Author Topic: Will TI-82 ASM prgm support ever be added to WabbitEmu?  (Read 3152 times)

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Offline DJ Omnimaga

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Will TI-82 ASM prgm support ever be added to WabbitEmu?
« on: March 02, 2013, 02:54:13 am »
Will TI-82 ASM prgm support ever be added to WabbitEmu? Because I tried loading such program on it using ROM 19.0 and WabbitEmu throws an error saying an error prevented the files from being sent. TI-82 ASM programs are actually 82b files, which are not programs but rather hacked RAM backups. Unless WabbitEmu supports sending such RAM backups, then it basically lacks ASM support. D: (backups are the only way to load ASM programs on this calc, since it lacks an Asm(prgm)/Send(9prgm) command
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Offline Art_of_camelot

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Re: Will TI-82 ASM prgm support ever be added to WabbitEmu?
« Reply #1 on: March 02, 2013, 03:00:33 am »
i've never tried using 82 programs on wabbit emu, but i thought it supported the 82. ??? It would be nice to see.

Offline DJ Omnimaga

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Re: Will TI-82 ASM prgm support ever be added to WabbitEmu?
« Reply #2 on: March 02, 2013, 03:02:41 am »
It supports BASIC games, but ASM backups like CRASH.82B will not send at all. Even VirtualTI doesn't accept them (transmission error). I tried with 3 different ROMs (16.0, 18.0 and 19.0). Ace and textbeep.82b do not send either.

EDIT: Actually nevermind, I got them to send, but now graphics are all messed up O.O

« Last Edit: March 02, 2013, 03:43:16 am by DJ_O »
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Offline deeph

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Re: Will TI-82 ASM prgm support ever be added to WabbitEmu?
« Reply #3 on: March 02, 2013, 03:42:07 am »
You juste have to be in "receive mode" (works with VTI and wabbitemu) :)

Offline DJ Omnimaga

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Re: Will TI-82 ASM prgm support ever be added to WabbitEmu?
« Reply #4 on: March 02, 2013, 04:02:05 am »
Yeah I realized that after a while when I noticed that nothing sent at all. At first I forgot that the 82 lacked silent linking support. >.<

However I still have issues getting any ASM program to run in CrASH 1.5 and Ace, using ROM 16.0, 18.0 and 19.0. In WabbitEmu this is how programs look like below and in VTI I still get transmission error even in receive mode. I can't use ROM 19.006 nor CrASH 19.006 because the programs I got requires 19.0 or below apparently.

Here's how a program normally looks like:



And here's how they look like for me:
« Last Edit: March 02, 2013, 04:03:00 am by DJ_O »
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Offline Art_of_camelot

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Re: Will TI-82 ASM prgm support ever be added to WabbitEmu?
« Reply #5 on: March 02, 2013, 05:02:05 am »
I'll see if i have the same issues when i get home. I think some stuff got broken in a recent wabbit release. What version are you using?

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Re: Will TI-82 ASM prgm support ever be added to WabbitEmu?
« Reply #6 on: March 02, 2013, 05:06:01 am »
I never update anything that works for me. The youtube app was an exception and now I have to deal with low quality vids. I cannot set it to HD anymore >_<
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Offline chickendude

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Re: Will TI-82 ASM prgm support ever be added to WabbitEmu?
« Reply #7 on: March 02, 2013, 07:40:51 am »
I have the same problem with my 82 ROM (19.000) and WabbitEmu, however it works just fine with TilEm2.

Offline utz

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Re: Will TI-82 ASM prgm support ever be added to WabbitEmu?
« Reply #8 on: March 02, 2013, 09:50:21 am »
I would love to use WabbitEmu for TI82 development, especially since it also runs on linux. Sadly, Wabbit's 82 display emulation is totally broken as far as I can tell. Everything else seems to work, though.

I'm suspecting that WabbitEmu actually emulates the 82CS hardware-wise. Which of course won't work for pre-19.006 ROMs.

Offline DJ Omnimaga

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Re: Will TI-82 ASM prgm support ever be added to WabbitEmu?
« Reply #9 on: March 03, 2013, 12:08:16 am »
Does TilEm support sound? Because VirtualTI won't accept crash.82b nor acebeta.82p.

Sadly in the English TI community, the TI-82 hasn't been used since 1998 or so and the Parcus model (19.006) never really took off since it came out after the TI-83 Plus, so support for it is almost non-existent. In the French community, the TI-82 was popular until late 2004, which is why the TI-83 (the one without the +) was renamed as the TI-82 STATS.
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Offline FloppusMaximus

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Re: Will TI-82 ASM prgm support ever be added to WabbitEmu?
« Reply #10 on: March 03, 2013, 12:45:50 am »
TilEm 2.1 will support both sound and external/virtual link cables.  It's basically finished at this point (the current version in SVN is quite stable and usable); I haven't officially released it mainly because it'll take some work to track down and compile all the libraries needed for the Windows version, and also because Lionel keeps thinking of new things to be done before releasing the new libti*. :P  We're almost there, though.

Offline chickendude

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Re: Will TI-82 ASM prgm support ever be added to WabbitEmu?
« Reply #11 on: March 03, 2013, 01:14:24 am »
Cool! Is there a way to turn sound on, yet? I don't see anything in the Preferences menu.

EDIT: And i just installed from the SVN, i like the new debug features (like being able to scroll through the stack entries and the keyboard shortcut to jump to a new address), but a "skip instruction" command would still be really useful :)
« Last Edit: March 03, 2013, 01:24:37 am by chickendude »

Offline DJ Omnimaga

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Re: Will TI-82 ASM prgm support ever be added to WabbitEmu?
« Reply #12 on: March 03, 2013, 01:17:03 am »
Yeah I just checked TilEm 2.0 now and was sad to see lack of sound support D:, but I'm glad it will be added. :)
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Offline FloppusMaximus

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Re: Will TI-82 ASM prgm support ever be added to WabbitEmu?
« Reply #13 on: March 03, 2013, 01:28:01 am »
Cool! Is there a way to turn sound on, yet? I don't see anything in the Preferences menu.
Look under "Link Cable" (Ctrl+L).  If the "connect to speakers" option isn't there it's probably because it wasn't compiled with sound support - you need SDL installed at compile time for it to work.

Quote
EDIT: And i just installed from the SVN, i like the new debug features (like being able to scroll through the stack entries and the keyboard shortcut to jump to a new address), but a "skip instruction" command would still be really useful :)
By "skip instruction", do you mean you want to move the PC forward by one line (i.e. like "step over" without actually executing the instruction)?  I suppose that wouldn't be difficult.

We should probably take this to another thread; here's the previous TilEm discussion thread.
« Last Edit: March 03, 2013, 01:42:40 am by FloppusMaximus »