Omnimaga

Omnimaga => News => Topic started by: Juju on May 27, 2012, 01:01:50 am

Title: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Juju on May 27, 2012, 01:01:50 am
(http://www.omnimaga.org/index.php?action=dlattach;topic=13665.0;attach=12813;image)

We are proud to announce the start of our annual summer coding contest! The theme this year is artificial intelligence. Contestants are challenged to make a game utilizing any form of AI.

The categories this year are:
z80:Nspire/Prizm:We are offering an electronic giftcard with a value of $100 to 1st place prize winners, and $30 to 2nd place.

Contestants should send an email with a link to their forum profile and a .zip containing their source, executable, and readme to o m n i m a g a c o n t e s t @ g m a i l . c o m (remove the spaces) by July 8th, 1:00AM GMT-5. Late entries will not be accepted. Axe/Hybrid/Grammer entries should state which app and version should be used to compile/run the game.

Rules:

1: The game must not contain adult material or extremely offensive content (such as racial slur).

2: You are not allowed to enter a project that was started prior the start of the contest. You can use code, images, and ideas from it, though.

3: You are allowed (and encouraged) to announce updates and screenshots of your project anywhere, but you are NOT allowed to provide any download copies of it (or the entire source code) to anyone until the end of the contest.

4: Help is allowed, as long as you respect rule #3. Also, keep in mind that usage of other people's code may affect your originality score considerably.

5: You must have a forum account to participate.

6: Only one entry per person per category is allowed

7: Your entry must be submitted before July 8th 2012, 1:00 AM GMT-5. We will not be accepting any more entry past this deadline.

8: Omnimaga has the right to change and modify the rules at any time.

Forum members interested in judging should message a staff member. You may judge any category that you are not participating in. The results will be determined by community vote (40%) and by judging (60%). The criteria will be as follows (Limitations of platform and language will be considered):

Good luck!
Title: Re: Omnimaga Contest 2012: Artificial Intelligence
Post by: Deep Toaster on May 27, 2012, 01:03:08 am
Yay, another contest :w00t: I won't be participating in this one, but contests are always great.

Also big logo.
Title: Re: Omnimaga Contest 2012: Artificial Intelligence
Post by: Juju on May 27, 2012, 01:03:57 am
Yeah, it's kinda huge. I uploaded a smaller logo. And may the best program win :D
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Wretchedlout on May 27, 2012, 01:39:18 am
"2: You are not allowed to enter a project that was started prior the start of the contest. You can use code, images and ideas from it, though."

What does that mean?
You can't use a (stated) submitted program but you can use it's code?
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Darl181 on May 27, 2012, 01:42:37 am
Iirc yes, at least parts of the code.  Keep in mind that it can/will affect the originality score tho ;)


Ai, huh?  Methinks this is going to be interesting...
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Freyaday on May 27, 2012, 01:51:32 am
Ooh, I needed this.
Now, to figure out what to do.
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Nick on May 27, 2012, 01:55:46 am
this is great :) i'm feeling like i should participate, which i will!
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: DJ Omnimaga on May 27, 2012, 02:22:33 am
1: The game
I lost it

Anyway glad to see the contest up! Good luck to participants!
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: jsj795 on May 27, 2012, 02:35:53 am
Hmmm I'll prolly participate in the BASIC one: )
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Hayleia on May 27, 2012, 02:36:41 am
/me wonders if TinyCraft II 's chickens can be considered as AI :P
But even if they were, the projet was started before the contest, so it is not doable.

Good luck to every participants :D
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Juju on May 27, 2012, 02:49:28 am
Just to clarify, you probably have noticed we put the Nspire and Prizm in the same basket. The C category is for both calcs in the same category (bonus points if you can compile your code for both calcs), the Lua one is obviously Nspire-only (unless someone ports Lua to the Prizm in the meanwhile) and the Basic one is pretty much Prizm-only (unless you manage to make a good game in Nspire Basic, which I doubt you'll even be able to do so).
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: DJ Omnimaga on May 27, 2012, 02:52:23 am
Could you maybe number each category, so it's more clear that C is separate from Lua or not?

Also what about Nspire ASM? (although few people probably still use it)
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Juju on May 27, 2012, 02:57:23 am
I guess it would enter in the C category, as it uses Ndless like C.

Also there's no 68k category as it's not popular enough, but if enough people are interested, we might probably add one.
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: totoyo on May 27, 2012, 04:23:09 am
Damn, no fx-9860g... the Basic is faster on this calculators.
I share your contest on Planet-Casio ;)

I like to program AI, i try to participe !
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: MGOS on May 27, 2012, 04:41:59 am
That sounds cool, I might pariticipate.
Am I allowed to use techniques (e. g. a tilemapper or a savegame organizing routine) not related to any special game I developed before the start of the contest?
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Jim Bauwens on May 27, 2012, 05:28:31 am
AI lost the game.

