Will this be kinda like a turn-based strategy game or something like those early 90's strategy games where you build a big army then send it off on a battlefield, resulting into an automated battle? I didn't play much of that stuff sadly, as the only strategy games I really played were Starcraft series, Warcraft II/III and some Command and Conquer stuff.
Good luck by the way, since this looks like this will be pretty challenging to code, especially that you will most likely need some sort of tilemap if it's graphical.
Sounds like a nice idea, good luck with it!Thanks, both of you! DJ: It's most like Clash of Clans, but you have multiple plots at your disposal and have technological ages to play through. I plan on using xLibC, if any hybrid library at all, to make it look better.