Wow, this looks awesome !Thanks :D
The sprites are really, really pretty...Hehe, I recycled the ones from the old TinyCraft project :P
I hope this one won't be discontinued !Yes, but I really need help to know what I should put in my game -.-°
Yes, but I really need help to know what I should put in my game -.-°
Sorry, I can't help you, I never played this game...You never played MineCraft ? How can you be coding it on Nspire then ? ???
You never played MineCraft ? How can you be coding it on Nspire then ? ???No, I've never played Minicraft...
No, I've never played Minicraft...Ah ok. Yes it is, but MiniCraft is some sort of a MineCraft clone so my game is also some sort of a MineCraft clone ;)
You said that your game was a Minicraft clone, didn't you ?
wouldn't it be easyer to choose blocks just with + and - ?Two problems:
Well, Minicraft is actually a separate game released by Notch, and has little or nothing to do with minecraft other than the name...(touching ores hurts you?)No, I've never played Minicraft...Ah ok. Yes it is, but MiniCraft is some sort of a MineCraft clone so my game is also some sort of a MineCraft clone ;)
You said that your game was a Minicraft clone, didn't you ?
Will you be adding any type of explosive? TNT or other sorts... :3I don't know but why not ?
And as an opinion, I would wonder if this will become a "building survival game" in which you must purchase your blocks after defeating so many enemies, or if this game will be pure creativity :D.I think I'll add enemies but they won't have a very impressive AI ;)
You can recycle more than sprite : benchwork menus, rnd map, .... it was a great work. ;)Will do :P
BTW, which font are you using? xDI am using Spyro's font (http://ourl.ca/10110/285258) for zStart (but I modified the cursors to not get lost)
And thanks everyone for the support :D
You can recycle more than sprite : benchwork menus, rnd map, .... it was a great work. ;)Will do :P
You may want to consult with jacobly before you use the random map generator. He worked pretty hard on that and I think he may actually still be working on the original TinyCraft, although very slowly.Well he didn't reply to this post (http://ourl.ca/14748/301004;topicseen#new) so I thought it was dead.
maybe you could have it running around more randomly whe you're not chasing it. Now it's just standing still when you're far enough, but it would be nice to have it moving, just to have some more realistic and interactive surrounding :)Yes, I would like to do this but I stupidly based collisions on pixels so chickens can only move when they are on the screen :P
Wha, that's pretty cool! Great work! Now you have to make the chickens eat grass and reproduce :PThanks :)
Haha, first make sure most of the bugs are worked out, if it doesn't work you can always give the user the choice to play with no chickens, 1 chicken or 5, and just put in the read me that there are bugs with 5 chickens, i think that would be possible just by adjusying vars, but i don't know your code, but good luck, and nicely done so farYes, I think I'll do that. The lack of speed is not annoying on a 84+ but it is a bit slow on a 83+ :(
Holy shit man, that's way above my level, i don't use axeLol, I don't code optimized so it stays readable :)
Je vois Plusieurs choses :(English topic ? :P)
- utilise la commande carré au lieu de r1*r1.
- V1-1->V1 ==> V1-- (et pareil pour un V2+1 plus bas)
- {V1+8/8*^^oWIDTH+(V2/8)+V}->r1=0 or (r1>2) or ({V1+8/8*^^oWIDTH+(V2+7/8)+V}->r1=0 or (r1>2)) ==> {V1+8/8*^^oWIDTH +V->r1+(V2/8)}=0 or ({(V2+7/8)+r1}->r1=0) and (r1>2) (Il y a plusieurs opérations comme ça simplifiables)
- Après j'ai d'autres idées mais ça rendra le code illisible. ;D
I suppose. You can try it quickly. ^^It works greatly, thanks :D
It rocks man, i tried it and it's just f-ing awesomeThanks :)
But what i noticed is: when i got close to one of the chickens it did only leave a little black trail, and that wasn't all the time.A black trail or a grey trail ?
I think it was greyIf it was grey, it is "normal". It is just that something (maybe you ;)) was too close to him so he somehow included it in the tile he was walking on then, when he draw the tile back, there was something that should not have been here :)
And idk
I wanna see PIGGYS!!!!!1!!!!! :P
Well, the piggy's AI is kind of the opposite of the chicken's. The piggy actually wants to come toward the player.
I'm not sure about the cows or the sheep. I think they just wander around randomly, but IDK.
I haven't tried doing a piggy yet, but here's a sheep:Thanks :)
The sheep can give you wool :O
Also here's a cow or something. The cow gives you leather and steak when killed.Hey, wool and leather could be useful if I add some clothes system :)
Tell us when it updates :pNow :P
saving, that was [del]+[clr]?Forget about this. Now press Clear to quit with saving and press Del to quit and delete the savegame.
and if you do new, wat are the numbers you can adjust?I didn't understand the question ???
and if you do new, wat are the numbers you can adjust?I didn't understand the question ???