I might participate if I get the time. I got some ideas, but those are just ideas.
Good luck to anyone who enters :)
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: stevon8ter on May 27, 2012, 05:49:34 am
1) when is there going to be judged?
2) i'll participate but just for fun cause i'm not so good with such things on calc
3) i'll do basic
4) what kinds of AI are allowed? I mean, is there anything that is a must?
5) WOOHOO :P
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Nick on May 27, 2012, 06:16:59 am
AI lost the game.

lol, nice :)
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Spyro543 on May 27, 2012, 06:48:05 am
I saw the contest was to make an AI, and I thought, "sure, I can do that!" until I saw it was only for graphing calculators. Is there anyway I can enter the contest with a computer program?
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Levak on May 27, 2012, 07:31:57 am
Quote
We are offering an electronic giftcard with value $100 to as 1st place prize and $30 to 2nd place.

If I understand correctly, it is a winner for each blended category, whereas z80 wont have the same computerized power has the Nspire.
So z80 programs starts with an handicap to win.
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Nick on May 27, 2012, 07:36:48 am
they said it is a total of $650 of prices, which means $130 per category, so everything start at the same base, since z80 are not mixed with nspires and prizms
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Levak on May 27, 2012, 07:41:46 am
they said it is a total of $650 of prices, which means $130 per category, so everything start at the same base, since z80 are not mixed with nspires and prizms
Oh, sorry, haven't seen that number, thank you =)

edit : still can't see that number =S
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: TIfanx1999 on May 27, 2012, 07:49:11 am
Am I allowed to use techniques (e. g. a tilemapper or a savegame organizing routine) not related to any special game I developed before the start of the contest?
Yes, that should be fine as:

2: You are not allowed to enter a project that was started prior the start of the contest. You can use code, images and ideas from it, though.

I saw the contest was to make an AI, and I thought, "sure, I can do that!" until I saw it was only for graphing calculators. Is there anyway I can enter the contest with a computer program?

Unfortunately there is no computer section this year. If you Code in C or Lua though, you could work in one of those languages as both the Prizm and Nspire support C. And the Nspire supports LUA. You would need to look over the platform you choose though, as I'm sure C or LUA on these devices is a bit more limited than on a computer. ;)

Good luck to everyone participating!
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: turiqwalrus on May 27, 2012, 07:51:51 am
1) when is there going to be judged?
2) i'll participate but just for fun cause i'm not so good with such things on calc
3) i'll do basic
4) what kinds of AI are allowed? I mean, is there anything that is a must?
5) WOOHOO :P
1) July 8th, 1:00 GMT-5 is the deadline for any entrants
2,3) cool :D
4) anything, as long as it's for either a prizm, nspire, or 83+/SE/84+/SE
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Jim Bauwens on May 27, 2012, 07:53:16 am
they said it is a total of $650 of prices, which means $130 per category, so everything start at the same base, since z80 are not mixed with nspires and prizms
Oh, sorry, haven't seen that number, thank you =)

edit : still can't see that number =S

From irc:
Code: [Select]
08:28 <@OmnomIRC> (O)* DJ_O hopes his financial contribution was enough to help the contest have that many categories x.x   Excale   
08:29 <@OmnomIRC> (O)<Juju> yeah                                                                                            Fishbot   
08:29  * New post by DJ_O in ... someone please explain wha http://ourl.ca/13664/249240                                     Genolo   
08:29 <@OmnomIRC> (O)<Juju> well we counted the contributions and I think it's pretty ok                                    Hunterm   
08:30 <@OmnomIRC> (O)<DJ_O> ok                                                                                              InfinLoo1
08:30 <@OmnomIRC> (O)<Juju> we have like $650 in donations for the contest alone
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: stevon8ter on May 27, 2012, 07:56:16 am
Ok thanks, i won't have much time cause exams are almost there and i leave on vacation a few days before 1july, so i'll send it then :P i'm gonna end last but i don't care, i just wanna have something to do

Ps: is it allowed to ask what someone thinks about your idea and post screenshots? Not actual code tho
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Jim Bauwens on May 27, 2012, 07:57:56 am
Ps: is it allowed to ask what someone thinks about your idea and post screenshots? Not actual code tho
Yes, as stated in the first post :)
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: stevon8ter on May 27, 2012, 08:01:37 am
Ow ok, sorry :P
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Adriweb on May 27, 2012, 09:40:58 am
Hmm I might participate, but I would have had an idea for an AI but not in a game...
Now I'm not sure I'll have the time to code an actual game with a proper AI :P

I'll see...
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: squidgetx on May 27, 2012, 09:42:23 am
Originality criterion edited in XD Can't believe we forgot that haha
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: stevon8ter on May 27, 2012, 10:01:33 am
And it has to be a game? Is something like cleverbot allowed?
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: epic7 on May 27, 2012, 10:28:09 am
Hm.. Maybe I should start programming again

Sounds like an awesome contest
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: stevon8ter on May 27, 2012, 10:31:14 am
Yeah, just do it, i'm interested in what everyone is going to make

hat category would you do?
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: TIfanx1999 on May 27, 2012, 10:34:48 am
@Steveno8ter:
Contestants are challenged to make a game utilizing any form of AI.

