Omnimaga

Calculator Community => Other Calc-Related Projects and Ideas => TI Z80 => Topic started by: Drak on March 12, 2009, 05:40:59 pm

Title: Project scrapped.
Post by: Drak on March 12, 2009, 05:40:59 pm
fucking calculator. was working on it last night, testing graphics, when i noticed that I started getting "Error: Memory" with 12k free space available. I chose "Goto" on the error menu, and the screen flipped out and gave me a BSOD. Pulled the batteries, stuck them in, and nothing happened. Left them out for a while, put them back in and turned the device on, and it says "Waiting for Operating System"

sigh, hook it up to the PC and put the OS back on there, and what happens? It flips out again, turns itself off. Turn it back on, it says "Ram Cleared". I go to ungroup my last backup, and there's nothing there. "Surely this cant be right." i say, hook the device to the computer, and open device explorer, check, and see absolutely nothing. sigh, throw the calculator into the closet, get a beer, and just play wow and stuff.

fucking calculator ate the project, and not once did I back up to the computer because I figured this'd never happen.

WORD OF ADVICE:

xLIB is really, really, fucking strange to work with, and is hazardous. use at your own risk.



on the plus side though, this frees up time for me to start studying a PC language. I'm thinking Perl or Java.
Title: Re: Project scrapped.
Post by: Drak on March 12, 2009, 05:41:44 pm
fucking calculator. was working on it last night, testing graphics, when i noticed that I started getting "Error: Memory" with 12k free space available. I chose "Goto" on the error menu, and the screen flipped out and gave me a BSOD. Pulled the batteries, stuck them in, and nothing happened. Left them out for a while, put them back in and turned the device on, and it says "Waiting for Operating System"

sigh, hook it up to the PC and put the OS back on there, and what happens? It flips out again, turns itself off. Turn it back on, it says "Ram Cleared". I go to ungroup my last backup, and there's nothing there. "Surely this cant be right." i say, hook the device to the computer, and open device explorer, check, and see absolutely nothing. sigh, throw the calculator into the closet, get a beer, and just play wow and stuff.

fucking calculator ate the project, and not once did I back up to the computer because I figured this'd never happen.

WORD OF ADVICE:

xLIB is really, really, fucking strange to work with, and is hazardous. use at your own risk.



on the plus side though, this frees up time for me to start studying a PC language. I'm thinking Perl or Java.


and FYI, that's fucking 2.5 months of work down the shitter because of this. I'm just going to call it a fucking fail, and move on.
Title: Re: Project scrapped.
Post by: noahbaby94 on March 12, 2009, 06:05:58 pm
Sorry to hear that happen. I usually have back-ups from whenever I take a screenie.
Title: Re: Project scrapped.
Post by: simplethinker on March 12, 2009, 08:27:44 pm
I'm sorry to hear that.  Do you know what xLIB command it was that threw the error?
Title: Re: Project scrapped.
Post by: DJ Omnimaga on March 12, 2009, 10:40:58 pm
This fucking sucks, I hate when this happens. This is like Illusiat 2002 project, 2 months of hard work and one day nothing anymore. I personally got some problems with xLIB when working on Metroid, you must back up often else if you do one thing wrong it crashes. Zapi and Codex can also crash, since I got this happen with ROL3 and Zelda. I hope you get back interest at one point, though, I'll leave this forum up for the rest of the weekend in case you would change your mind. THis sucks this happened, it was looking so good
Title: Re: Project scrapped.
Post by: allynfolksjr on March 13, 2009, 12:03:43 am
Sucks about your project.

Perl.
Title: Re: Project scrapped.
Post by: simplethinker on March 13, 2009, 12:06:26 am
Quote
I'm thinking Perl or Java.
If it has to be one of those, I'd recommend Perl, seeing as how the other option is Java.  But you should really look into Python (http://python.org/) :)
Title: Re: Project scrapped.
Post by: allynfolksjr on March 13, 2009, 12:13:47 am
Perl is twice the language python can ever hope to be.
Title: Re: Project scrapped.
Post by: DJ Omnimaga on March 13, 2009, 12:15:53 am
Does these languages requires the created software users to install additional stuff on their computer besides it to run such languages? I know for example Java requires JRE and VB requires .net framework or something
Title: Re: Project scrapped.
Post by: simplethinker on March 13, 2009, 12:22:26 am
For both Python and Perl you need an interpreter on the computer.  I know that for most Linux kernels Python comes standard, and my mom's MacBook came with the interpreter on it as well (not sure if all do though).
Title: Re: Project scrapped.
Post by: nitacku on March 13, 2009, 02:08:41 am
x.x I hate when a project I'm working on gets deleted.

