Omnimaga

Calculator Community => Other Calc-Related Projects and Ideas => TI Z80 => Topic started by: kalan_vod on April 01, 2009, 12:02:14 am

Title: Res
Post by: kalan_vod on April 01, 2009, 12:02:14 am
Update [03/31/09]:
This is being totally re-written, the data is even being re-optimized into a more efficient form for memory sake.

Things added since last update:
-Nothing, it is being totally re-written

Things to be added:
-More rooms/puzzles.
-Add more to the story line.
-Work on the read me.

This was a project I had hit hard, but lost interest. It is a larger project than I normally work on, and thus less likely to be completed. I do look forward to coding on this, but I re-started this back in January this year and have not worked on it since about early February. More info can be found at kalanrock.us (http://www.kalanrock.us/projects/res.html), which contains the history of this project.

(http://kalanrock.us/projects/pimages/res-03-31-09.gif)
Title: Re: Res
Post by: DJ Omnimaga on April 01, 2009, 04:01:30 am
ooh nice you're working on this a bit more. I love the map transitions  and the speed. This brings me back some good old memories too :)

(hoping it's not an april fools joke :P)
Title: Re: Res
Post by: kalan_vod on April 01, 2009, 06:21:22 pm
Thanks kevin, and no this is not a April fools joke lol. I like the transitions too, just need to make more rooms "maps". I plan on working on this again soon, I just have several other projects that I have started/stopped and plan on announcing them soon...
Title: Re: Res
Post by: DJ Omnimaga on April 01, 2009, 11:06:03 pm
cool glad it isn't (altough still 57 minutes to go ;.;) try to not work on way too many at once, though, a few should be fine, that way you should be able to finish at least one or two faster ^^
Title: Re: Res
Post by: kalan_vod on April 01, 2009, 11:16:57 pm
To keep motivation and not get bored with it, I keep several projects going XD
Title: Re: Res
Post by: TIfanx1999 on April 11, 2009, 12:06:38 pm
Oh wow, nice to see Kalan working on something too. =) You gonna use X-lib or Celtic?
Title: Re: Res
Post by: DJ Omnimaga on April 11, 2009, 06:33:33 pm
I think he's using xLIB, since this project was started 4 years ago, but it should work fine with Celtic III since it's backwards compatible (and run faster)
Title: Re: Res
Post by: kalan_vod on April 12, 2009, 12:09:50 am
It is with xLIB currently, when I do see full support for xLIB with Celtic I will use it. I do not check the updates too often, but I guess it still does not support 100%.
Title: Re: Res
Post by: DJ Omnimaga on April 12, 2009, 01:49:16 pm
yeah it's more like 99%. Mainly the sprite routine doesn't fully work, and some other functions doesn,t work on the TI-Nspire, unlike xLIB. If Celtic III is finished and you still use xLIB people will be able to play your game with both xLIB and Celtic III ^^