Don't over think this guys.

Here is some food for thought.
-What creative ways can your game utilize A.I to create an interesting gaming experience?
-How will A.I influence the gameplay?
-A.I. Doesn't' necessarily have to be intelligent, it just needs to have the appearance of it. Creative coding can definitely help here.
-A.I can be as simple as a computer attempting to beat you at tick tack toe, though that probably won't win you the contest. :P
-Try to find a good balance. Stupid or predicatble A.I makes games boring. A.I that is too hard makes games no fun.

Other things to keep in mind:
You don't have to focus on a single A.I. You can have multiple enemies with different types of behavior and A.I. Variety is the spice of life as they say... . Some genres may not be very suited to showing off A.I. A puzzle game with the player trying to solve riddles and puzzles most likely isn't going to have much in the way of A.I.
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: stevon8ter on May 27, 2012, 10:44:03 am
But the AI doesn't has to be a sprite... Right? It can also be an AI who lets happen things that you don't know about, like suddenly a wall stands in front of you cause the AI doesn't want you to get to the finish...?

Or is that something that isn't considered as an AI?

EDIT: so library's like xlib are allowed to work with? It doesn't affect much on the coding but just speeds it a bit up if you use graphics
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Loulou 54 on May 27, 2012, 01:06:14 pm
Looks great ! Such a theme will probably bring awesome and various projects. :)

I may have already a project idea.. ;)
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Darl181 on May 27, 2012, 01:42:10 pm
EDIT: so library's like xlib are allowed to work with? It doesn't affect much on the coding but just speeds it a bit up if you use graphics
xlib is hybrid basic, so yes. :)
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: leafy on May 27, 2012, 02:46:29 pm
I may or may not compete, depending on how motivated I feel ^^
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: aeTIos on May 27, 2012, 04:00:03 pm
Aww I totally SUCK at AI.
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Sorunome on May 27, 2012, 04:33:25 pm
Wha, I never programmed a AI....I might enter! :D
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: stevon8ter on May 27, 2012, 04:58:57 pm
I also never did that before but i just wanna give it a try just for fun

Ps: is it allowed to work in team? (prize money wouldn't have to be splitted cause i live in belgium and can't do anything with it)
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: LincolnB on May 27, 2012, 06:26:16 pm
I may or may not compete, depending on how motivated I feel ^^

Ditto here. If I do enter, it'll for sure be with Axe. Definite motivation will come from people announcing project ideas/screenshots. The hardest part for me will probably be coming up with something.
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: stevon8ter on May 27, 2012, 06:38:11 pm
Same problem here tho i have some ideas, some i myself can't realise, so maybe one of you can take an idea of me as base

1) user makes a building with tiles, after that done 2 or 3 planes will chrash on it at strategic locations and with some gravity-script they'll try to get the building down. (know, sucky idea)
2) forgot it
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: annoyingcalc on May 27, 2012, 06:45:08 pm
I may or may not compete, depending on how motivated I feel ^^

Ditto here. If I do enter, it'll for sure be with Axe. Definite motivation will come from people announcing project ideas/screenshots. The hardest part for me will probably be coming up with something.
pfft make spacky 3
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: matthias1992 on May 27, 2012, 07:32:54 pm
I am back from a year (?) long vacation from this website. I still peer around here sometimes but it has been very long since I logged in. Anyway, I am totally going to join in this...and I already have an idea...

Though I must admit, its been a LONG time since I programmed for the TI. Also, I lost my TI84+ so I am afraid I will have to do BASIC programming unless I can get myself one of those silverlink cables..(I have a spare TI83+).
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: TIfanx1999 on May 27, 2012, 07:34:15 pm
Hey, nice to see you matthias! Glad to hear you'll be competing. Good luck! =)
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: stevon8ter on May 27, 2012, 07:35:19 pm
Why basic if you don't find a cable? There are emulators if you wanna do asm...
Ah, but you were aiming for axe probably?
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: squidgetx on May 27, 2012, 07:38:25 pm
wow matthias, long time no see! nice to hear you're thinking of joining :D
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: matthias1992 on May 27, 2012, 07:43:37 pm
Why basic if you don't find a cable? There are emulators if you wanna do asm...
Ah, but you were aiming for axe probably?
That is actually a very good idea! Thanks!

2/3 of my time will probably be spend re-learning all the old stuff, then learning new stuff and then with the extensive help of coca cola I will program my entry in 3 days until I have blisters on my fingers :P...
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: stevon8ter on May 27, 2012, 07:46:53 pm
Haha, lol, i'm now you just have to hope noone else has the same idea as you :P
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: alberthrocks on May 27, 2012, 09:13:08 pm
I'm kinda miffed by Axe/ASM because I've been in the computer programming waters for quite some time.... but it's likely that I *might* participate in the C section for Ndless/Prizm dev. :) It's a big IF though. I may not even be here for the deadlines... :P
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: blue_bear_94 on May 27, 2012, 09:20:50 pm
I'll be able to work on a contest entry when I get home from Chattanooga tomorrow. I am using z80 Assembly for it though.
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: TheNlightenedOne on May 27, 2012, 10:16:48 pm
I totally want to participate in this. Hmm... I might have a contest idea...
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: DJ Omnimaga on May 28, 2012, 04:39:20 am
Nice to see you again Matthias1992 :D

