Author Topic: Ponies: The MMO - an experimentation with HTML5  (Read 2902 times)

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Offline Juju

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Ponies: The MMO - an experimentation with HTML5
« on: April 08, 2013, 06:42:44 pm »
Teaching myself the new HTML5 technologies lately. I'm slowly improving this canvas-engine engine I made (along with improving LuaIDE), and yesterday I found out how websockets work and integrated it into the engine.

So check it out and have fun while I find new cool features.

http://juju2143.ca/ponymmo

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Offline DJ Omnimaga

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Re: Ponies: The MMO - an experimentation with HTML5
« Reply #1 on: April 08, 2013, 06:56:10 pm »
That was fun to mess around with so far. But you will need to make sure that no code hacking is possible, because earlier I could easily up the speed of my character <_<
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Offline Sorunome

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Re: Ponies: The MMO - an experimentation with HTML5
« Reply #2 on: April 08, 2013, 07:10:00 pm »
they should walk on all four hooves :P

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Offline Dapianokid

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Re: Ponies: The MMO - an experimentation with HTML5
« Reply #3 on: April 08, 2013, 07:28:16 pm »
That was fun to mess around with so far. But you will need to make sure that no code hacking is possible, because earlier I could easily up the speed of my character <_<

How does one "hack" a game without cheat engine lol

Also, from my end, lots of characters glitch around and go super fast and take mine over...
« Last Edit: April 08, 2013, 07:28:59 pm by Dapianokid »
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Offline Juju

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Re: Ponies: The MMO - an experimentation with HTML5
« Reply #4 on: April 08, 2013, 07:33:31 pm »
Some browsers lets you edit the javascript. Now it's easier to change the speed!

There's still some bugs left, some people don't properly disconnect...
« Last Edit: April 08, 2013, 07:34:44 pm by Juju »

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Offline DJ Omnimaga

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Re: Ponies: The MMO - an experimentation with HTML5
« Reply #5 on: April 08, 2013, 08:03:15 pm »
Some browsers lets you edit the javascript. Now it's easier to change the speed!

There's still some bugs left, some people don't properly disconnect...
This. Just open the source then change the code :P. Even IE lets you do that (although I don't think it lets you apply changes)
« Last Edit: April 08, 2013, 08:03:35 pm by DJ Omnimaga (Not Admin) »
In case you are wondering where I went, I am still regularly active in the TI community and am even making new TI-84 Plus CE games. However, I left Omnimaga back in March 2015 for various reasons explained here and there. I might come back one day, depending of certain circumstances, but my new TI community home (despite me being Omnimaga founder in 2001) is now CodeWalrus ( https://codewalr.us ). Sorry for the inconveniences.


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Offline Sorunome

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Re: Ponies: The MMO - an experimentation with HTML5
« Reply #6 on: April 08, 2013, 08:07:24 pm »
Then send the keypresses to teh server and let the server calculate everything :P

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Offline Juju

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Re: Ponies: The MMO - an experimentation with HTML5
« Reply #7 on: April 08, 2013, 08:08:10 pm »
Then send the keypresses to teh server and let the server calculate everything :P
I could actually do that instead.

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Offline Sorunome

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Re: Ponies: The MMO - an experimentation with HTML5
« Reply #8 on: April 08, 2013, 08:09:01 pm »
Then send the keypresses to teh server and let the server calculate everything :P
I could actually do that instead.
Only that that would require a lot of networking, wouldn't it?

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Offline Art_of_camelot

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Re: Ponies: The MMO - an experimentation with HTML5
« Reply #9 on: April 08, 2013, 08:30:53 pm »
I just checked this out. As I told you, it looks like a really cool little demo. I'd actually really like to see this developed further. I also like the character standing on 2 feet personally. What resources are you using to read up on html5?

Offline Juju

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Re: Ponies: The MMO - an experimentation with HTML5
« Reply #10 on: May 24, 2013, 05:56:04 pm »
I've just decided this should be a full-blown MMORPG, so I've laid out some ideas in a Google document, feel free to comment.

https://docs.google.com/document/d/1_Gtrj3DLNk1sL5TUfMPhmmQym8bkL96Ld4vK9XHL_Nk/edit?usp=sharing

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Offline Scipi

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Re: Ponies: The MMO - an experimentation with HTML5
« Reply #11 on: May 24, 2013, 08:07:07 pm »
How did I miss over this topic before? :P

I'm liking the ideas there, good luck in making this. (I'd help, but i know nothing about HTML5) :/

Also, I clicked the FB links and liked the pages. I didn't know you had your own page :P I shared you on my own.

Edit: I wonder if we should have a topic for people to share FB pages they admin on. Would be interesting.
« Last Edit: May 24, 2013, 08:07:55 pm by Scipi »

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Offline blue_bear_94

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Re: Ponies: The MMO - an experimentation with HTML5
« Reply #12 on: May 24, 2013, 08:17:49 pm »
I hope you'll add more content later; there's only one room right now.
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Offline Sorunome

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Re: Ponies: The MMO - an experimentation with HTML5
« Reply #13 on: May 24, 2013, 09:33:15 pm »
MLP MMORPG? O.O
SO EPIC :D

and yeah, leave room to add more content later on :D

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Offline Art_of_camelot

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Re: Ponies: The MMO - an experimentation with HTML5
« Reply #14 on: May 25, 2013, 04:44:37 pm »
Awesome Juju! :)