Ah, I get what you mean. When you press new, you are led to the greyscale calibration screen. You have 4 choices and usually, one of them is better than the other ones. Look better at the screen and you'll se that some choices show ugly grey while others show beautiful grey :)If you press new game, you get 1/4 black screen and 1/4 grass with the sprite, then there's a number which you can adjust with arrowkeys, what are those numbers for? And can't you do when you press new you can play instanly instead of first having to go back to menu and press load?and if you do new, wat are the numbers you can adjust?I didn't understand the question ???
And can't you do when you press new you can play instanly instead of first having to go back to menu and press load?Yes, I can do that. I can even make the menu beautiful with images and all.
*random idea: jumping on blocks?Nope, it is only 2D ;)
That's amazing O.O/me downloadsHehe, I can see the download count still at 0 :P
And may I ask what you are planning for in the future?Well I need to organise my data in a logic way.
That's amazing O.O/me downloadsHehe, I can see the download count still at 0 :P
Wow, I didn't know this was still being worked on. It looks nice. ^^ Why is there a II on the title screen though? ??? I don't remember a first one being completed.
Yeah, I feel that since the original was cancelled, go for it! Just call it TinyCraft :DYeah, you are right, I can call it TinyCraft. But that would mean that I must change the titlescreen D: :P
Looks pretty nice so far. I hope this Tinycraft project comes to fruition, unlike the other two.Thanks, but what are the two projects you are talking about ? I can only remember one TinyCraft project ???
The first one is a flower from punching flowers, the 2nd to last one is glass, not sure how it's obtained, 7th one is wheat, 8th one is pow glove, 9th one is bread, 11th one is coalThanks, but how do we obtain wheat, pow glove, bread and coal ?
Hehe, I can see the download count still at 0 :PI downloaded it though ???
So are you going to keep the beautiful inventory screen like the last one I saw had?You mean this one in attachement ?
Jacobly's, then when he cancelled it I think somebody else took over, but it was very short lived. I could be wrong, though.Looks pretty nice so far. I hope this Tinycraft project comes to fruition, unlike the other two.Thanks, but what are the two projects you are talking about ? I can only remember one TinyCraft project ???
Jacobly's, then when he cancelled it I think somebody else took over, but it was very short lived. I could be wrong, though.Ah ok. No in fact it was one and only project, but it was a group project. This is why you have seen several people working on it and may have thought there was several projects :)
Looks nice. :)Thanks, but there are problems since it is not exactly how the game should work :P
Lol, you have a new cursor XDLol yeah, but that is not at all the point of the screenshot :P
And that are some nice changes there :DThanks :)
I dislike having to press enter in a game. Just saying... :DSame for me :P
O.o it is WITHOUT full speed mode?!?!?! that makes it even more awesome!/me downloadzYes, I'll try to make this fully work at a decent speed without Full speed mode. Using Full speed mode is not funny :P
Looks like this is going along nicely. If this gets finished this will be a great game!
Well done.
Looks greatThanks :)
but on the emulator, when scrolling the grayscale effect looks like you're running at like 10 times the speed than you're actually going at XD. I hope you finish it :)And it it sometimes worst when are in the middle of a tile and you go downwards on a real calc. Nothing seems to be moving :P
Is the lantern going to have any effect on the game, or is it just going to be for looks?That is a good question :P
I guess my real question is: Will there be lighting and such in this version?Yeah, I'll have to do this
I think it is useful in caves and such but I never went this far in the real MiniCraft :-\I can understand this because there isn't any saving; Once you die, it's the end.
Thanks :DI think it is useful in caves and such but I never went this far in the real MiniCraft :-\I can understand this because there isn't any saving; Once you die, it's the end.
But I once found this cool site(http://minicraftwiki.com). I think it would be probably very interesting too and it has some nice links to several modded Minicarft versions, which include stuff as respawn and iirc even save.
Just a little heads up - the real game has a hitting system that does one hit, then a bunch of hits really quickly. I'm not sure if you want to stay that faithful to the original, but just letting you know :DMeh, not a useful feature (or maybe I am lazy :P)
Is the gray that flickery-while-moving on calc?It depends, sometimes it flickers exactly what is needed to see nothing move so the screen doesn't flicker at all :P
Since axe gray doesn't use interrupts...Mine do so I guess your solution is not doable :(
Wait, you're calling DispGraph^^r^^r inside an interrupt?I am calling more than DispGraph^^r^^r inside this interrupt :P
On a side note, maybe you should remove the poll?Yeah, the poll is now useless but it reminds me of the old times, when I had those minor problems :3
Why didn't I keep track of this thread?Thanks for the compliment :)
I just read through all the changes and it becomes more and more awesome! :D
It's looking cool as always! .D:) It is always great to have support
Great work!
