Omnimaga

Calculator Community => Other Calc-Related Projects and Ideas => TI Z80 => Topic started by: Ragol666 on July 06, 2007, 11:22:00 am

Title: xLIB ROL3 in calc BASIC
Post by: Ragol666 on July 06, 2007, 11:22:00 am
Hello, I am new here. I joined yesterday but I could not post because my account required admin validation (thank you rivereye). I started programming TI-BASIC a while ago and I saw how it was, but then I saw xLIB here, and tried some games using it, some games not using it. I compared, and saw huge difference.

What i was wondering, is if a game like Reign of legends 3 would be cool in xLIB. I tried this game after seeing the screenshots on Omnimaga site, but the game run too slow to load maps. However, xLIB seems so fast compared to codex, zsprite and those things (I tried the demo coming with xLIB). So I got the idea of a RPG like ROL3 but using xLIB, to have faster map. Anyone think this is right?

I may try it if anyone does. I know this may be ambitious though, but i am evil
Title: xLIB ROL3 in calc BASIC
Post by: Speler on July 06, 2007, 12:21:00 pm
Sounds like a great idea.  Good luck!
Title: xLIB ROL3 in calc BASIC
Post by: Halifax on July 06, 2007, 12:35:00 pm
Yeah I agree good luck. That is a good project and it should keep you occupied.
Title: xLIB ROL3 in calc BASIC
Post by: Speler on July 06, 2007, 12:38:00 pm
On a side note, how much basic experience do you have?
Title: xLIB ROL3 in calc BASIC
Post by: Ragol666 on July 06, 2007, 01:06:00 pm
I started about 8 months ago if I remember. I know calc BASIC and xLIB pretty well for the TI-83+ and I know some simple BASIC for the TI-89 (but I mostly use the 83 because it's easier).

I made a menu routine a while ago that make me make menu easy. It use xLIB

You store a list of 7 variables in ans. The four first elements are used for the rectangle coordonates, the two others are used for amount of menu choices (row and column), and the last one is used for menu choices amount of letters they use. You store the list, run the program, and it draws a rectangle and the menu choices. You don't have to code the cursor, move, etc, the program do it for you.

I did that because I hated to have to reprogram menus several times and it save my memory

/////////////////////////////////

I also have a menu that looks the same than Final Fantasy 5, with job system, abilities, but there is no armors.

/////////////////////////////////

I will e-mail K
Title: xLIB ROL3 in calc BASIC
Post by: tifreak on July 07, 2007, 02:11:00 pm
uh, yeah... no one but kevin seems to ever understand his code. :Ptongue.gif I tried at one point to optimize his code, and gave up 20 minutes later.

Good luck! :Dbiggrin.gif
Title: xLIB ROL3 in calc BASIC
Post by: Ragol666 on July 07, 2007, 02:35:00 pm
HE ACCEPTED!!!!

I got a response, He said he started making a ROL4 in 2004 using text graphics, but he stopped it and he doesn't want to make another calculator RPG. I can continue and use his sprite, as long as I write his name in the instruction manual. So I can start modifying my menu and make program! :-D

I will post news for progress :-). I just need to find my link cable to get the pictures on my calculator
Title: xLIB ROL3 in calc BASIC
Post by: trevmeister66 on July 07, 2007, 02:36:00 pm
sweet. Good luck with it and keep at it.