Author Topic: Omnimaga Map Maker (xLib-CIII)  (Read 13276 times)

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Offline DJ Omnimaga

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Re: Omnimaga Map Maker (xLib-CIII)
« Reply #30 on: December 04, 2009, 10:33:06 pm »
Nice :D, not too big

Offline TIfanx1999

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Re: Omnimaga Map Maker (xLib-CIII)
« Reply #31 on: December 04, 2009, 11:04:51 pm »
Hey this looks really nice! Good job! =)

Offline ztrumpet

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Re: Omnimaga Map Maker (xLib-CIII)
« Reply #32 on: December 05, 2009, 11:10:02 am »
Nice! I like the size.

Offline DJ Omnimaga

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Re: Omnimaga Map Maker (xLib-CIII)
« Reply #33 on: March 09, 2010, 04:21:18 am »
I forgot to add this to downloads section x.x

I was supposed to do so ages ago but forgot as I had a lot going on...

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Re: Omnimaga Map Maker (xLib-CIII)
« Reply #34 on: March 09, 2010, 08:24:08 am »
I like it!  You mind if I add it to my existing editor?

Offline DJ Omnimaga

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Re: Omnimaga Map Maker (xLib-CIII)
« Reply #35 on: March 09, 2010, 03:15:18 pm »
you would need to ask  {AP} via private message. If he accepts, I guess it will be the generic rule about giving credits

Offline {AP}

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Re: Omnimaga Map Maker (xLib-CIII)
« Reply #36 on: March 09, 2010, 03:34:20 pm »
No problem at all~
As Omni said, just throw in credit somewhere and I'm completely okay with it.

I'd definitely like people to make use of my (few) programs. =)

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Re: Omnimaga Map Maker (xLib-CIII)
« Reply #37 on: March 09, 2010, 04:16:37 pm »
As Omni said, just throw in credit somewhere and I'm completely okay with it.

Thanks!  I didn't intend on publishing it, its just that I have my own personal sprite/map editor (who doesn't?) and I like your map portion better than mine.  I was hoping to swap them.

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Re: Omnimaga Map Maker (xLib-CIII)
« Reply #38 on: March 09, 2010, 04:18:32 pm »
Ah, then of course. No problem at all. =)

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Re: Omnimaga Map Maker (xLib-CIII)
« Reply #39 on: March 09, 2010, 04:59:20 pm »
ktkx

Offline {AP}

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Re: Omnimaga Map Maker (xLib-CIII)
« Reply #40 on: March 09, 2010, 06:31:52 pm »
Well, I felt like coding and SirCmpwn and Omni posting in this topic reminded me of this project so... I decided to cross a planned feature off my list.

Planned features:
  • Way to easily display which sprites are stored to which slot without hitting the button.
  • A real menu. (or at least a real start-up screen)
  • May Happen: Conversion of map/sprites to hex.

However, I didn't just add that, I also included an unplanned feature.
I was working with the regular Pen tool for drawing of the graph screen and I noticed that sometimes I'll forget whether I'm drawing with it or not which sometimes makes me draw lines through parts of the pic and haveto go back and fix it. I wished there was some sort of indicator of whether the Pen tool was on or not. Unfortunately, I couldn't fix that problem for the regular pen tool, but it gave me an idea for the pen tool in this map maker. So, now, there's an indicator on the left-bottom side of the screen that says "PEN" if pen tool is on, and nothing if it's off.

Oh, and here's a screenie. (Not animated since you've all seen what it can do already.)

So, now we have the pen indicator and the visual Quick Slots.

I've attached a new full package because I ended up fixing some bugs along the way.
If anyone sees anything else, just let me know.

(DJ, don't update the file in downloads section until this one has been tested and fixed up a bit more. Thanks. ;P )

EDIT: Okay, re-fixed some bugs and included Nyaar's spritesheet for anyone to use. =)
« Last Edit: March 09, 2010, 07:12:02 pm by {AP} »

Offline DJ Omnimaga

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Re: Omnimaga Map Maker (xLib-CIII)
« Reply #41 on: March 09, 2010, 07:54:48 pm »
wow glad to see an update :D

happy you still do some calc stuff too, and I like the new features btw ^^

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Re: Omnimaga Map Maker (xLib-CIII)
« Reply #42 on: March 09, 2010, 08:02:25 pm »
Thanks!
Told ya that I'm not quitting calc stuff, I just needed to get some ideas and to be in the mood.

I'm also still working on that secret project from earlier, just not a whole lot since I lost the notes I spent hours on when my computer Blue Screen of Death'd a while ago. It's my fault though. I didn't save once in that whole time. =(

Anyway, I still plan on finishing this program up completely at some point but it's definitely in better than working condition.
(On that note, I have an idea for a CIII only version of this that will make a program with the map and movement code all done that you can work off of. Might be useful for someone. =P
Of course, there's still other things that need to be done and I'll work on that first.)

Offline DJ Omnimaga

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Re: Omnimaga Map Maker (xLib-CIII)
« Reply #43 on: March 09, 2010, 08:52:51 pm »
aaah sounds cool :)

It might be useful for those with the new calc OS that won't run xLIB, if your current program version has problems displaying with Celtic III (since xlib compatibility isn't perfect)

Offline Builderboy

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Re: Omnimaga Map Maker (xLib-CIII)
« Reply #44 on: March 09, 2010, 10:35:20 pm »
Glad this was finally released :) God knows its difficult to try to type lots of maps by hand, especialy when you're making large maps with lots of tiles.  Glad this utility is now open to the public :D