Omnimaga
Calculator Community => Other Calc-Related Projects and Ideas => TI Z80 => Topic started by: kalan_vod on April 01, 2009, 12:02:14 am
-
Update [03/31/09]:
This is being totally re-written, the data is even being re-optimized into a more efficient form for memory sake.
Things added since last update:
-Nothing, it is being totally re-written
Things to be added:
-More rooms/puzzles.
-Add more to the story line.
-Work on the read me.
This was a project I had hit hard, but lost interest. It is a larger project than I normally work on, and thus less likely to be completed. I do look forward to coding on this, but I re-started this back in January this year and have not worked on it since about early February. More info can be found at kalanrock.us (http://www.kalanrock.us/projects/res.html), which contains the history of this project.
(http://kalanrock.us/projects/pimages/res-03-31-09.gif)
-
ooh nice you're working on this a bit more. I love the map transitions and the speed. This brings me back some good old memories too :)
(hoping it's not an april fools joke :P)
-
Thanks kevin, and no this is not a April fools joke lol. I like the transitions too, just need to make more rooms "maps". I plan on working on this again soon, I just have several other projects that I have started/stopped and plan on announcing them soon...
-
cool glad it isn't (altough still 57 minutes to go ;.;) try to not work on way too many at once, though, a few should be fine, that way you should be able to finish at least one or two faster ^^
-
To keep motivation and not get bored with it, I keep several projects going XD
-
Oh wow, nice to see Kalan working on something too. =) You gonna use X-lib or Celtic?
-
I think he's using xLIB, since this project was started 4 years ago, but it should work fine with Celtic III since it's backwards compatible (and run faster)
-
It is with xLIB currently, when I do see full support for xLIB with Celtic I will use it. I do not check the updates too often, but I guess it still does not support 100%.
-
yeah it's more like 99%. Mainly the sprite routine doesn't fully work, and some other functions doesn,t work on the TI-Nspire, unlike xLIB. If Celtic III is finished and you still use xLIB people will be able to play your game with both xLIB and Celtic III ^^