Also WabbitEmu might be your best choice for programming in Axe, along with Tokens from Cemetech. It's for TI-BASIC but it does Axe stuff as well (if you edit the XML file to have Axe command names as replacement it's less confusing, though). You can code in WabbitEmu directly, but I wouldn't recommend it, since it's much easier to forget doing a savestate or losing your code in other ways.
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Sorunome on May 28, 2012, 05:21:44 am
Is group entering allowed or is this singles only?
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: stevon8ter on May 28, 2012, 08:31:14 am
I also asked it but no answer yet :P
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Sorunome on May 28, 2012, 08:34:44 am
I know, that's why I re-asked
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Juju on May 28, 2012, 09:30:10 am
We've never thought of this... I guess it would, as long you respect all the rules and you tell who was involved (with their Omnimaga account of course). If you win, the prize will be split though.

But yeah, I'll see what the other staff will think. (Rule 8 mwahahaha. No seriously, we'll only abuse rule 8 for your good. :P)
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Sorunome on May 28, 2012, 09:31:48 am
Ok, cool!
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: aeTIos on May 28, 2012, 10:21:18 am
I also never did that before but i just wanna give it a try just for fun

Ps: is it allowed to work in team? (prize money wouldn't have to be splitted cause i live in belgium and can't do anything with it)
You can, you can always use amazon giftcards.
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: cyanophycean314 on May 28, 2012, 10:37:36 am
Hmm. If I can think of something, I'll try. I hope I can think of something.  :P
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: apcalc on May 28, 2012, 01:39:19 pm
Good Luck to all of the participants! :)
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: DJ Omnimaga on May 28, 2012, 03:38:49 pm
About teams, I think last year they were allowed, but if you submitted your program as a solo release, it affected your originality score a bit since someone else made half of the work for you. I guess you could ask if a program can be submitted as team work, but then I guess Omni is not responsible for anything that happens with the received contest prize, if a win occurs. Since multiple gift cards can be requested, however, I guess the team could just send Omni two e-mail addresses and have the prize being split in half.

Also if staff don't mind, I unstickied the Ndless 3.1 news article from the list and stickied this contest news.
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: stevon8ter on May 28, 2012, 04:15:18 pm
Well, if i win i don'r need the prize money, so if someone wants to team up with me (mine or his project) tell me :P
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Sorunome on May 28, 2012, 04:27:56 pm
hm....maybe we could make a team? i'm to lazy for single somehow xD
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: stevon8ter on May 28, 2012, 04:33:21 pm
Haha, that's fine for me, what platform do you wanna script on?
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Nick on May 28, 2012, 04:40:10 pm
Haha, that's fine for me, what platform do you wanna script on?

i would suggest to do further appointments via pm or irc, since you don't have to post in this topic for organization reasons :)

anyway, i'm glad to see some projects already started
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: stevon8ter on May 28, 2012, 04:42:28 pm
Yeah, especialy your project, it's almost finished...? O.o
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Yeong on May 28, 2012, 08:42:59 pm
so what exact AI?
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: blue_bear_94 on May 28, 2012, 10:27:12 pm
Also, as a sidenote, I'm disappointed that there's no 68k section.
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Builderboy on May 28, 2012, 10:28:13 pm
They said that they did not include a 68K section because of lack of interest for that platform currently.  However they did say that if there is enough interest they might consider adding it to the contest.
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: DJ Omnimaga on May 28, 2012, 10:32:25 pm
Also, as a sidenote, I'm disappointed that there's no 68k section.
If there was a 68K section, you would win by default. Also Omnimaga would go under due to not being able to afford the next hosting bill. :P
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: TIfanx1999 on May 28, 2012, 10:49:22 pm
As was said, the inclusion of a 68K section in this contest was discussed. The general consensus was that there would not be enough entries for it to be worthwhile though. :(
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Darl181 on May 28, 2012, 11:00:20 pm
so what exact AI?
any form of AI.
:P
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Deep Toaster on May 28, 2012, 11:04:54 pm
Any form of AI? (http://en.wikipedia.org/wiki/Ai_(disambiguation))/me runs
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: DJ Omnimaga on May 28, 2012, 11:14:39 pm
AI like this I guess :P

(http://xlib.mtv-music-generator.com/nspire3D2.png)
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: ruler501 on May 28, 2012, 11:30:04 pm
AI like this I guess :P

(http://xlib.mtv-music-generator.com/nspire3D2.png)
haxorz
crysis 2 on the 83 is much better ai though imo.

I will participate in this if I have time and I finally look some more at nSDL and find my  nspire keypad :P
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: jsj795 on May 29, 2012, 12:34:28 am
Any form of AI? (http://en.wikipedia.org/wiki/Ai_(disambiguation))/me runs

http://en.wikipedia.org/wiki/Adobe_Illustrator

try making this.