It looks just fine Hayleia. :)
No need to worry, those sprites came out fine. =)Ok thanks, I'll use those then :)
This looks awesome!Thanks :D
Cool! Keep up the good work. :)Ok, thanks :)
Also, if you might have a problem with a sprite I would also be glad to help.
Wow, Hayleia, that looks amazing! And yeah, double posts for project updates are fine. Awesome work there!Thanks :)
This looks awesome! And it's not dead like *cough* certain other minecraft like games. *cough*You mean... every other Minecraft-like games except this one and Compynerd255? :P
Anyway looks really great. Glad it is still progressing. One thing I wonder though: Can you dig and stuff now? Because all I see is the new screenshot is picking up/leaving items on the ground ???Hehe ;D
I guess registering there for help would probably be indeed a good idea.I don't care about the iOS port but about a calc port. I don't want him to sue me.
Also I read that post. First I though they were making a joke, but apparently not. I contacted notch, to ask if he would sue somebody who would make an iOS port.(I wonder if he would answer).
What? Ofcourse he won't sue you!I guess registering there for help would probably be indeed a good idea.I don't care about the iOS port but about a calc port. I don't want him to sue me.
Also I read that post. First I though they were making a joke, but apparently not. I contacted notch, to ask if he would sue somebody who would make an iOS port.(I wonder if he would answer).
What? Ofcourse he won't sue you!Ok, then I continue working on TinyCraft but I'll sue you if he sues me :P jk
This picture in on the MinicraftWiki frontpage:
(http://minicraftwiki.com/images/b/b8/Notch_minicraft_future.png)
I don't think he'd have any grounds on which to sue you.. You're not making any kind of profit or anything by making the game, so all you're really doing is spreading the word of Minecraft, etc :)Not false. He would sue me for advertising his games for free :P
Very nice Hayleia! I like the new titlescreen. :DThanks :D
I dislike having to press enter in a game. Just saying... :DUPDATE
/me likes :DAre you sure you have a TCTitle appvar (http://www.omnimaga.org/index.php?action=dlattach;topic=13627.0;attach=13313) in archive when launching the game ?
O0 I found a bug :D in wabbitemu the title screen is all garbage
Looks really nice. Glad this still progresses :)
agreed I havent checked it in ages and it is boss!!Thanks :D
oh thank you :DNo problem, it is my fault: I should make a zip and a readme.
Have you any idea what you will add extra?For now, I am working on making interactions with blocks, like cutting trees, etc ;)
I.e. I don't think redstone is possible? ;) maybe it's an idea for a next app, only lamps and such thing supported ten, and then or gates and and gates and stuff could be 1 blockI just looked at what it was on the MineCraft Wiki.
What? Ofcourse he won't sue you!
This picture in on the MinicraftWiki frontpage:
(http://minicraftwiki.com/images/b/b8/Notch_minicraft_future.png)
I don't think he'd have any grounds on which to sue you.. You're not making any kind of profit or anything by making the game, so all you're really doing is spreading the word of Minecraft, etc :)
Is it forbidden to make a portage of MiniCraft on any platform or is it only forbidden to make it for iOS ?
Both, if I remember correctly.
You can't put it on ANY platform, it is 100% illegal..
If you are really concerned about it, the best thing to do would be to ask Notch himself and explain what you are doing. ;)I emailed him a few days ago, now waiting for the answer :)
Nice Hayleia! Looks awesome as always. ;)Thanks :D
Haha, that is very awesome :DThanks :D
And talking about this creator, it needs Jacobly's map generator.Oh, that is why you are talking with jacobly so often recently on omnomirc :P
And maybe you could compile to a program and use crabcake -> total of 23k bytes available :DAnd total of RAM available, 0 :-\
If you really need the extra space, there are ways to create two-page apps. I know this has been done before, but the process is exceedingly tricky and complicated.Well if it is not easy, it is not interesting :P
+1 Amazing screenie !Thanks :D
I too am happy this is still going on :DWell for the next update I made the possibility to have different size of maps (already coded it) but I now need the map generator. And this is what takes so long ;)
I hope it will get finished :)
EPIC UPDATE *.*
QuoteEPIC UPDATE *.*Ditto!
Well done! This is really shaping up quite excellently :D
HOLY SHIT! NICE UPDATE!!!
wow, that is epic! :DThanks all for the support ^^
I can't wait for the map generation to finally work :DIt already works. I broke the saving system on purpose because the way I used to do it was not compatible with the way I do it now. But I guess that if I manage to load, I can easily manage to save :P
Does it still run without the full command? O.oYes and no :P
Stop.making.it.so.AWESOME!Ok.
