Author Topic: Star Trek reloaded (bad pun on the 'ld' command)  (Read 7921 times)

0 Members and 1 Guest are viewing this topic.

Offline DJ Omnimaga

  • Former TI programmer
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55918
  • Rating: +3152/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • DJ Omnimaga Music
Re: Star Trek reloaded (bad pun on the 'ld' command)
« Reply #45 on: November 28, 2011, 07:24:10 pm »
Oh I meant 3D is normally polygons and such stuff, right and you see the floor/sky rotating as you move up/down?

Offline ACagliano

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 917
  • Rating: +32/-2
    • View Profile
    • ClrHome Productions
Re: Star Trek reloaded (bad pun on the 'ld' command)
« Reply #46 on: November 28, 2011, 07:28:15 pm »
well, since space is space, all u see are stars, so the only indicator of your direction are your controls. but, it would still be better to have actual space movement, rather than just 6 directions.

Offline BalancedFury

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 722
  • Rating: +29/-2
    • View Profile
Re: Star Trek reloaded (bad pun on the 'ld' command)
« Reply #47 on: November 28, 2011, 07:29:08 pm »
Star Trek is just a ripped off version of Starwars? :D
JK I know that they are "completely" different ;)
Antonio Nam = DualBLDR = Tony Arthur... U choose!





JOIN THE PETITION TO ADD THIS EMOTICON!!
[|:{P ------->


Yo dawg I herd u lost the game game so I coded the game game in your calc so you can lose the game game while you code your code about losing the game game.

Offline ACagliano

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 917
  • Rating: +32/-2
    • View Profile
    • ClrHome Productions
Re: Star Trek reloaded (bad pun on the 'ld' command)
« Reply #48 on: November 29, 2011, 10:19:04 am »
Star Trek is just a ripped off version of Starwars? :D
JK I know that they are "completely" different ;)

:p  Kirk, the force is non-existent with you.

Offline holmes221b

  • LV5 Advanced (Next: 300)
  • *****
  • Posts: 282
  • Rating: +13/-1
  • RESISTANCE IS FUTILE.
    • View Profile
    • My Livejournal
Re: Star Trek reloaded (bad pun on the 'ld' command)
« Reply #49 on: December 16, 2011, 11:02:01 pm »
Haven't read anything in the thread yet, but I am already eagerly awaiting the opportunity to try it out myself (just need to get around to installing my emu on my new laptop).

Spoiler For "Projects":
Spoiler For "Because Everyone Else Is":
*Sigh*
can we keep this on topic? The topic is about what the big thing might be, NOT SEX

Offline ACagliano

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 917
  • Rating: +32/-2
    • View Profile
    • ClrHome Productions
Re: Star Trek reloaded (bad pun on the 'ld' command)
« Reply #50 on: December 03, 2013, 07:41:08 am »
Progress Update

What's Done (calculator side)

- GUI for login and registration, creating packets for that
- downloading save file, via login success reply packet
- key press detection
- speed change routines
- routines for raising and lowering shields
- routine for disconnecting from the server and uploading game save


What's Left to Do

- battle GUI
- power settings customization
- status report view
- vector-based movement, in 3D
- clean up the GUI a bit
- create error GUI's and error messages
- chat dialogue
- the server-side hub

Offline Streetwalrus

  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3821
  • Rating: +80/-8
    • View Profile
Re: Star Trek reloaded (bad pun on the 'ld' command)
« Reply #51 on: December 03, 2013, 12:53:58 pm »
Cool to see this progress. :)
« Last Edit: December 03, 2013, 12:54:09 pm by Streetwalker »