Author Topic: Pogo screenie  (Read 8608 times)

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Offline saintrunner

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Pogo screenie
« on: November 09, 2011, 07:10:59 pm »
While I was making screenies, I decided to put up one of the first axe game I ever made! I called it POGO. It's pretty much a complete copy of any other dodging game. still fun though and a little challenging!

Also I know I posted a screenie like five minutes ago of Mario shotgun, and I don't mean to bombard you all with screenies, but if I didn't post it now I would have forgotten! :) And if you haven't seen Mario Shotgun yet, go check it out and give me feed back, please!
« Last Edit: November 09, 2011, 08:07:58 pm by saintrunner »
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Offline parserp

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Re: Pogo screenie
« Reply #1 on: November 09, 2011, 07:12:07 pm »
Ooh, nice XD
I +1ed ;D

Offline saintrunner

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Re: Pogo screenie
« Reply #2 on: November 09, 2011, 07:14:08 pm »
I find it is very addicting and challenging. It gets me through science class! :)
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Offline Yeong

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Re: Pogo screenie
« Reply #3 on: November 09, 2011, 08:06:20 pm »
can I see the code?
I want to see if I can optimize it XD
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Offline saintrunner

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Re: Pogo screenie
« Reply #4 on: November 09, 2011, 08:07:06 pm »
sure thing!

I added it up by the screenie :)
« Last Edit: November 09, 2011, 08:08:20 pm by saintrunner »
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Offline annoyingcalc

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Re: Pogo screenie
« Reply #5 on: November 09, 2011, 08:10:34 pm »
that is great!
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Offline saintrunner

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Re: Pogo screenie
« Reply #6 on: November 09, 2011, 08:13:38 pm »
It's addicting I worn you!
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Offline Yeong

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Re: Pogo screenie
« Reply #7 on: November 09, 2011, 08:23:28 pm »
Ok. I tried on sourcecoder. XD
I haven't try compiling yet, but it should work XD
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Offline saintrunner

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Re: Pogo screenie
« Reply #8 on: November 09, 2011, 08:33:10 pm »
I tired compiling it and it came up with a bunch of 'Can't use here' 's Mostly at the points where you used '?'
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Offline mrmprog

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Re: Pogo screenie
« Reply #9 on: November 09, 2011, 08:37:21 pm »
I tired compiling it and it came up with a bunch of 'Can't use here' 's Mostly at the points where you used '?'
Are you using the right axe version?

Offline saintrunner

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Re: Pogo screenie
« Reply #10 on: November 09, 2011, 08:38:46 pm »
Im using 1.0.5
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Offline Yeong

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Re: Pogo screenie
« Reply #11 on: November 09, 2011, 08:39:39 pm »
can you tell me which parts? :D
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Offline saintrunner

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Re: Pogo screenie
« Reply #12 on: November 09, 2011, 08:42:05 pm »
yeah, it's coming up for it on all of your '?' you put in. I't stops the compiling and says 'can't use here'
I'm sorry but you are far more advanced then I, and I can't get much more detailed then that.
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Offline Yeong

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Re: Pogo screenie
« Reply #13 on: November 09, 2011, 08:43:36 pm »
how about now?
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Offline chattahippie

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Re: Pogo screenie
« Reply #14 on: November 09, 2011, 08:43:54 pm »
yeah, it's coming up for it on all of your '?' you put in. I't stops the compiling and says 'can't use here'
I'm sorry but you are far more advanced then I, and I can't get much more detailed then that.
Try replacing every ? with the " and " command (2nd, test, right, enter)

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« Last Edit: November 09, 2011, 08:45:58 pm by chattahippie »