Omnimaga

Calculator Community => Other Calc-Related Projects and Ideas => TI Z80 => Topic started by: saintrunner on November 19, 2011, 02:36:58 pm

Title: POGO Dark/Light version
Post by: saintrunner on November 19, 2011, 02:36:58 pm
So someone asked that I make this game inverted, and so I made this!

Ok here you go! A dark/light version of POGO! and I made a menu! My first one I might add
Title: Re: POGO Dark/Light version
Post by: epic7 on November 19, 2011, 02:53:57 pm
Outer space mode :P
Title: Re: POGO Dark/Light version
Post by: saintrunner on November 19, 2011, 02:55:10 pm
YEP! someone had asked for an inverted mode, so that's all it is, but the important thing is that that is the first menu I have ever made on my own!
Title: Re: POGO Dark/Light version
Post by: epic7 on November 19, 2011, 02:58:52 pm
My menu just needs the person to push left or right. Its just a picture :P
Title: Re: POGO Dark/Light version
Post by: saintrunner on November 19, 2011, 03:01:29 pm
Are you gonna leave it that way? or add to it?
Title: Re: POGO Dark/Light version
Post by: epic7 on November 19, 2011, 03:02:48 pm
Maybe add to it. Idk. Probably. Maybe. No. Yes. I think so. Probably not. Maybe.
Title: Re: POGO Dark/Light version
Post by: saintrunner on November 19, 2011, 03:05:34 pm
I think you should! or at least add a new game option and a continue game option, because if it is going to save. it might as well be able to delete. in my opinion
Title: Re: POGO Dark/Light version
Post by: epic7 on November 19, 2011, 03:06:21 pm
I put new game and continue game options. Left arrow is new game, right is load.
Title: Re: POGO Dark/Light version
Post by: saintrunner on November 19, 2011, 03:09:13 pm
do you have a quit? or is that just a seperate key
Title: Re: POGO Dark/Light version
Post by: epic7 on November 19, 2011, 03:32:06 pm
Lol never put in a quit. I'm improving my title screen right noW
Title: Re: POGO Dark/Light version
Post by: saintrunner on November 19, 2011, 03:37:37 pm
AWESOME I can't wait till the whole thing is finished!
Title: Re: POGO Dark/Light version
Post by: epic7 on November 19, 2011, 03:39:09 pm
It's basically finished already. I might add some power ups :)
And fix some bugs
Title: Re: POGO Dark/Light version
Post by: saintrunner on November 19, 2011, 03:40:23 pm
what bugs are left?
Title: Re: POGO Dark/Light version
Post by: epic7 on November 19, 2011, 03:44:05 pm
I fixed the random bullet and skipping levels (partially)
The levels sometimes repeat and when that happens, you automatically win.
1% of the time no enemy regeneration
The health bar screws up when being attacked by multiple enemies
Occasional enemy invincibility.

These errors become extremely more likely as soon as the max num of enemies on the screen exceeds 4.
Title: Re: POGO Dark/Light version
Post by: saintrunner on November 19, 2011, 04:03:13 pm
wow, that looks like some difficult problems! the hardest part of coding always is the end, cause if you mess up one thing you get a bug, and then it takes forever to fix the bug!
Title: Re: POGO Dark/Light version
Post by: parserp on November 19, 2011, 05:41:34 pm
Hey, that looks really nice! so are you thinking of adding high score/power ups?
Title: Re: POGO Dark/Light version
Post by: ztrumpet on November 19, 2011, 07:35:08 pm
That looks pretty nice, saintrunner.  The menu looks good as well. :)
Title: Re: POGO Dark/Light version
Post by: saintrunner on November 19, 2011, 10:40:15 pm
Yeah I probably will add power ups, not sure yet, and yes this is my first menu I've ever made!
Title: Re: POGO Dark/Light version
Post by: Stefan Bauwens on November 21, 2011, 12:02:22 pm
That looks pretty hard. :P
Also nice to have two colors. :)
Title: Re: POGO Dark/Light version
Post by: Sorunome on November 21, 2011, 12:03:47 pm
This looks nice! :)
Title: Re: POGO Dark/Light version
Post by: saintrunner on November 21, 2011, 04:34:07 pm
That looks pretty hard. :P
Also nice to have two colors. :)

And just so you all know, I am working on a strobe light version!
Title: Re: POGO Dark/Light version
Post by: parserp on November 21, 2011, 04:36:40 pm
That looks pretty hard. :P
Also nice to have two colors. :)

And just so you all know, I am working on a strobe light version!
O.O that is cool :D
Title: Re: POGO Dark/Light version
Post by: saintrunner on November 21, 2011, 04:39:19 pm
Yeah! thanks!
Title: Re: POGO Dark/Light version
Post by: epic7 on November 22, 2011, 07:20:13 pm
Why is it called pogo? The title doesnt seem relevant. Unless the captain's name is Captain Pogo or something :P
Title: Re: POGO Dark/Light version
Post by: saintrunner on November 22, 2011, 08:18:05 pm
Yeah that's his name, but I don't go into that. And also It was the first name I could think of in study hall. lol
Title: Re: POGO Dark/Light version
Post by: epic7 on November 22, 2011, 08:20:43 pm
CAPTAIN EO!
Title: Re: POGO Dark/Light version
Post by: saintrunner on November 22, 2011, 08:21:10 pm
WHAT?
Title: Re: POGO Dark/Light version
Post by: epic7 on November 22, 2011, 09:00:53 pm
CAPTAIN EO!
http://en.m.wikipedia.org/wiki/Captain_EO (http://en.m.wikipedia.org/wiki/Captain_EO)
Title: Re: POGO Dark/Light version
Post by: saintrunner on November 22, 2011, 09:03:46 pm
IS THAT MJ! lol AWESOME! but it's still too late to change the name :P it's already been accepted on ti calc, and downloaded a bunch of times :P
Title: Re: POGO Dark/Light version
Post by: parserp on November 22, 2011, 09:03:54 pm
l.o.l. XD
Title: Re: POGO Dark/Light version
Post by: epic7 on November 22, 2011, 09:06:05 pm
If captain eo was a game, you would dance and destroy a spider creature queen :P
Title: Re: POGO Dark/Light version
Post by: saintrunner on November 22, 2011, 09:08:13 pm
HAHA! nahh. Oh and I found another bug with robogun! when you go too high (like in the upperscreen titles spots) it take away health :P
Title: Re: POGO Dark/Light version
Post by: epic7 on November 22, 2011, 09:12:45 pm
I didnt notice that. I'll check it out.
Title: Re: POGO Dark/Light version
Post by: saintrunner on November 22, 2011, 09:13:17 pm
It happened at like the 5th level up