Omnimaga
Calculator Community => Other Calc-Related Projects and Ideas => TI Z80 => Topic started by: mapar007 on March 28, 2010, 07:25:32 am
-
Well, since I'm hanging out here anyway, I could just as well post this:
I've decided not to use 'original' rogue storyline. Derivatives like Angband and such have inspired me to create 'rare' and 'unique' monsters (don't know if these existed in the original rogue. Angband is the only roguelike I ever managed to beat (protip: kill Morgoth!)).
I'm still thinking about it, but I'll post my mind in this thread while the story takes shape.
One Sure Thing: the objective of the game is to kill The Mata Mata, a giant turtle with |_|b4r m4dz1k p0wrz. :P
(inside info: Mata is my totem animal in our scouts... Info about the 'real' turtle: http://en.wikipedia.org/wiki/Mata_mata)
-
interesting, will the story be randomized?
-
How do you mean? (sorry if I'm missing the obvious :P , I've never done a lot of RPG stuff)
-
Oh I mean like, the story will never be the exact same every game.
-
Mmmh... Very interesting. Maybe that's a good idea. I'd never have thought of that.
-
I don't remember, but I think some Rogue games had random stories. Sometimes, though, it just picked one story in a list of seven. Events as you progress were not randomized, but the story picked at the beginning was not the same. I wonder if the 68K version was like this? It has been almost 6 years since I last tried it.
-
I'll check, I've got it on my comp somewhere.