Calculator Community > Axe

Guts of a program editor

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E37:
A long time ago I made a small font program editor. At @Xeda112358's request I recently revived it and am working on beating it into a working shape. Im posting it here so I don't have to constantly upload to a 3rd party site every time I update it and on the off chance someone else might want to use it.

Xeda112358:
That menu looks so nice in your editor example! I'm about an hour from being able to actually check it out, but it all looks fantastic so far!

NonstickAtom785:
I want to be a part of this and help wherever I can. Whether it's testing for or giving ideas.

E37:

--- Quote from: NonstickAtom785 on October 17, 2019, 01:22:07 pm ---I want to be a part of this and help wherever I can. Whether it's testing for or giving ideas.

--- End quote ---
Ok, I kinda just threw it out there as a base for anyone to expand on but if you are interested, I can pick development back up. First, a couple questions for you so I know how experienced you are. Are you really comfortable with Axe? How familiar are you with assembly? Do you know what an edit buffer is? Do you know how to dynamically resize variables either using Memkit or using Bcalls? Do you know how memory mapping works? (ports 5, 6 and 7)
Its fine if you don't know any of these, I just need to know so I can figure out what parts you can help with.

Also you mentioned ideas. What do you have in mind? If I were to finish it I would add copy / paste, search, search + replace, jump to label, jump to line number, editing from archive, the ability to look at other programs without closing the current one, and others that I can't think of off hand.

NonstickAtom785:
So at the moment I'm just getting comfortable with Xeda Elenara's Grammer 2. I have a friend who is teaching me the absolute basics of Axe and I'm learning it on my own through comprehensive tutorials that I found and printed. I'm slowly learning assembly using the Learn Assembly in 28 Days tutorials. I printed the entire thing out, hole punched it, inserted it in a binder, and started reading. So as of now I'm able to understand a little assembly. Xeda's asm hex tutorials helped me with learning how the structure works.

As for edit buffer, I would assume that it is a temporary location for the data in programs, above the ram(as not to erase any user ram) that is used to edit the data. I might be wrong though. :angel:

Ideas are another thing. I just have a large imaginative range and I can help with UI. My current process is to make a BASIC version of my idea then port it to Grammer, as it is more optimized. Then after I've learned enough with Axe, I will port the Grammer Port to Axe because Axe is super fast. I can help with bug reporting to. I've done so a lot with Grammer.

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