Author Topic: TinyCraft II (name subject to change)  (Read 38747 times)

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Offline epic7

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Re: TinyCraft II (name subject to change)
« Reply #180 on: September 10, 2012, 07:36:07 pm »

That was awesome.
« Last Edit: September 10, 2012, 07:36:15 pm by epic7 »

Offline Sorunome

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Re: TinyCraft II (name subject to change)
« Reply #181 on: September 10, 2012, 07:37:13 pm »
too true XD

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Offline V1mes

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Re: TinyCraft II (name subject to change)
« Reply #182 on: September 11, 2012, 06:11:44 am »
how did i miss all these epic updates?  :banghead:
Nom nom nom

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Offline Hayleia

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Re: TinyCraft II (name subject to change)
« Reply #183 on: September 11, 2012, 12:31:59 pm »
Lol thanks all for the support :)
And have fun with this while enemies are not here yet :P
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Offline Sorunome

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Re: TinyCraft II (name subject to change)
« Reply #184 on: September 11, 2012, 07:49:05 pm »
make the enemies awesome :P
And good luck with the ai ^^

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Offline blfngl

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Re: TinyCraft II (name subject to change)
« Reply #185 on: September 11, 2012, 08:07:02 pm »
Question: is the z80 "runnable" on the 84?
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Offline Sorunome

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Re: TinyCraft II (name subject to change)
« Reply #186 on: September 11, 2012, 08:39:37 pm »
yes, z80 is the assembley language of the 84/83, as the prozessor is a z80 :P

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Offline Ki1o

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Re: TinyCraft II (name subject to change)
« Reply #187 on: September 11, 2012, 09:47:12 pm »
Is this game in Axe or Asm?

Offline Yeong

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Re: TinyCraft II (name subject to change)
« Reply #188 on: September 11, 2012, 09:57:24 pm »
Axe.
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Offline Ki1o

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Re: TinyCraft II (name subject to change)
« Reply #189 on: September 11, 2012, 09:59:59 pm »
Oh ok cause I saw a couple pages back that there was a way to make two page apps which I thought was impossible.

Offline Sorunome

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Re: TinyCraft II (name subject to change)
« Reply #190 on: September 11, 2012, 11:15:55 pm »
O.o i thought two-page apps in axe are at this point not possible?!?!?!?!

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Offline TIfanx1999

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Re: TinyCraft II (name subject to change)
« Reply #191 on: September 12, 2012, 11:33:42 am »
They are not directly supported by axe, but it is theoretically possible. You'd have to have the data arranged a specific way and be able to page swap (I think).

*Edit* I think someone here may have even been playing around with this idea, but I don't remember if anything materialized from it.
« Last Edit: September 12, 2012, 11:34:52 am by Art_of_camelot »

Offline DJ Omnimaga

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Re: TinyCraft II (name subject to change)
« Reply #192 on: September 19, 2012, 11:58:50 am »
Did you need an axiom for that?

Offline nikitouzz

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Re: TinyCraft II (name subject to change)
« Reply #193 on: September 19, 2012, 12:17:44 pm »
is very good :) how do you have for grayscale are as well? intteruption?
mes records personels :

2x2x2 : 2.18 secondes / 2x2x2 une main : 21.15 secondes / 2x2x2 yeux bandés : 47.59
3x3x3 : 5.97 secondes / 3x3x3 une main : 49.86 secondes
4x4x4 : 1.49 minutes / 4x4x4 une main : 6.50 minutes
5x5x5 : 4.10 minutes / 5x5x5 une main : 18.02 minutes
6x6x6 : 8.10 minutes
7x7x7 : 16.03 minutes
9x9x9 : 58.26 minutes

megaminx : 5.59 minutes / pyraminx : 7.91 secondes / square-one : 1.07 minutes

Offline Hayleia

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Re: TinyCraft II (name subject to change)
« Reply #194 on: September 19, 2012, 01:31:14 pm »
Did you need an axiom for that?
If such an Axiom exists, I want it ! *.*

is very good :) how do you have for grayscale are as well? intteruption?
Thanks :D
And yes, I use interrupts for my greyscale :)
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
Sorry if I answer with something that seems unrelated, English is not my primary language and I might not have understood well. Sorry if I make English mistakes too.

click here to know where you got your last +1s