Omnimaga

Calculator Community => Other Calc-Related Projects and Ideas => TI Z80 => Topic started by: threefingeredguy on August 02, 2006, 02:16:00 pm

Title: Space Station Pheta 2
Post by: threefingeredguy on August 02, 2006, 02:16:00 pm
This is the first level.
user posted image

This is the second level. It forces you to figure out how to shrink yourself down. You also learn about pneumatic tubes.
user posted image

This is another level. In this one, you have to hurry down quickly to avoid getting squished by something. You learn about breakable bricks as well.
user posted image

Make up random tiles and tell me what they do. Also, if you like, I can post a tileset and you guys can play around.
Title: Space Station Pheta 2
Post by: DJ Omnimaga on August 02, 2006, 02:20:00 pm
O_Oshocked2.gif dude I didnt knew it was  in grayscale its even more awesome than the first game! I hope to see this one finished. Did you started coding it or is it conceptual screenshots? Look so great so far :)smile.gif

Will there be a level editor?
Title: Space Station Pheta 2
Post by: threefingeredguy on August 02, 2006, 02:54:00 pm
Levels are hardcoded, so no editor. Those are the tiles I am using. I am waiting for Jim to upgrade RGP before I start programming.
Title: Space Station Pheta 2
Post by: DJ Omnimaga on August 02, 2006, 02:58:00 pm
aaah I c, was there any news about RGP, last time I checked it was back in 2005 :(sad.gif
Title: Space Station Pheta 2
Post by: kalan_vod on August 02, 2006, 02:59:00 pm
QuoteBegin-xlibman+Aug 2 2006, 08:58 PM-->
QUOTE (xlibman @ Aug 2 2006, 08:58 PM)
aaah I c, was there any news about RGP, last time I checked it was back in 2005 :(sad.gif

 Jim had made a app friendly version, but afaik it was being recoded for speed! (which it already had >.>)
Title: Space Station Pheta 2
Post by: DJ Omnimaga on August 02, 2006, 03:07:00 pm
aah Ic, was there a demo avaliable?, maybe 3fg could get one sinc e he's also RS staff ^^
Title: Space Station Pheta 2
Post by: kalan_vod on August 02, 2006, 03:08:00 pm
I think the link was posted in the GPP by duck thread at MC.
Title: Space Station Pheta 2
Post by: elfprince13 on August 02, 2006, 03:08:00 pm
that map pwns.
Title: Space Station Pheta 2
Post by: DJ Omnimaga on August 02, 2006, 03:17:00 pm
QuoteBegin-kalan_vod+Aug 2 2006, 10:08 PM-->
QUOTE (kalan_vod @ Aug 2 2006, 10:08 PM)
I think the link was posted in the GPP by duck thread at MC.  

 I have MC blocked from this pc I'll check later from a proxy then
Title: Space Station Pheta 2
Post by: threefingeredguy on August 02, 2006, 06:06:00 pm
QuoteBegin-elfprince13+Aug 2 2006, 09:08 PM-->
QUOTE (elfprince13 @ Aug 2 2006, 09:08 PM)
that map pwns.  

 Thanks, elfprince.
Title: Space Station Pheta 2
Post by: Spellshaper on August 02, 2006, 08:40:00 pm
*Spellshaper
Title: Space Station Pheta 2
Post by: lolje on August 03, 2006, 12:12:00 am
:psychedelic:happy0075.gifo.oblink.gif:psychedelic:happy0075.gif
yay, i'd say this is pure ownAge  :w00t:woot.gif
In greyscale that game will rock everything away :lol:bounce2.gif


But a level editor would be a *huge* plus making the game
uber-owning...
lolje
Title: Space Station Pheta 2
Post by: threefingeredguy on August 03, 2006, 10:50:00 am
No level editor is possible. I have too much stuff set up for special cases and I don't feel like making dynamic level size and stuff. Plus levels are compressed and stored in a specific external program. It's not gonna happen.
Title: Space Station Pheta 2
Post by: Dragon__lance on August 03, 2006, 11:10:00 am
lookin sweet! so wat char sprites are you gonna use,last i heard of it was liazon's ngame sprites.........
Title: Space Station Pheta 2
Post by: Liazon on August 03, 2006, 12:26:00 pm
he's got a bunch.  some places you have switch between small and big size to get to certain places.

quote doesn't seem to work right now, so I'll just say keep me updated about RGP :)smile.gif
Title: Space Station Pheta 2
Post by: DJ Omnimaga on August 04, 2006, 09:27:00 am
during server downtime quote/edit/delete/report stopped woreking


Title: Space Station Pheta 2
Post by: kalan_vod on August 06, 2006, 08:33:00 am
Pretty cool looking on this forum, as it blends in a little :Ptongue.gif. I have seen this on 3 forums and it still is awesome!
Title: Space Station Pheta 2
Post by: DJ Omnimaga on August 06, 2006, 09:11:00 am
lol true ^^
Title: Space Station Pheta 2
Post by: threefingeredguy on August 07, 2006, 04:47:00 pm
The engine looks perfect. No scanlines like Desolate, even with predominantly gray backgrounds. I will release a short demo soon. Pindur does not emulate the grayscale very well, so I would have to record my calc with a camera for it to look right. Maybe I will.
Title: Space Station Pheta 2
Post by: elfprince13 on August 08, 2006, 04:53:00 am
ooooooooooooo.

