sweet! I would totally use this if I had a working sound card! :P
Is that android I see?
sweet! I would totally use this if I had a working sound card! :PHaha, you should probably get one ;P
Is that android I see?Yes this supposedly works with android as well, I have not been able to test as of yet though since I do not have a 'droid myself.
Sounds awesome :D Will it support the webradio?
willrandship: It's the iPhone... well the iPhone interface.
iOS*. @Eeems: When you host it I can test it on Android and put a screenshot.Sure :) I don't know how long it will be till I host it though.
Thanks :)
I'm pretty sure that I can't set the volume with JavaScript
And that you will have to control your own volume. Sorry, wish I could.
Eeems what are you useing to play the audio tracks alot of basic flash based players support volume changing and support java script actions
If I use flash then it defeats the purpose of making it work on iDevices. I'm using the HTML5 audio tag.
Scout: The current search function doesn't allow for that type of stuff. I'll see what I can do though.
Also I click on a song in the Browse tab and it takes forever to load on my iDevice, is it a bug or what? It works fine on my laptop.No that's just how slow your device is in it's connection, it's only faster on a computer because it can buffer faster to get to the place where it can play. I can usually get ok speed from my hosts on my device and the wait isn't unbearable but it is quite noticeably slower then on a computer
Hmm I was sure I posted here but my post disappeared ???Hmm strange x.x
Anyway would it be possible to make it compatible with all computer browsers, or is it intended solely for mobile users? I don't think we should completely replace our radio and the song player, but yours could be an option for those who can actually run it.I've been looking into getting it to work on other browsers but at the moment it looks like IE with and addon will be the only one that might work. The framework isn't designed with cross-compatibility between browsers in mind, only devices. This is quite unfortunate as I would prefer to do all the debugging/dev on firefox but I am forced to use Chrome. If I find a way I will make it compatible but I'm not sure that will ever happen :/ Keep the flash based one for all other browsers, and this one will be out there for all the mobile/chrome/safari users. That said, graphmastur seems to be having issues with getting it to work with standard safari so I'm going to have to do some debugging.
ah idk if you can adjust html 5 with javascript i know in chrome the default html 5 player supports volume though so i would google that xDYes the default interface in chrome supports it, but on mobile devices you can not touch the volume with javascript. You can touch play/pause and seek.
Sorry for all these request that can't be made, but I have no idea of what can or can't be made.Hey no problem I understand :)
now the REAL question is whether or not this runs on the Omniweb browser :pHmm, so have you tried it on Chrome/Safari?
i have no handheld devices, so i've just been testing this out in a series of different webkit-based browsers. the only one that has "worked" as of yet is chromium, and that never makes it past the song loading screen.
it looks very shiny, though!
Just tried it on chrome and webos and it works well on both.Sweet :D
I tried it on firefox and it looks really good for the first few seconds (It gets rendered properly) and then all of the buttons scatter accross the screen. I'll have to try it on a mobile, but from what I saw it looked awesome!
I tried it on firefox and it looks really good for the first few seconds (It gets rendered properly) and then all of the buttons scatter accross the screen. I'll have to try it on a mobile, but from what I saw it looked awesome!yeah, all that you are seeing is a screenshot of it so that people have something to look at while it renders the interface and loads. If you check the error console you will see a critical error with the JavaScript that stops it from loading. Chrome seems to work best right now for desktops, and it is know to work on iDevices with less bugs then Android (see the known issues on the Home tab).
320x460 actually for the loading screen Tongue 20 pixels must be removed for the statusbar TongueAh right I forgot about that...I always disable that in my programs. Looks great though Eeems, I'll have to check it out.
I don't always like not having it in programs but it depends on what it is :PQuote320x460 actually for the loading screen Tongue 20 pixels must be removed for the statusbar TongueAh right I forgot about that...I always disable that in my programs. Looks great though Eeems, I'll have to check it out.
There seems to be a bug in the Browse section, the X tab (sorting by song) overlays all others when scrolling up/down.hmm, I have not encountered this before. What were you using?
EDIT: What about focus on the search box when in the search tab?
There seems to be a bug in the Browse section, the X tab (sorting by song) overlays all others when scrolling up/down.hmm, I have not encountered this before. What were you using?
EDIT: What about focus on the search box when in the search tab?
I could probably set something like that up, but it would be a little difficult.