Edit: with nspire BASIC xD
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: blue_bear_94 on May 29, 2012, 04:11:37 pm

http://en.wikipedia.org/wiki/Adobe_Illustrator

try making this.

Edit: with nspire BASIC xD
You could just use a bunch of Disp commands to do it, and Request and RequestStr for input.
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Nick on May 29, 2012, 04:28:19 pm
actually i don't really see the point in making adobe illustrator, or am i missing something?
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Jim Bauwens on May 29, 2012, 04:29:44 pm
I think it has to do with "AI" -> "Adobe Illustrator" :P
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Nick on May 29, 2012, 04:30:19 pm
I think it has to do with "AI" -> "Adobe Illustrator" :P

ok, i feel ashamed now xp never realised that :)
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: ben_g on May 30, 2012, 01:11:14 pm
I'm think I'm going to participate. I started on a new game already, but there is something I still have to ask:

according too rule #2:
2: You are not allowed to enter a project that was started prior the start of the contest. You can use code, images, and ideas from it, though.
I can use code from my unfinished fps game. I want to use it's 3D engine, which is almost all of the code. The project I want to submit is based on an entirely different idea and is a completely different type of game than the fps. But some parts of code of this project might be used again for the fps. Is this still allowed for the contest? Or does that make it count as a project started prior?

also: rule#1...
1: The game must not contain adult material or extremely offensive content (such as racial slur).
...Made me lose.
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: stevon8ter on May 30, 2012, 01:19:08 pm
That reminds me to another qeustion: you can paticipate in 2 different category's or can you only choose 1? And if your in a team, is it then allowed to have 2 games in the same category at the same time?
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: squidgetx on May 30, 2012, 03:28:35 pm
@ben_g: That's valid, but you may lose originality points. Though your 3D engine is pretty unique already, so I doubt you will be penalized too much.

@stevon8ter, I believe you can participate in 2 different categories but even as a team you cannot have more than 1 entry in any single category.
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: stevon8ter on May 30, 2012, 03:37:22 pm
Ok, that's no problem, but i can go for hybrid and normal basic all at once...? Ok, first hybrid :P
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: DJ Omnimaga on May 30, 2012, 04:45:40 pm
I'm think I'm going to participate. I started on a new game already, but there is something I still have to ask:

according too rule #2:
2: You are not allowed to enter a project that was started prior the start of the contest. You can use code, images, and ideas from it, though.
I can use code from my unfinished fps game. I want to use it's 3D engine, which is almost all of the code. The project I want to submit is based on an entirely different idea and is a completely different type of game than the fps. But some parts of code of this project might be used again for the fps. Is this still allowed for the contest? Or does that make it count as a project started prior?

also: rule#1...
1: The game must not contain adult material or extremely offensive content (such as racial slur).
...Made me lose.
I think it's possible to re-use code from a previous game, but as long as the new game is different. Originality points might be lost if too many old code is re-used, but I doubt the loss would have a considerable impact on your final score. It would kinda be like last year when Leafiness0 released Tag, which included some Graviter code.
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: leafy on May 30, 2012, 05:06:02 pm
I think it's possible to re-use code from a previous game, but as long as the new game is different. Originality points might be lost if too many old code is re-used, but I doubt the loss would have a considerable impact on your final score. It would kinda be like last year when Leafiness0 released Tag, which included some Graviter code.
Actually, I didn't reuse any Graviter code at all (except for the sprites) because it was so horribly written the first time around ^^ I wrote most of it from scratch.
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: jsj795 on May 30, 2012, 07:31:23 pm
Going to participate, already have some idea floating around :) It'll be most likely be BASIC, and then if I have time, I might try to get simple xlib game in for hybrid category
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: stevon8ter on May 30, 2012, 09:32:16 pm
Hope it works out great for you, you might win a prize...
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: MGOS on May 31, 2012, 02:40:15 am
I have a really good idea planned out quite well, so if I find the time I will participate in Z8o Axe/Asm with a strategy board game in awesome 3D-ish graphics.
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: aeTIos on May 31, 2012, 03:22:27 am
z8o should be z80 (zee- eighty)
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: MGOS on May 31, 2012, 05:01:24 pm
z8o should be z80 (zee- eighty)

I know, but it just looks cooler  ;D
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: linuxgeek96 on June 11, 2012, 07:32:35 pm
does it have to be a game?
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: parserp on June 11, 2012, 07:51:49 pm
No, just something that demonstrates a form of AI.
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: jsj795 on June 11, 2012, 08:02:03 pm
We are proud to announce the start of our annual summer coding contest! The theme this year is artificial intelligence. Contestants are challenged to make a game utilizing any form of AI.

actually, yes you do have to make a game.

