Omnimaga
Calculator Community => Other Calc-Related Projects and Ideas => TI Z80 => Topic started by: Michael_Lee on January 14, 2011, 07:17:39 pm
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This Tuesday, a friend challenged me to make a Bomberman game. I have a basic version worked out that I wanted to share -- you can control two players (I plan to add more, plus calc to calc multiplayer eventually), and lay bombs.
I don't have powerups/enemies yet - what kinds do you guys think I should include?
Also, how are the sprites?
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Looks very well! What language?
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Looks very well! What language?
Oh! Right. Axe.
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Looks very well! What language?
Oh! Right. Axe.
Yeah, it looks great. I wish I could do that in such small period of time.
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Nice! The screenie's reallyslow on mu iPod though, I didn't see whether the enemy moved. Does it?
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*cough* *cough*
Erm, I don't actually have an AI yet. Both the characters are controlled by the user, but I just find it difficult to move two things at once.
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coolio!
the character sprites might need a little work, but i'm loving the grayscale!
it looks like you're definitely able to pull this off. good luck!
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Don't forget that a bomb hitting another bomb sets both off.
Looks great so far!
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Nice so far!
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Don't forget that a bomb hitting another bomb sets both off.
Looks great so far!
That's important and tricky to code, it seems.
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Don't forget that a bomb hitting another bomb sets both off.
Looks great so far!
That's important and tricky to code, it seems.
I actually didn't know that the bombs did that until willrandship told me :P