General Discussion > Art

Not Going Overboard...

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dysfunction:
Yes, I'm pretty sure I'm at least going to do nibble-scrolling, but I haven't tested the speed yet. I'm also considering making just the character sprite in 3-level grey so it will stand out more, though this will mean a little more work for masking.

mdjenkins86:
this scrolling thing is killing me.  Does anybody know if its possible to plot pictures on negatives in C.  Can I plot pic on to (-54125+160,-300).  If this is possible, I could write this in one day.

DJ Omnimaga:
QuoteBegin-dysfunction+July 5, 2005, 12:17-->QUOTE (dysfunction @ July 5, 2005, 12:17) Yes, I'm pretty sure I'm at least going to do nibble-scrolling, but I haven't tested the speed yet. I'm also considering making just the character sprite in 3-level grey so it will stand out more, though this will mean a little more work for masking.  
 First just display your sprite, masked and all that stuff, then once everything is done now you can start switching checkered patterns to have the grayscale character. Once you need to move you just overwrite the whole display with the map. In other words same thing you do right now but with one more step, I am wondering if it would run fast enough tho

crzyrbl:
if you want to lower your tile count, use less diagonals

CDI:
well... the problem I always came to is the tiles for diffrent rooms... so I had a program draw the pic, then save it, then use xLIB w00t!

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