Omnimaga
Calculator Community => Other Calc-Related Projects and Ideas => TI Z80 => Topic started by: tr1p1ea on June 26, 2014, 07:29:52 pm
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Just messing around and whipped up a small isometric tilemap test for the 84C.
Naturally like most tilemapping on this platform things are slow, even more-so due to my particular implementation which has a lot of overdraw :/
A few screenies.
(http://img.ourl.ca/1403714914.gif)
(http://img.ourl.ca/1403768997.gif)
(http://img.ourl.ca/1403800009.gif)
(http://img.ourl.ca/1403792242.gif)
(http://img.ourl.ca/1403860244.gif)
Its not a project or anything, just messing around.
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Looks pretty cool. :D
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Now I want age of empires on the CSE. Make it happen :)
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/me prods RCT2 :P
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Now I want age of empires on the CSE. Make it happen :)
/me prods RCT2 :P
Please! I might actually consider getting a CSE if these are done!
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Well... this exists:
(http://img.downloadwap.com/java-games/preview/240x320/Games/2/1311912852-2.gif)
It's the mobile version of age of empires. I used to have that on my "java-enabled phone"
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Final Fantasy Tactics would be really cool. It looks really nice, tr1p1ea. I've always wanted to try isometric tilemapping. How are the sprites stored and drawn?
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Well... this exists:
(http://img.downloadwap.com/java-games/preview/240x320/Games/2/1311912852-2.gif)
It's the mobile version of age of empires. I used to have that on my "java-enabled phone"
How fast does that even run?
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This looks really great indeed tr1p1ea and I like the art for some of the tiles, especially the trees. It could also just be a sandbox game where you just build stuff like in Minecraft, but with much fewer layers. :)
Or the engine could be re-used for a Super Mario RPG clone. :P
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Well... this exists:
(http://img.downloadwap.com/java-games/preview/240x320/Games/2/1311912852-2.gif)
It's the mobile version of age of empires. I used to have that on my "java-enabled phone"
Ah...good old J2ME (https://en.wikipedia.org/wiki/Java_Platform,_Micro_Edition), giving mediocre games to mediocre phones since 2000.