Edit:/me lost
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: TIfanx1999 on June 11, 2012, 08:10:52 pm
As jsj said, yes, you do actually have to make a game. This is the second time this has been answered in this thread. If you're really interested in entering the contest, you really should read the initial post thoroughly. ;)
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Juju on June 11, 2012, 08:12:33 pm
Well, I guess non-games could be accepted case-by-case, but Omnimaga is mainly a gaming site and the contest is oriented towards gaming, so the entries will be games. I guess it depends of what you consider a game. And anyway I don't really see AIs that aren't considered games.
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: TheNlightenedOne on June 11, 2012, 09:41:32 pm
I entered. :D http://ourl.ca/13806/251960
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: linuxgeek96 on June 12, 2012, 06:58:24 am
So something like Siri doesn't work, unless it includes Snake (2-player) with it?
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: jsj795 on June 12, 2012, 09:47:03 am
So something like Siri doesn't work, unless it includes Snake (2-player) with it?

no that's not how it works. They will judge on HOW the AI affects the snake game, not how AI is coded for Siri (it's completely irrelevant).

Good AI for contest: Snake game that has AI snake in it along with your snake and you must compete for the food and grow longest, while trying to make the opponent's head run into wall.
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: TheNlightenedOne on June 14, 2012, 11:08:39 pm
Question: I don't have a grayscale Nspire to test on. Can I send somebody an executable so they can test it for me?
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Nick on June 15, 2012, 04:45:05 am
i guess not..
Quote
3: You are allowed (and encouraged) to announce updates and screenshots of your project anywhere, but you are NOT allowed to provide any download copies of it (or the entire source code) to anyone until the end of the contest.
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: TheNlightenedOne on June 15, 2012, 11:24:11 am
Okay, thanks.
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Adriweb on June 15, 2012, 11:30:50 am
You can test it on the emu :)
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Loulou 54 on June 16, 2012, 12:55:59 pm
In the Nspire Basic section, Lua isn't allowed at all ?
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: blue_bear_94 on June 16, 2012, 12:57:59 pm
There's a separate Lua section, so I guess not.
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Juju on June 16, 2012, 01:45:41 pm
Yeah, if your game is in Lua, it logically goes in the Lua section.
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: MGOS on June 16, 2012, 01:47:08 pm
What category do I have to submit in when I use Axe with my own Asm routines?
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: blue_bear_94 on June 16, 2012, 02:02:39 pm
Axe and Assembly share a category.
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Nick on June 16, 2012, 02:04:41 pm
i don't want to be the bad guy, but please, before you ask questions read the FIRST post, almost everything you need to know is in there..

it's just because i've seen ten times the same questions by now, and i think it's kinda frustrating if people are too lazy to read the first post instead.
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: MGOS on June 16, 2012, 02:20:15 pm
I read it when it was posted first, but it was arranged differently I think. Thanks though
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: parserp on June 17, 2012, 12:12:23 am
i don't want to be the bad guy, but please, before you ask questions read the FIRST post, almost everything you need to know is in there..

it's just because i've seen ten times the same questions by now, and i think it's kinda frustrating if people are too lazy to read the first post instead.
^^^^This man has been using his brains O.O
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: ztrumpet on June 17, 2012, 10:15:13 am
Good AI for contest: Snake game that has AI snake in it along with your snake and you must compete for the food and grow longest, while trying to make the opponent's head run into wall.
I don't know how we did this, but jsj and I came up with the same idea within about 26 hours of each other completely independently of each other.  I began work on a program as described above thinking that if it's fast enough in TI Basic, I'll enter it in the competition.  Right now it needs optimizations, but if I get some in there I think I can make it fast enough that I'll consider entering it.  It's also worth noting that my AI is super simple right now, as I've only placed the foundation for it.
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: aeTIos on June 17, 2012, 10:22:09 am
It's been a long time since you heve been on here isnt it?
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: ztrumpet on June 17, 2012, 10:23:12 am
It's been a long time since you heve been on here isnt it?
Yeah, it's been a while.  I generally check once or twice a month, and I rarely post much anymore.
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: TIfanx1999 on June 19, 2012, 07:32:20 am
Good to see you around Ztrumpet. Good luck with your contest entry! =)
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: jsj795 on June 19, 2012, 07:45:35 am
Good AI for contest: Snake game that has AI snake in it along with your snake and you must compete for the food and grow longest, while trying to make the opponent's head run into wall.
I don't know how we did this, but jsj and I came up with the same idea within about 26 hours of each other completely independently of each other.  I began work on a program as described above thinking that if it's fast enough in TI Basic, I'll enter it in the competition.  Right now it needs optimizations, but if I get some in there I think I can make it fast enough that I'll consider entering it.  It's also worth noting that my AI is super simple right now, as I've only placed the foundation for it.

wow hahaha I just merely elaborated on this:
So something like Siri doesn't work, unless it includes Snake (2-player) with it?

