Author Topic: Sudoku 8X+  (Read 5514 times)

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Offline JamesV

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Re: Sudoku 8X+
« Reply #15 on: December 02, 2014, 04:02:06 am »
This looks awesome!

Offline chickendude

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Re: Sudoku 8X+
« Reply #16 on: December 02, 2014, 04:52:54 am »
It doesn't just look awesome, it is ;) Nice work, and thanks for adding that stuff in so quickly! Updating my calc now...

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Re: Sudoku 8X+
« Reply #17 on: December 02, 2014, 09:52:07 am »
Good job on those additions. :D
Thanks. I'm working hard to make a Sudoku puzzle generator that doesn't give puzzles with more than one solution.

In other news, my project has been featured as one of Cemetech's December POTMs!
Also I like how it looks so far. WHen you first started it I was a bit worried it would be just another clone of the 2000 Sudoku games on ticalc.org that had no graphic except the Line() command. I'm glad it turned out to be closer to your other games in style, like Flappy Bird, 2048 and Swing Copter. :)


Also congrats!
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Offline JWinslow23

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Re: Sudoku 8X+
« Reply #18 on: December 02, 2014, 10:15:00 am »
Good job on those additions. :D
Thanks. I'm working hard to make a Sudoku puzzle generator that doesn't give puzzles with more than one solution.

In other news, my project has been featured as one of Cemetech's December POTMs!
Also I like how it looks so far. WHen you first started it I was a bit worried it would be just another clone of the 2000 Sudoku games on ticalc.org that had no graphic except the Line() command. I'm glad it turned out to be closer to your other games in style, like Flappy Bird, 2048 and Swing Copter. :)


Also congrats!
Thanks! And I wouldn't do something done by millions of other people before if it didn't at least look different.
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Offline JamesV

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Re: Sudoku 8X+
« Reply #19 on: December 02, 2014, 07:09:41 pm »
When I played it, I noticed that pressing 0 or DEL to erase a number would cause some gfx glitch on the main (left) board - or is this just me? I was using WabbitEmu running a TI-83+BE ROM :)

Offline JWinslow23

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Re: Sudoku 8X+
« Reply #20 on: December 02, 2014, 11:02:51 pm »
When I played it, I noticed that pressing 0 or DEL to erase a number would cause some gfx glitch on the main (left) board - or is this just me? I was using WabbitEmu running a TI-83+BE ROM :)
It shouldn't have any problems on the TI-83+...it works fine on the TI-84+ I use for testing. What's supposed to happen is that the square gets erased on the left. What happens with you?
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Offline JamesV

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Re: Sudoku 8X+
« Reply #21 on: December 03, 2014, 12:08:21 am »
It shouldn't have any problems on the TI-83+...it works fine on the TI-84+ I use for testing. What's supposed to happen is that the square gets erased on the left. What happens with you?
I took a screenshot to demonstrate. You'll see I enter the number 1, then I press 0 to clear it and get some garbage showing in the main board. It's possible that this might be some curious WabbitEmu thing - I'll try it on my TI-83+BE, TI-83+SE & TI-84+BE calcs later when I'm home :)

Offline JWinslow23

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Re: Sudoku 8X+
« Reply #22 on: December 03, 2014, 08:56:01 am »
It shouldn't have any problems on the TI-83+...it works fine on the TI-84+ I use for testing. What's supposed to happen is that the square gets erased on the left. What happens with you?
I took a screenshot to demonstrate. You'll see I enter the number 1, then I press 0 to clear it and get some garbage showing in the main board. It's possible that this might be some curious WabbitEmu thing - I'll try it on my TI-83+BE, TI-83+SE & TI-84+BE calcs later when I'm home :)

Not sure why that should happen...to write the numbers there, I write the (n+1)th character in the string "(three spaces character)123456789"...and if that problem happens when you erase with 0 or Del, then it should happen with drawing the board in the first place...I'll test it on my TI-83+ later today.
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Offline JWinslow23

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Re: Sudoku 8X+
« Reply #23 on: December 03, 2014, 07:35:37 pm »
Bump.

Update! Now there are random puzzles with selectable difficulty...and they are all guaranteed to be solvable! You can specify the difficulty with a number in Ans; 5 for Beginners, 4 for Easy, 3 for Newspaper Level, 2 for Hard, and 1 for ARE YOU INSANE?!?!?

As usual, a screenie for your viewing pleasure:


Source (ASUDOKUX.8xp) and program file (SUDOKU.8xp) attached. Please tell me what you think!
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Re: Sudoku 8X+
« Reply #24 on: December 04, 2014, 01:24:17 pm »
Nice! Is there an algorithm you're using to generate random puzzles? If so I'd be interested in seeing it :)




Offline JWinslow23

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Re: Sudoku 8X+
« Reply #25 on: December 04, 2014, 01:50:46 pm »
Nice! Is there an algorithm you're using to generate random puzzles? If so I'd be interested in seeing it :)
What I do is take a random puzzle from a selection of a few puzzles and permute them randomly in such a way that they're still solvable.
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Re: Sudoku 8X+
« Reply #26 on: December 04, 2014, 03:03:14 pm »
Ui, that's nice! And yay some randomness :P

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Offline JWinslow23

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Re: Sudoku 8X+
« Reply #27 on: December 04, 2014, 06:13:18 pm »
Ui, that's nice! And yay some randomness :P
Well, the puzzles I use as bases were also generated randomly. :P Seriously, you have no idea how long I worked on making the generator in its current state...
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Offline JWinslow23

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Re: Sudoku 8X+
« Reply #28 on: December 04, 2014, 08:38:56 pm »
Bump.

SUPER ULTRA AMAZING MEGA-UPDATE! Now in a releasable form, this comes with a menu, selectable difficulty, a very fun winning message (solve a sudoku puzzle to see it ;) ), and EVERYTHING else I had before! XD

Screenie:


Source (ASUDOKUX.8xp) and program file (SUDOKU.8xp) attached. Please give feedback!

I am going to upload this to every archive I know. ;)
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Offline JamesV

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Re: Sudoku 8X+
« Reply #29 on: December 04, 2014, 09:29:58 pm »
Awesome! This still gives me the glitchy thing when pressing 0 or DEL, although I admit I forgot to test it on real hardware yet sorry :( Did it happen for you JWinslow?