try with calccapture.
Title: Space Station Pheta 2
Post by: Dragon__lance on August 08, 2006, 05:01:00 am
wow,you have an engine up already! Dang your fast :Ptongue.gif Yeah,PTI screws up the GS,maybe use VTI? I can't wait till the screenies! :Dbiggrin.gif
Title: Space Station Pheta 2
Post by: threefingeredguy on August 08, 2006, 08:59:00 am
I don't think VTI correctly emulates the interrupts. I'll try it.
Title: Space Station Pheta 2
Post by: DJ Omnimaga on August 08, 2006, 10:33:00 am
nah I dont mind the gs crappyness in PTI, except TI BASIC one. ASM isnt that bad either, I know on calc its gonna look much better anyway ;)wink.gif
Title: Space Station Pheta 2
Post by: threefingeredguy on August 08, 2006, 12:25:00 pm
No, the GS flickers badly on PTI. On calc, I can't see a flicker.
Title: Space Station Pheta 2
Post by: DJ Omnimaga on August 08, 2006, 12:44:00 pm
yeah thats what I mean, on calc jim_e's demo is flickerless and its even more faster, I really cant wait to see how your game will turn out
Title: Space Station Pheta 2
Post by: threefingeredguy on August 09, 2006, 07:36:00 am
Well, the old demo (the one you have) flickered badly on my calc. This one doesn't at all.
Title: Space Station Pheta 2
Post by: DJ Omnimaga on August 09, 2006, 09:02:00 am
I c then >.<, does jim e has that select interrupt frequency thing at startup now? I know some ppl remove it tho
Title: Space Station Pheta 2
Post by: threefingeredguy on August 09, 2006, 10:56:00 am
No, it doesn't need it.
Title: Space Station Pheta 2
Post by: DJ Omnimaga on August 09, 2006, 11:02:00 am
aaah I c, keep up the good work on ssp2

btw I didnt even played the first one yet O_Oshocked2.gif i really gotta play all those games I missed when I stopped calc stuff for a while O_Oshocked2.gif
Title: Space Station Pheta 2
Post by: lolje on August 11, 2006, 12:06:00 am
QUOTE
Pindur does not emulate the grayscale very well, so I would have to record my calc with a camera for it to look right


You can even scan a 4-level grey-picture oncalc  -.-blah.gif
I tried it and I was very amazed - but afterwards I could even see what's dark and what's light-grey  :Dbiggrin.gif

Oh I forgot to say - greyscale games without any scanlines are awesome!!!
Title: Space Station Pheta 2
Post by: threefingeredguy on April 01, 2007, 12:51:00 pm
Unfortunately, I won't be able to finish Space Station Pheta 2, but I decided to recycle the sprites to make:
DANCE STATION PHETA!
Dance Station Pheta is a dancing game where you press the top 5 buttons to do dance moves!
user posted image

Go ahead and download it. Sorry to all the people who were looking forward to SSP2 :(sad.gif

http://www.revsoft.org/phpBB2/download.php?id=319

Edit: Controls are the Y= through Graph button. You hit them when the corresponding button lights up on the screen, like Whack-a-mole.
Title: Space Station Pheta 2
Post by: bfr on April 01, 2007, 03:00:00 pm
Awesome-looking game!  Too bad about SSP2.  :(sad.gif
Title: Space Station Pheta 2
Post by: Halifax on April 01, 2007, 03:02:00 pm
haha dude thats sweet
Title: Space Station Pheta 2
Post by: Delnar_Ersike on April 01, 2007, 05:24:00 pm
Don't think anybody figured it out here yet, but somebody did at RevSoft. Hint to everyone: check today's date.
Title: Space Station Pheta 2
Post by: threefingeredguy on April 02, 2007, 04:14:00 am
Dance Station Pheta is real, and fully playable. Try it yourself if you don't believe me.

Edit: uploaded version 2 of the 8xp with better key response.
Title: Space Station Pheta 2
Post by: Halifax on April 02, 2007, 06:25:00 am
@delnar: I think everyone knew. It's just fun to go along with the joke dude.
Title: Space Station Pheta 2
Post by: threefingeredguy on April 02, 2007, 09:26:00 am
Who says it's a joke?
Title: Space Station Pheta 2
Post by: bfr on April 02, 2007, 09:47:00 am
Yeah. Dance Station Pheta is actually pretty fun.  It's like a remix of Dance Dance Revolution.
Title: Space Station Pheta 2
Post by: Halifax on April 02, 2007, 12:04:00 pm
QuoteBegin-threefingeredguy+2 Apr, 2007, 15:26-->
QUOTE (threefingeredguy @ 2 Apr, 2007, 15:26)
Who says it's a joke?  

 It is not really cancelled is it???  o.oblink.gif