Omnimaga

Calculator Community => Other Calc-Related Projects and Ideas => TI Z80 => Topic started by: SirCmpwn on July 16, 2011, 07:38:32 pm

Title: TIBDE
Post by: SirCmpwn on July 16, 2011, 07:38:32 pm
Hello,
I made these pictures.  I might actually do this after I finish other projects.  The first one is of the main screen.  On the top, where it says "Text(", is the auto-complete box, which populates itself as you type, and will automatically complete what you are typing if you press 2nd.  The bottom line of the autocomplete box has a missing pixel - this indicates the horizontal scroll.  Along right hand line is another missing pixel for vertical scroll.  Along the bottom are 5 buttons corresponding to each function key - Run, Run with Debugger, Save, Menu, and Command List.  Menu opens up the menu seen in the second image.  Command List opens up another menu, with a list of every menu accessible through TIOS in the program editor.  From this menu, pressing any of the buttons on the keyboard will go to the corresponding menu (image 3).  Once there, you can use left and right to navigate the submenus, and push a number/alpha+letter key to insert that command.  The keyboard shortcuts here are so that you aren't slowed down if you're used to the TIOS program editor.
The menu in the second image is pretty self explanatory, except for Documentation, which basically opens the command menu and gives you the documentation for the command you select.

(http://img.removedfromgame.com/imgs/TIBDE1.png)

(http://img.removedfromgame.com/imgs/TIBDE2.png)

(http://img.removedfromgame.com/imgs/TIBDE3.png)
Title: Re: TIBDE
Post by: Broseph Radson on July 16, 2011, 07:41:44 pm
Looks really cool! good luck
Title: Re: TIBDE
Post by: jnesselr on July 17, 2011, 08:56:34 am
Okay, you only have like 20 open projects ya know? lol, looks interesting.
Title: Re: TIBDE
Post by: SirCmpwn on July 17, 2011, 02:21:51 pm
Okay, you only have like 20 open projects ya know? lol, looks interesting.
I might actually do this after I finish other projects.
Title: Re: TIBDE
Post by: leafy on July 17, 2011, 04:25:48 pm
But still, finish some of those awesome projects before announcing others :P
Title: Re: TIBDE
Post by: jnesselr on July 18, 2011, 12:55:38 am
Okay, you only have like 20 open projects ya know? lol, looks interesting.
I might actually do this after I finish other projects.
That's Without this one too. :D
Title: Re: TIBDE
Post by: Juju on July 18, 2011, 01:04:44 am
Well that looks pretty nice anyways.
Title: Re: TIBDE
Post by: BlakPilar on July 18, 2011, 01:09:21 am
Wow, this looks extremely interesting. I'm guessing it's for Axe programming (judging from the pseudo-screenies). I'm really liking the Cut/Copy/Paste features. Can't wait! :)
Title: Re: TIBDE
Post by: SirCmpwn on July 18, 2011, 12:17:36 pm
It's meant to replace the built-in TI-Basic editor.
Title: Re: TIBDE
Post by: Ti-Programmer on July 18, 2011, 02:00:16 pm
That looks really cool. i wish the TIs had a bigger screen so that you could see more of it. Looks way better than the built in Program Editor. Nice Job!
Title: Re: TIBDE
Post by: BlakPilar on July 18, 2011, 02:27:43 pm
@SirCmpwn, alright. I assumed the Axe part because of the second picture.
Title: Re: TIBDE
Post by: Darl181 on July 18, 2011, 02:36:45 pm
So "Commands List" = catalog?  Or do you have something added/different?
Also, seeing that it's graphscreen text, wouldn't it take longer to copy it to the screen, what with TI's unoptimized text routine (and the fact that there's more)
I'm kind of concerned that reflex actions, ie vars+left+3+1 for r1, might have to be done slower if the menus take longer to appear.

Anyway, looking great, and can't wait to see it if it happens :)

btw if this were done would it be built into KOS?
Title: Re: TIBDE
Post by: SirCmpwn on July 18, 2011, 03:17:13 pm
It should be so fast that you won't have reflex issues.  Don't worry about that, you won't even be able to tell the difference (that's why I added all those shortcut keys to match the normal editor).
This probably wouldn't be integrated into KnightOS unless I added good support for KBasic.
Title: Re: TIBDE
Post by: Darl181 on July 18, 2011, 03:19:15 pm
So you're planning on/ might do your own variation of basic?
/me wonders just how many projects SirCmpwn has on the stove, back-burner or not 0.o
Title: Re: TIBDE
Post by: SirCmpwn on July 18, 2011, 03:52:56 pm
Planning on?  Yes, that's been planned on for a while, but it really wouldn't be a variation.  As for this so-called enormous amount of projects I supposedly have, it's really just KnightOS, tiDE, and Motherload, plus this if I feel like it.  Emaga, my sprite editor, and easy game are all stuff that I'm just doing in my spare time, outside of normal coding.
Title: Re: TIBDE
Post by: leafy on July 18, 2011, 05:17:51 pm
What...Easy Game should be your highest priority >:)