And I was like hmmm, snake with AI, well, 2 snakes, 1 player and 1 AI seems pretty good idea :)

And good luck ztrumpet! hopefully you can finish it!
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: ztrumpet on June 22, 2012, 12:08:13 pm
And good luck ztrumpet! hopefully you can finish it!
Yeah, about that...
Turns out in TI-Basic I can't make it fast enough to be enjoyable while playing, and that's with the simplest AI possible.  So I'm scraping the idea. :/

I may still enter something; it depends if I get another idea or not.
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: ztrumpet on July 01, 2012, 01:32:31 am
Less than a week to go!  Hopefully we'll all get to see some pretty cool entries; I just finished mine.  (I'm not going to say what it is yet, just remember that it has nothing to do with snake, as detailed above).
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: DJ Omnimaga on July 01, 2012, 01:39:14 am
i don't want to be the bad guy, but please, before you ask questions read the FIRST post, almost everything you need to know is in there..

it's just because i've seen ten times the same questions by now, and i think it's kinda frustrating if people are too lazy to read the first post instead.
In the past there were talk about installing a forum mod that would show the first post on every page, because people tend to not pay attention to the topic page number and thinks the first post is the first one of the page they're on. However, I've been browsing a forum that does that for years, and I find it incredibly annoying to have to scroll down for several seconds to skip the first post (if I already read it before), so if that was implemented I guess it would be best that it's modified to only show the first 200 characters or so with an [Expand/Collapse] link.
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Darl181 on July 01, 2012, 02:08:54 am
Maybe, with the topic descriptions, it could have more emphasis on that?  Like, on a new line or something, or in between the page # links and the tab-like thing to the right.
Or a spoiler of the first post, maybe.
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Juju on July 03, 2012, 09:36:11 am
Oh, also we need judges. We have none atm, please PM me (or any other admin) if you're interested ^_^
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: ben_g on July 03, 2012, 09:38:56 am
If you have an entry for the z80 calcs, can you still judge for the nspire/prizm category?
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Juju on July 03, 2012, 10:44:35 am
If you have an entry for the z80 calcs, can you still judge for the nspire/prizm category?
Yes.
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: blue_bear_94 on July 03, 2012, 01:05:16 pm
I'll judge the z80 Basic (since I'm not entering).
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: linuxgeek96 on July 03, 2012, 01:33:08 pm
can do z80 stuffs.
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: shmibs on July 07, 2012, 03:37:32 am
only 22.3 hours left before the end of the contest! good luck getting things in, everybody!
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: jsj795 on July 07, 2012, 05:28:51 am
>.< i don't think i can make it, I've been wayyy to busy nowadays T_T
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Stefan Bauwens on July 07, 2012, 06:55:38 am
I'm a bit confused with the time zone. If I am in GMT+2, when will the contest end. I'm thinking 8:00AM July 8th, but I'm not sure.

Timezones are confusing.
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: TIfanx1999 on July 07, 2012, 08:08:03 am
The first post says 1 AM July 8 GMT-5. If you are GMT+2, it'd be 8 AM July 8.
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Loulou 54 on July 07, 2012, 03:49:02 pm
I'm a bit confused with the time zone. If I am in GMT+2, when will the contest end. I'm thinking 8:00AM July 8th, but I'm not sure.

Timezones are confusing.

I found a good way to avoid error in calculations with timezones : thinking with equations :

the time limit is :
GMT-5=1:00
<=> GMT=6:00
<=> GMT+2=8:00

:)
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: squidgetx on July 07, 2012, 07:02:08 pm
idk about other areas but we're having severe t-storms in the northeast...if my internet cuts out i may not be able to make the deadline D:

edit: jk, storm's over.
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: lkj on July 07, 2012, 07:04:01 pm
six hours left and I'm not nearly finished...
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: linuxgeek96 on July 07, 2012, 07:17:00 pm
same here. Anyone know how to make levels be stored in separate files (Lua)? I have everything else done...
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: ben_g on July 07, 2012, 07:20:51 pm
six hours left and I'm not nearly finished...
Same. I already gave up because there's no way I could fix the AI and code in time, make good tracks etc.
Hopefully I'll have more luck for the next contest. But I'll continue it because it might become a good game.
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: lkj on July 07, 2012, 07:23:08 pm
same here. Anyone know how to make levels be stored in separate files (Lua)? I have everything else done...

I don't think it is possible to open files in Lua...


six hours left and I'm not nearly finished...
Same. I already gave up because there's no way I could fix the AI and code in time, make good tracks etc.
Hopefully I'll have more luck for the next contest. But I'll continue it because it might become a good game.

