Omnimaga

General Discussion => Technology and Development => Web Programming and Design => Topic started by: Sorunome on January 03, 2015, 04:49:26 am

Title: [browser game] Carcassonne
Post by: Sorunome on January 03, 2015, 04:49:26 am
Well, anybody know the board game Carcassonne?
Well, I started re-writing it as a browser game! :D
Title: Re: [browser game] Carcasonne
Post by: Matrefeytontias on January 03, 2015, 04:51:06 am
Isn't that Carcassonne ? I don't know the game but it's a French town :P
Title: Re: [browser game] Carcasonne
Post by: Sorunome on January 03, 2015, 05:00:52 am
Erm, yes, that's it >.>
Title: Re: [browser game] Carcassonne
Post by: turiqwalrus on January 04, 2015, 10:21:09 am
Ooh, Carcassonne. <3
This is definitely something I'd actually play.
Title: Re: [browser game] Carcassonne
Post by: aeTIos on January 07, 2015, 09:21:59 am
Multiplayer? I wanna play with you guys :D
Title: Re: [browser game] Carcassonne
Post by: Sorunome on January 07, 2015, 10:15:35 am
Multiplayer? I wanna play with you guys :D
Else I'd have to create an AI :P
Title: Re: [browser game] Carcassonne
Post by: aeTIos on January 07, 2015, 10:20:03 am
Lol nice. Making a carcassonne AI shouldnt be extremely hard. making a really good one is, tho.
Title: Re: [browser game] Carcassonne
Post by: Sorunome on January 07, 2015, 10:20:57 am
well i'd have to try out all the possibilities of where to put a card and check the validity manually etc :P

EDIT: Also for those wondering the only work i did on it so far is un-graphical back-engine, which is basic card layout, creating the world etc, the way i wrote it it is only a tiny step to detect if you can place a figure where.