03:50:28 pm »
I would love you forever if you did that lol.... It would make my game a more practical and fun game than if there wasn't scrolling
Current Projects:
-Sparta GUI Library: 25% - Alpha Stage
-Grapher - 75% - Beta Stage *on hiatus




Offline LincolnB

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Re: Nulled-- An Axe Building/Economy game
« Reply #3 on: February 03, 2012, 06:52:51 pm »
OK. I think I'll post a tutorial about it, or just post here a little later.
Completed Projects:
   >> Spacky Emprise   >> Spacky 2 - Beta   >> Fantastic Sam
   >> An Exercise In Futility   >> GeoCore

My Current Projects:

Projects in Development:
In Medias Res - Contest Entry

Talk to me if you need help with Axe coding.


Spoiler For Bragging Rights:
Not much yet, hopefully this section will grow soon with time (and more contests)



Offline thydowulays

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Re: Nulled-- An Axe Building/Economy game
« Reply #4 on: February 03, 2012, 06:54:08 pm »
Okay, thanks
Current Projects:
-Sparta GUI Library: 25% - Alpha Stage
-Grapher - 75% - Beta Stage *on hiatus