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Calculator Community => Other Calc-Related Projects and Ideas => TI Z80 => Topic started by: Xeda112358 on March 23, 2012, 10:23:57 am

Title: Snake (Zeda)
Post by: Xeda112358 on March 23, 2012, 10:23:57 am
Since aeTIos has released his snake game, I think I should release mine >:D (slightly modified)

What you do is use the arrows to change the direction of the snake. You can eat the 2x2 blocks to grow 1 unit and you can watch it digest O.O Bumping into yourself or a wall will kill you (so don't do it!) and after every 20 units you grow, (you start with 4), a counter will count down as your snake shrinks. Once it hits zero, the game will speed up a little. There are 6 speed sa=tages, after that, it cannot get faster. Every time you eat a fruit, another spawns randomly on the map. Did I mention the map was made of 4x4 tiles and is 64x96 tiles? It scrolls so that you can see it all, don't worry :P Oh, also, there are about a bazillion fruits on the map at all times, so you won't have to hunt far for another fruit. There is a score system (but not a highscore saving system).

Finally, the program is 3128 bytes :) Enjoy!
Title: Re: Snake (Zeda)
Post by: aeTIos on March 23, 2012, 10:24:45 am
Ooh, looks nice :D
Title: Re: Snake (Zeda)
Post by: Xeda112358 on March 23, 2012, 10:26:11 am
It speeds up, but I have only gotten to 4 speed ups XD After that, it was too fast for me .-. <-- (upside down face)
Title: Re: Snake (Zeda)
Post by: Hayleia on March 23, 2012, 11:31:40 am
That looks great :D
/me lost the first round of TI-Concours
 :P
I think I will not post my snake game, I would feel ashamed :P
Title: Re: Snake (Zeda)
Post by: stevon8ter on March 23, 2012, 11:34:22 am
Ah, just post it, much worse than my games/programs isn't possible :P

And I wanna try all the snake games. I'm going to download them and play for as long as possible :P
Title: Re: Snake (Zeda)
Post by: nxtboy III on March 23, 2012, 06:38:28 pm
I like the scrolling! That's a nice addition. :)
Title: Re: Snake (Zeda)
Post by: Deep Toaster on March 23, 2012, 06:51:50 pm
That seems like a pretty original game :D Looks great!
Title: Re: Snake (Zeda)
Post by: parserp on March 23, 2012, 08:51:17 pm
O.O I knew I should have spent more than 2 hours on my snake! :P
Title: Re: Snake (Zeda)
Post by: Xeda112358 on March 23, 2012, 09:24:10 pm
Thanks :) The scrolling was fun to do. I used some similar code to a maze program that I wrote, so the program source loads Pic2 as a map. Then it reads the pixels to figure out if it needs to plot a barrier or fruit :3
Title: Re: Snake (Zeda)
Post by: aeTIos on March 24, 2012, 04:38:05 pm
O.O I knew I should have spent more than 2 hours on my snake! :P
lolwat?
I spend like 10 on mine.
Title: Re: Snake (Zeda)
Post by: Xeda112358 on March 24, 2012, 04:46:53 pm
I spent days on mine O.O Then again, I hardly knew any Axe when I started >:D