Author Topic: Pokemon Topaze (Axe)  (Read 125538 times)

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Offline tifreak

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Re: Pokemon Topaze (Axe)
« Reply #75 on: September 02, 2011, 09:14:33 am »
lol good work :D
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline Hayleia

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Re: Pokemon Topaze (Axe)
« Reply #76 on: September 03, 2011, 02:41:10 am »
Thanks. Also, maybe you will be accepted in Graphmastur's Powers of two posters only topic, since you have +32 respect, I don't know if that counts ???

UPDATE
-Fixed bugs relative to evolutions
Spoiler For the bugs that were fixed:
-When they evolve, to avoid them to evolve, you don't need to keep the key pressed until midnight, only until it displays "Huh !?! [name] stopped evolving" / "Hein !?! [nom] n'évolue plus".
-They can't evolve when you quit the "Item menu" / "menu Objet" (yeah, they were able to, and they didn't even warn you, a Raticate/Rattatac even was able to evolve into an Onix, because of that stupid bug)
« Last Edit: September 04, 2011, 03:53:08 am by Hayleia »
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
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Offline tifreak

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Re: Pokemon Topaze (Axe)
« Reply #77 on: September 03, 2011, 04:42:12 am »
But.. I want a Raticate to turn into a giant rock snake! D:

lol

I've run into my fair share of bugs as well. :) Always a good thing to catch them yourself instead of having someone else do it.
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline Hayleia

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Re: Pokemon Topaze (Axe)
« Reply #78 on: September 03, 2011, 04:51:47 am »
But.. I want a Raticate to turn into a giant rock snake! D:
The problem is not that the Raticate turns into Onix, but that it turns into Onix when you quit the Item menu ???
Also,...

UPDATE already !!!
-Now it is the right Pokemon that learns the attack, not always the first one ;D (so Butterfree doesn't learn Razor Leaf instead of Bulbasaur D:)

DO NOT DOWNLOAD ! THERE IS ANOTHER BUG NOW fixed

Quote from: tifreak in the future
But... I want a Raticate to turn into a giant rock snake and a Butterfree with Razor Leaf ! D:
<_< lol
« Last Edit: September 03, 2011, 05:22:46 am by Hayleia »
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
Sorry if I answer with something that seems unrelated, English is not my primary language and I might not have understood well. Sorry if I make English mistakes too.

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Offline tifreak

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Re: Pokemon Topaze (Axe)
« Reply #79 on: September 03, 2011, 07:11:41 am »
Well, regardless, I like the thought of a fuzzy creature with big teeth to turn into a towering snake of stone :D Make my enemies run in fear and all that.

And Butterfree just needs confusion. On R/B/Y Butterfree was unstoppable with confusion.
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline Hayleia

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Re: Pokemon Topaze (Axe)
« Reply #80 on: September 03, 2011, 08:11:49 am »
Well, regardless, I like the thought of a fuzzy creature with big teeth to turn into a towering snake of stone :D Make my enemies run in fear and all that.

And Butterfree just needs confusion. On R/B/Y Butterfree was unstoppable with confusion.

I think that if I had a Raticate that turn into "a towering snake of stone", I would run with my enemies D:

And in my game, Butterfree learns Confusion at level 11, and also Psybeam and Psychic after :D
(respectivement Choc Mental, Rafale Psy et Psyko en français)
« Last Edit: September 04, 2011, 01:03:16 am by Hayleia »
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
Sorry if I answer with something that seems unrelated, English is not my primary language and I might not have understood well. Sorry if I make English mistakes too.

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Offline tifreak

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Re: Pokemon Topaze (Axe)
« Reply #81 on: September 03, 2011, 08:31:22 am »
I programmed the attack learning directly from the Nintendo Pokemon R/B/Y guide. :) So it learns whatever it is supposed to at the proper levels.
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline Hayleia

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Re: Pokemon Topaze (Axe)
« Reply #82 on: September 03, 2011, 08:39:58 am »
For me, I programmed using a guide (to avoid strange things) but changed some things to make it easier and smaller. For example, Butterfree doesn't learn Confusion when evolving but at level 11. Also, to never run out of PPs, all the Pokemons can always use Tackle (this also save space in the savegame :P).
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
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Offline tifreak

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Re: Pokemon Topaze (Axe)
« Reply #83 on: September 03, 2011, 08:54:56 am »
Ah :)

Each pokemon has a 56 element list in mine that contains all the stats. There are 6 lists in use at a time, and the rest will be saved in the appropriate ZBOX# file. I'm just trying to get it as accurate as possible.
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline Hayleia

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Re: Pokemon Topaze (Axe)
« Reply #84 on: September 03, 2011, 10:22:56 am »
Each pokemon has a 56 element list in mine that contains all the stats.
In my game, each Pokemon has a 14 element list, without counting the saved game (8 more elements).
My 14 feels very little in front of your 56 ._.

I'm just trying to get it as accurate as possible.
On the contrary, I try to save space and to make a good calc game, but not a real Pokemon game.
« Last Edit: September 03, 2011, 10:23:15 am by Hayleia »
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
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Offline tifreak

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Re: Pokemon Topaze (Axe)
« Reply #85 on: September 03, 2011, 10:48:47 am »
Oh I'm not knocking yours. I just have a lot of stats I'm keeping track of so it can be as close as possible without worrying too much about size :)
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline Hayleia

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Re: Pokemon Topaze (Axe)
« Reply #86 on: September 04, 2011, 10:50:34 am »
This project is not dead. It is discontinued due to this. I don't release the code because it is uncommented and unoptimized so it will learn nothing to no one. But the demos released in that message are already fully playable and with no harmful bug (I hope :P), so you can play and report bugs (and I'll correct them in two years :P) or tell me what features you want, if you want.

I'll only fix major bugs, not little ones, and only when I have time

EDIT: O.O There are a lot of Pokemon Topaze on Google, I am on page 3  :o
« Last Edit: September 11, 2011, 05:17:10 am by Hayleia »
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
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Offline tifreak

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Re: Pokemon Topaze (Axe)
« Reply #87 on: September 04, 2011, 12:21:17 pm »
There are a lot of pokemon colors on google period. Purple comes up quite often as well that has nothing to do with what I'm doing. :p
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline DJ Omnimaga

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Re: Pokemon Topaze (Axe)
« Reply #88 on: September 04, 2011, 10:35:10 pm »
I hope eventually you pick this up again during some of your free time.

Offline Toobix

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Re: Pokemon Topaze (Axe)
« Reply #89 on: September 07, 2011, 12:21:28 pm »
can i download it?