Author Topic: tiDE Team  (Read 49119 times)

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SirCmpwn

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Re: tiDE Team
« Reply #180 on: January 08, 2011, 02:04:59 am »
Thanks for the response.  Just let me know when you have completed the first part and understand the second, and I'll grant you access.

Offline LordConiupiter

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Re: tiDE Team
« Reply #181 on: January 08, 2011, 07:55:04 am »
ok thanks! Last time I tried connecting to codeplex, I couldn't find the tide source control folder at all, but I hope that will be fixed now...
everytime that I was down, you would always come around, and get my feedback on the ground. (modified part from 'Seasons in the sun')

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Offline Munchor

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Re: tiDE Team
« Reply #182 on: January 08, 2011, 08:10:56 am »
That's exactly what I did when I first uploaded changes. However, I used a build that was not correct, but everything was fixed now.

I also need to save it in D:\tidenv, since I have it Documents\Scout David\C#\tiDE. Thanks.

SirCmpwn

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Re: tiDE Team
« Reply #183 on: January 08, 2011, 10:58:05 am »
Sounds good, guys.
Just let me know when you have completed the first part and understand the second, and I'll grant you access.
I need you guys to explicitly say that you have completed the first set of instructions to recover, and that you understand and will follow the second set of instructions.

Offline LordConiupiter

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Re: tiDE Team
« Reply #184 on: January 12, 2011, 11:51:15 am »
I followed all the instructions! Got it working!
everytime that I was down, you would always come around, and get my feedback on the ground. (modified part from 'Seasons in the sun')

No matter how many errors are bothering you, always try to stay rel-Axe!

The HoMM project will be resumed as soon Axe 1.0.0 will be released!
Projects:
Code: [Select]
HoMM:   [==--------]    Project 'resumed': I'm suffering overwhelming new ideas being popped up in my dreams :P
tiDE:   [----------]    Explored and understood the main part of the code: just started writing a Tokenizer.



password of the week: uvanapererubupa (Any pronunciation is the right one ;) )   :D click me, and you'll be raided :D

Offline Munchor

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Re: tiDE Team
« Reply #185 on: January 12, 2011, 12:03:54 pm »
I followed all the instructions! Got it working!

Maybe I should say that I have too, but I've already told that to Sir.

SirCmpwn

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Re: tiDE Team
« Reply #186 on: January 12, 2011, 04:40:45 pm »
Sounds good, guys.

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Re: tiDE Team
« Reply #187 on: January 13, 2011, 03:16:28 am »
Oh right. I did what you said there this week and somehow, it glitched somewhere...

There's nothing appearing in the Team Server tab after I connect, not even the server, but tidenv is checked when I click on new server...

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Offline qazz42

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Re: tiDE Team
« Reply #188 on: January 16, 2011, 07:50:41 pm »
I know C# and have a strong grasp on object oriented programming thanks to benr
I can help I guess :D

SirCmpwn

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Re: tiDE Team
« Reply #189 on: January 16, 2011, 07:54:05 pm »
Sure, go make a Codeplex account and apply for the team at the tiDE site.

Offline qazz42

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Re: tiDE Team
« Reply #190 on: January 16, 2011, 07:58:25 pm »
Ok, made an account and requested

SirCmpwn

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Re: tiDE Team
« Reply #191 on: January 16, 2011, 07:59:38 pm »
Alright, I'll add you.  Please read this post and tell me that you fully understand it before starting work.

Offline qazz42

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Re: tiDE Team
« Reply #192 on: January 16, 2011, 08:33:55 pm »
I do not know how how to connect to the server, other than that I understand what to do

SirCmpwn

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Re: tiDE Team
« Reply #193 on: January 16, 2011, 08:34:57 pm »
Use Visual Studio, and go to Team>Connect to Team Foundation Server, then follow the instructions on the Codeplex Source Code page.

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Re: tiDE Team
« Reply #194 on: January 16, 2011, 10:22:24 pm »
ok, I cannot find the "remove mapping" thing step four. I have not touched any of the code yet, I just "got" the files onto C:\tidenv