Author Topic: TokenIDE - TI-BASIC IDE  (Read 72964 times)

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Offline merthsoft

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Re: Tokens
« Reply #285 on: June 11, 2012, 03:19:26 pm »
I know this is soon for a double post, but I thought it important to let everyone know of a bug I found: If you press ctrl+s after having opened an .8xp or .8xv file, it will overwrite the file with a text-version of the program. On top of that, saving makes it have double new lines. I'm working on making this work right, but I'm at the airport right now and my battery is about to die. So, just be careful saving things :)
Shaun

Offline jsj795

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Re: Tokens
« Reply #286 on: June 11, 2012, 07:37:14 pm »
ah okay. I never actually used the save button (only compile button, usually spamming F5 :P)

Also, I'm not sure if this was fixed in the latest version or not, but Token seems to write random 2 commands at the end of my program when I open up a program.





Will try the new version and see if this persists

Edit: tried the new version and yes this problem persists. I deleted the 2 commands and then compiled it, exited out of tokenIDE and then reopened the compiled program, and it gave me same 2 random commands (For( and nDeriv( for 1038line program.

Also, pressing F5 at the new file (that never got compiled) and then cancelling at the program name prompt gives unhandled error.
After this error, writing anything in it gives unhandled error.
« Last Edit: June 11, 2012, 07:43:56 pm by jsj795 »


Spoiler For funny life mathematics:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.

Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*

Offline merthsoft

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Re: Tokens
« Reply #287 on: June 11, 2012, 10:24:13 pm »
Ok, that was happening because if was reading in the checksum as tokens, oops! That should be fixed now. The saving issue is still there, though.
Shaun

Offline jsj795

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Re: Tokens
« Reply #288 on: June 12, 2012, 02:48:57 am »
oh okay did u update the version that fixes the tokenizing checksum?


Spoiler For funny life mathematics:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.

Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*

Offline merthsoft

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Re: Tokens
« Reply #289 on: June 12, 2012, 10:25:18 am »
Yeah, it should be fixed in the released version now.
Shaun

Offline merthsoft

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Re: Tokens
« Reply #290 on: June 15, 2012, 07:48:33 pm »
Seems I actually didn't updated. I've uploaded a new version that should have this and the saving issue fixed. If it's still not working, please let me know.
Shaun

Offline jsj795

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Re: Tokens
« Reply #291 on: June 15, 2012, 08:07:09 pm »
The checksum tokenizing has been fixed, but I still get unhandled error trying to save the newfile and then cancelling it at the naming prompt(although this is not a really big deal)
« Last Edit: June 15, 2012, 08:07:25 pm by jsj795 »


Spoiler For funny life mathematics:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.

Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*

Offline merthsoft

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Re: Tokens
« Reply #292 on: June 15, 2012, 08:12:10 pm »
Yeah, I didn't attempt to fix that, I was just trying to get the more important stuff fixed.
Shaun

Offline jsj795

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Re: Tokens
« Reply #293 on: June 15, 2012, 08:13:20 pm »
yeah it's not really important :) Otherwise, it seems pretty good and stable so far!


Spoiler For funny life mathematics:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.

Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*

Offline merthsoft

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Re: Tokens
« Reply #294 on: June 24, 2012, 08:33:01 pm »
Thanks to some help from Deep Though, I've fixed (once again) how saving is handled. Note that any programs you had previously compiled with tokens may now have those extra bytes at the end, but cleaning and rebuilding should fix it. Download at the normal place:
http://merthsoft.com/Tokens.zip
Shaun

Offline Hayleia

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Re: Tokens
« Reply #295 on: July 09, 2012, 06:56:47 am »
I have to say that this is awesome. I tried it and now I wonder how I could do without it :)
However, there is one feature that would be a great addition. I'll try to explain but I am French so it might not be understandable.
This feature is the parenthese assistant. When the cursor is next to a parenthese, the parenthese is colorized and the matching parenthese is also colorized. This way, it is easy to know if there is a missing parenthese or not :)
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
Sorry if I answer with something that seems unrelated, English is not my primary language and I might not have understood well. Sorry if I make English mistakes too.

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Offline merthsoft

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Re: Tokens
« Reply #296 on: July 09, 2012, 05:48:20 pm »
Thanks! I'm glad you find it useful! I've thought about the parentheses thing, but I think most people just leave them unbalanced, anyway, but I can look into it.
Shaun

Offline Hayleia

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Re: Tokens
« Reply #297 on: July 17, 2012, 11:37:01 am »
I have another feature request and two other things to report (not bugs, more me having problems) :)
And I excuse myself in advance for my poor sentences and explanations but I am French and I am not sure that you understand the bad English I use.
- The feature I'd like to see added is to display the number of selected characters. It is useful for example when moving sprites who don't have individual square brackets.
- I noticed that the IDE changes the indentation of a line to make it the same as the previous line. Keeping the indentation of the previous line when creating a new line is very useful, but automatically changing the indentation of an existing line when it is edited is annoying in my opinion.
- Also, the cursor seems to always blink at the same frequency, while a true text editor cursor sees its cycle changed when it is moved. I mean that when I press a key, the cursor should appear, whatever was its state right before the click. Whereas in your prog, when I press a key, it only moves the cursor but doesn't set the cursor's state as black.
(Not sure if you understood what I mean so when answering me, in the textbox, keep the down key pressed, you'll see that it never blinks until you release the key. Now, do that in TokenIDE, you see that it continues blinking, and when it disappears, it continues moving down but you don't see where it is).
« Last Edit: July 17, 2012, 11:38:44 am by Hayleia »
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
Sorry if I answer with something that seems unrelated, English is not my primary language and I might not have understood well. Sorry if I make English mistakes too.

click here to know where you got your last +1s

Offline merthsoft

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Re: Tokens
« Reply #298 on: July 29, 2012, 02:59:43 pm »
I have another feature request and two other things to report (not bugs, more me having problems) :)
And I excuse myself in advance for my poor sentences and explanations but I am French and I am not sure that you understand the bad English I use.
Your English is fine, don't worry!
Quote
- The feature I'd like to see added is to display the number of selected characters. It is useful for example when moving sprites who don't have individual square brackets.
I can see why that would be useful, so I added it. Now when you highlight a section, it tells you how many characters, tokens, and bytes it takes up:

Quote
- I noticed that the IDE changes the indentation of a line to make it the same as the previous line. Keeping the indentation of the previous line when creating a new line is very useful, but automatically changing the indentation of an existing line when it is edited is annoying in my opinion.
That is annoying, I didn't even know it did that. I've changed auto-indent off entirely until I can invest some more time into figuring out what's going on there.
Quote
- Also, the cursor seems to always blink at the same frequency, while a true text editor cursor sees its cycle changed when it is moved. I mean that when I press a key, the cursor should appear, whatever was its state right before the click. Whereas in your prog, when I press a key, it only moves the cursor but doesn't set the cursor's state as black.
(Not sure if you understood what I mean so when answering me, in the textbox, keep the down key pressed, you'll see that it never blinks until you release the key. Now, do that in TokenIDE, you see that it continues blinking, and when it disappears, it continues moving down but you don't see where it is).
This has been fixed. Download in the normal place:
http://merthsoft.com/Tokens.zip

Offline Hayleia

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Re: Tokens
« Reply #299 on: July 29, 2012, 03:19:43 pm »
Thanks for taking my suggestions into account :)
I'll try this tomorrow, when coding (not now, it will soon be time for me to sleep).
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
Sorry if I answer with something that seems unrelated, English is not my primary language and I might not have understood well. Sorry if I make English mistakes too.

click here to know where you got your last +1s