Calculator Community > Metroid: Chozo Mission
Metroid Chozo Mission
Ti-DkS:
After defeating Mother Brain on planet Zebes, Samus resumed her quest for answers about mysterious Chozo's disappearance. When she was arrived at the limits of the galaxy, she received a distress signal coming from a disused pirates' station orbiting around an unknown planet...
Main menu :
In-game :
The newest In-Game :
(in the real game, bullets are shooted 1by1)
¤ tilemapper : coded
¤ samus' movements : coded, but issues with jump
¤ shooting systen : coded (currently no missiles)
¤ Items : I will code that when my shooting system will work
¤ Bosses : later
¤ Ennemies : Tests done but issues with tile detection for these walking on the walls
¤ Menus : Near completly coded.
¤ Maps : currently using a test map
¤ Sprites : first sprites added
Don't hesitate to post your comments, your impressions or your advices ;D
(last update: 11th of February, 2011)
MRide:
Uhhhhh....wow?
That looks awesome! What language is it?
Also, do you have an animated screenie of it?
Munchor:
AWESOME SPRITEs, really, looking wow, Asm?
shmibs:
it looks a little cramped...
awesome sprite work, though!
ASHBAD_ALVIN:
I hope that the sprite isn't always 48x48, that's a bit much...
great spriting work otherwise though. Looking good so far.
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