XD
Glad to know that my map generation is getting some awesome usage! :DWell, thank you for this generator ^^
Everything is looking great!Thanks :D
What kind of modifications to the generator did you have to make? How many different kinds of tiles can it generate?No, to generate different tiles, I just launch your routine several times :P
Darn the map generation is pretty nice. Awesome update in general as well :DThanks :D
No, to generate different tiles, I just launch your routine several times :P
But your generator seemed to stretch the map towards the bottom-left corner while cropping the top-right corner. Which resulted in a beautiful map on the right and on the top but a flat thing on the bottom and on the left.
What I did was just to not put squares on the bottom line and on the last column, so the map can be stretched there :)
There is another problem that I didn't manage to fix. There are always pixels appearing on the top of the buffer ???
Did you need an axiom for that?If such an Axiom exists, I want it ! *.*
is very good :) how do you have for grayscale are as well? intteruption?Thanks :D
If you feel like it, you should definetely share that interrupt code with us! I'd love to know how it works :DYeah, I think I'll make a little tutorial for it when I have time, giving the code and explaining how it works :)
What are you using for sprites in this? Are those original? Or modified versions of the sprites used in the original TinyCraft thread?It depends. I recycled some (read: a lot :P) of sprites from the original thread and drawn the ones that were missing (like the iron ore for example). I gave credits to Saintrunner because I thought they were all from him, but if you have to be credited, tell me and it will be done :)
If you feel like it, you should definetely share that interrupt code with us! I'd love to know how it works :DDone (http://ourl.ca/17145/318621).
Looking good, Hayleia. :)
looking epic as always :D
Lol very nice and the speed is still good even with new stuff being added.Thanks all ^^
Can you kill the chickens as well? :PLolnope, why would you attack chickens ? They will produce eggs sometime so there is no point killing them ;)
I don't play Minecraft often but can in Tinycraft chicken attack you when you attack them, like in Zelda when after stabbing chickens for a while about an hundred arrive from nowhere?You can't attack them so they won't respond ;)
I haven't checked on this in too long, let alone me being away so often.Thanks for the support, and welcome back ^^
I'm loving the project Hayleia ^u^
This has yet to leave my bookmarks :3
I don't play Minecraft often but can in Tinycraft chicken attack you when you attack them, like in Zelda when after stabbing chickens for a while about an hundred arrive from nowhere?/me is calling Cucco's Revenge Squad.
Lol, thanks for the support :DI don't play Minecraft often but can in Tinycraft chicken attack you when you attack them, like in Zelda when after stabbing chickens for a while about an hundred arrive from nowhere?/me is calling Cucco's Revenge Squad.
But Tinycraft will be certainly the first thing I'll add to my "future" 84
Question, is the TI-Planet update of Tinycraft uploaded today a new version you just finished working on for release? Just wondering since it just appeared in the new files list there now but there was no new post here nor the other thread. ???No, not at all. On the contrary, I noticed that I forgot to update the topic on Cemetech when I posted the last update here, and that I never uploaded it to TI Planet ;)
Is there at all still progress on this or is it 'on hold'?Well it is "on hold" until I get holidays to get back to work on this. I had time to work a bit on Pokemon as you may have seen but not much was done, and it was easy stuff. But then, when I wanted to get back to work on TinyCraft, I was like "dafuq is that supposed to do ?" so I really need a lot of time to work on this one.
Anyways zStart already has an archive editor (it copies to RAM then archives back when you quit). You just need enough RAM to open your code.Well that is what we are talking about. Of course I use zStart. But the code already takes 18577 bytes, so adding comments may have it go further than the RAM allows.
but if you go with sub-programs won't axe need to load 'em all into ram when compiling anyways?I don't think so because if it did, it could not compile Pokemon (the two main sub-programs are respectively 12047 bytes and 11466 bytes). And the only reason why I used sub-programs for this project was that I recycled code from another program I already made. Otherwise, I never do sub-programs.
Well, I also generated the map. (i think. I'll try Again and Hopefully it works :) )Yeah, but which level did you generate ? Because you start at Surface, so if you only generated Sky, you still don't spawn in a predictable area. You don't need to generate al the maps but you need to generate the ones you are on.
Well, I also generated the map. (i think. I'll try Again and Hopefully it works :) )Yeah, but which level did you generate ? Because you start at Surface, so if you only generated Sky, you still don't spawn in a predictable area. You don't need to generate al the maps but you need to generate the ones you are on.
No, It is my fault, the generator is not so clear.Well, I also generated the map. (i think. I'll try Again and Hopefully it works :) )Yeah, but which level did you generate ? Because you start at Surface, so if you only generated Sky, you still don't spawn in a predictable area. You don't need to generate al the maps but you need to generate the ones you are on.
Oh! Thanks! :banghead: I was too stupid to press the down arrow to select surface generation :P
Wow, this is actually really nice!