This happened to me when I was working on Checkers:AI. I was messing around trying to hook up a dc adapter to my calc so i didn't have to use batteries and... well lets just say the idea didn't work and neither did the calculator after the experiment. I had to get a new calc (luckily the dead calc was covered under warranty [haha, they'll never know the true cause of failure...]), so all my data was gone forever... sort of. A few days later I found a copy of the program on the computer, and thus I was able to continue and finish programming. Had I not found the mysterious copy, I don't think I would have continued the project.
Title: Re: Project scrapped.
Post by: kalan_vod on March 13, 2009, 01:09:16 pm
This always happens to everyone at least once, sorry to hear but we all repeat ourselves saying back up your data! sorry..
Title: Re: Project scrapped.
Post by: cjgone on March 15, 2009, 04:24:01 pm
Aw, i'm sorry man. Hate when things like this happen. =(
Title: Re: Project scrapped.
Post by: necro on March 15, 2009, 10:38:20 pm
sorry to hear man
Title: Re: Project scrapped.
Post by: Drak on March 16, 2009, 01:37:31 pm
looking over notes i kept on the project, i might pick it up at a later date. i dont know. probably.
Title: Re: Project scrapped.
Post by: DJ Omnimaga on March 16, 2009, 06:12:48 pm
That would be cool, I hope to see a certain incarnation of Potterquest come out at one point
Title: Re: Project scrapped.
Post by: kalan_vod on March 16, 2009, 09:36:20 pm
Hope so bro, it did look like it was pretty sweet!
Title: Re: Project scrapped.
Post by: Drak on March 18, 2009, 12:19:24 pm
is there available documentation cor CelticIII?
Title: Re: Project scrapped.
Post by: DJ Omnimaga on March 18, 2009, 12:35:47 pm
if you can find it, on UTI in the Celtic III section there's the latest build avaliable for download, and the readme should be in it. If not, then you might want to PM iambian so he post it in the latest build. Keep in mind that like xLIB and most other ASM libs, there's no guarantee that it will not crash.
Title: Re: Project scrapped.
Post by: {AP} on March 18, 2009, 01:51:58 pm
Attached is the most up-to-date version of Celtic III with the ReadME inside.

Enjoy?
Title: I herd u leik mudkipz
Post by: Drak on March 19, 2009, 03:53:14 pm
Yeah, I'm definetly gonna have to start work on it again. Played a game for inspiration, the Verdante Forest, and ... well, ... /no.


MISS MISS MISS MISS MISS MISS MISS MISS MISS MISS MISS

"WTF???"
-research-
"Oh... raise spirit. Okay."

ARMOR ARMOR ARMOR ARMOR ARMOR ARMOR ARMOR
"*SIGH*"

that... that no. I *DID* play up to the final boss, but got fucking fed up with it because its bullshit. "Hay, i kan whun shot neof ur karaktirz b/c dats da proe thing 2du"
*EDIT ON THIS*: Not only is it one shotting my high level characters, but my high level characters are one shotting everything else and getting only like 150XP average a fight, out of freaking 15k needed. not finishing it, fuck that, this isn't world of grindcraft.

you shouldnt be REQUIRED to grind levells just to beat the game. that's horrible game play. Verdante forest isnt *that* bad though, at least the story was decent, but there was a lot left to be desired. the fights could use a bit more spice, and the whole "run around a gigantic maze to accomplish things" at least had somewhat different environments. (the forest, caves, snowy areas, and castle feels)

read up on the readme's in the zipfile of the game, and its pretty bad when the author itself doesnt feel like he's done a good job. reading that, I thought to myself, "Why even release it then?"

gonna start, finish it again, this time using celticIII, and this time I'm going to remember to freaking back up my data onto the computer every single chance I get.

Title: Re: Project scrapped.
Post by: Iambian on March 19, 2009, 06:12:19 pm
You're going to want to backup quite frequently. Celtic III is still in its beta stages and very few tests of goodness have actually been done on it, aside from halfway emulating xLIB.

Btw, the subforum for Celtic III on UnitedTI is intended for that purpose. If you find a problem with Celtic III, or have general questions about it, you should post there. At least, until DJ_Omnimaga provides a place here for it *hinthint*

As for backups, if you have a TI-83 Plus SE or an 84+SE, you should at least try archiving everything at least once. They will persist in archive even when deleted until a garbage collect occurs. There are utilities out there that can extract deleted archived programs. Best look on ticalc.org : http://www.ticalc.org/archives/files/fileinfo/139/13951.html

PS: It's not that I don't trust Celtic III ( I wrote it ), but I have encountered problems myself that made me uneasy. Problems that are for all intents and purposes unfixable. One for starters is the group handling routines. Check out the UTI topic for other complaints and the promises that I'll fix them. Just make sure that the commands you intend to use work properly before you go ahead an insert them into the game.
Title: Re: Project scrapped.
Post by: DJ Omnimaga on March 19, 2009, 10:53:10 pm
@Drak yeah I stopped playing TVF for that reason. The 0% accuracy is actually a game bug, the author said to raise spirit, but he acknowledged the game was borked, altough, unfortunately, discontinued too. You had to restart everytime this bug occured.

As for celtic I might expand the calc rpg project section to programming tools as well, when I get some time maybe i could open a celtic sub forum there
Title: Re: Project scrapped.
Post by: Drak on March 21, 2009, 11:27:59 am
I want it to be the same, but I cant help thinking I'd like it to be different, somehow.