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Calculator Community => Other Calc-Related Projects and Ideas => TI Z80 => Topic started by: Michael_Lee on January 14, 2011, 07:17:39 pm

Title: YAB (Yet another Bomberman)
Post by: Michael_Lee on January 14, 2011, 07:17:39 pm
This Tuesday, a friend challenged me to make a Bomberman game.  I have a basic version worked out that I wanted to share -- you can control two players (I plan to add more, plus calc to calc multiplayer eventually), and lay bombs.

I don't have powerups/enemies yet - what kinds do you guys think I should include?

Also, how are the sprites?
Title: Re: YAB (Yet another Bomberman)
Post by: Munchor on January 14, 2011, 07:21:00 pm
Looks very well! What language?
Title: Re: YAB (Yet another Bomberman)
Post by: Michael_Lee on January 14, 2011, 07:21:33 pm
Looks very well! What language?

Oh!  Right.  Axe.
Title: Re: YAB (Yet another Bomberman)
Post by: Munchor on January 14, 2011, 07:22:57 pm
Looks very well! What language?

Oh!  Right.  Axe.

Yeah, it looks great. I wish I could do that in such small period of time.
Title: Re: YAB (Yet another Bomberman)
Post by: yunhua98 on January 14, 2011, 08:34:47 pm
Nice!  The screenie's reallyslow on mu iPod though, I didn't see whether the enemy moved.  Does it?
Title: Re: YAB (Yet another Bomberman)
Post by: Michael_Lee on January 14, 2011, 08:41:29 pm
*cough* *cough*

Erm, I don't actually have an AI yet.  Both the characters are controlled by the user, but I just find it difficult to move two things at once.
Title: Re: YAB (Yet another Bomberman)
Post by: shmibs on January 14, 2011, 10:55:31 pm
coolio!
the character sprites might need a little work, but i'm loving the grayscale!
it looks like you're definitely able to pull this off. good luck!
Title: Re: YAB (Yet another Bomberman)
Post by: willrandship on January 14, 2011, 11:24:58 pm
Don't forget that a bomb hitting another bomb sets both off.

Looks great so far!
Title: Re: YAB (Yet another Bomberman)
Post by: DJ Omnimaga on January 17, 2011, 05:42:15 pm
Nice so far!
Title: Re: YAB (Yet another Bomberman)
Post by: Munchor on January 17, 2011, 05:43:01 pm
Don't forget that a bomb hitting another bomb sets both off.

Looks great so far!

That's important and tricky to code, it seems.
Title: Re: YAB (Yet another Bomberman)
Post by: Michael_Lee on January 17, 2011, 06:59:01 pm
Don't forget that a bomb hitting another bomb sets both off.

Looks great so far!

That's important and tricky to code, it seems.

I actually didn't know that the bombs did that until willrandship told me :P