I'm not sure I can finish in time, right now the AI doesn't work at all...
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: linuxgeek96 on July 07, 2012, 07:23:58 pm
is it worth it to just include the level editor and use var.store() then?
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Yeong on July 07, 2012, 08:15:39 pm
wait contest is over now?
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: linuxgeek96 on July 07, 2012, 08:16:24 pm
no, 4:44 left
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Yeong on July 07, 2012, 08:17:12 pm
4 hours or 4 minutes?
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: linuxgeek96 on July 07, 2012, 08:17:41 pm
hours
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: cyanophycean314 on July 07, 2012, 08:47:59 pm
Just submitted a last minute entry!  :D
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: linuxgeek96 on July 07, 2012, 09:09:09 pm
just submitted, should I upload my entry?
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: squidgetx on July 07, 2012, 09:18:44 pm
typically an admin will make a post with all the entries available for download once the deadline has passed. Hold onto it for now, you can upload it to archives once you see that post :) (Though you might get some feedback/bug reports too, for that reason I would wait another couple days to make an official release)
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: TIfanx1999 on July 07, 2012, 09:27:31 pm
Not much time left, hurry up and get your entries submitted guys! Good luck!
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Builderboy on July 07, 2012, 09:37:32 pm
So just a clarification, if I live in California, that means that the entry is due by 1:00 AM tonight correct? 
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: cyanophycean314 on July 07, 2012, 09:49:35 pm
California is GMT -8 so you'll have to turn it in by 10:00 PM California time. Good luck!  :)
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Builderboy on July 07, 2012, 09:52:51 pm
Gotcha ^^ Thanks!  At various different times I've been convinced that I needed to turn it in at 8:00 Am tomorrow, 8:00 PM tonight, 1:00AM tonight, and 1:00 AM tomorrow night XD
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Darl181 on July 07, 2012, 11:30:30 pm
Made a countdown thing for..idk?  Let's call it dramatic purposes :P
big (http://timeanddate.com/counters/fullscreen.html?mode=m&year=2012&month=7&day=8&hour=1&min=0&sec=0&p0=189&fg1=00a&fg2=0a0&msg=Omnimaga%20Contest%202012%20Ends)
detailed (http://timeanddate.com/countdown/generic?iso=20120708T01&p0=189&fg1=00a&fg2=0a0&msg=Omnimaga+Contest+2012+Ends)


I'm not going to be able to get my entry in, when something as simple as taking off the slidecase crashes the calc even after putting tape and stuff on it it kind of gets in the way x.x
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: lkj on July 07, 2012, 11:47:48 pm
It's 5:46 AM and I'm extremely tired...but at least I've almost finished my game by now ;)

Finally submitted
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: DJ Omnimaga on July 25, 2012, 12:21:29 pm
Darl181 did your calc got run over by a car or something? O.O
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Darl181 on July 25, 2012, 12:51:29 pm
Darl181 did your calc got run over by a car or something? O.O
No, it just got dropped sometimes, also spent a lot of its time in my backpack XD (That same backpack has a tendency to make notebook covers rip off and non-heavy-duty binders normally end up breaking apart so..yeah :P)
Fortunately now that I'm out of high school I don't need to carry around all the garbage that I used to need (no more 6 classes in one day) so hopefully something like this doesn't happen again..
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: DJ Omnimaga on July 25, 2012, 01:11:46 pm
Actually in my case, college was even worse than hi school in terms of having to carry a crapload of books with me in my backpack, because the school was so big that our 10 minute breaks between classes was not enough to go to our locker. It sometimes took close to 10 minutes to reach another class. But yeah I know Juju's calc screen knew a similar fate in his backpack a few years ago.
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Yeong on July 25, 2012, 02:40:28 pm
I have 5 TI-84+SE just in case :D
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: DJ Omnimaga on July 25, 2012, 06:36:55 pm
Lol you should give one to Leafy or sell it to him for cheap (assuming you got any for cheap or for free). He got his calc stolen and had to quit calc programming due to it D:

I would do it with my 83+SE, which is the only 83+ compatible calc I no longer use that still has a working link port, but it has a battery problem causing power to be drained within a day or two if the calc remains turned OFF. He would have to remove the batteries everytime he stops using his calc, which, in turn, would wear out his lithium battery, eventually causing RAM clears upon putting AAA's back in.
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: Darl181 on July 25, 2012, 08:20:44 pm
Actually in my case, college was even worse than hi school in terms of having to carry a crapload of books with me in my backpack, because the school was so big that our 10 minute breaks between classes was not enough to go to our locker. It sometimes took close to 10 minutes to reach another class. But yeah I know Juju's calc screen knew a similar fate in his backpack a few years ago.
Idk, I have a lot less in my bag now, seeing as the bag I got a few months ago isn't ripping apart yet, but I'm biking five miles one way so..maybe it's less wear? The sidewalks are in pretty bad condition so there's a lot of bumpiness and stuff.
And atm I only have one class.

I have 5 TI-84+SE just in case :D
Any with extra ram pages? :P

Loljk, I'm just going to use this as a reason to learn C to get started with the nspire/prizm, and have the 84 to fall back on/hopefully finish some old projects.  Also jump start for learning a language more applicable in real life :)
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: parserp on July 26, 2012, 12:02:10 am
You mean you can't get a job coding axe? O.O
/me rethinks his life
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: blue_bear_94 on July 26, 2012, 01:24:40 am
Axe is a calculator language. There are few, if any, paying jobs for programming calcs. C, however, is used for computers as well.
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: squidgetx on July 26, 2012, 03:05:00 pm
blue_bear, i'm pretty sure parserp was being sarcastic facetious :P
Title: Re: Omnimaga Programming Contest 2012: Artificial Intelligence
Post by: DJ Omnimaga on July 26, 2012, 03:06:46 pm
I think he was kidding. But yeah C for the PRIZM and Nspire would be nice. Also we could use a few more PRIZM coders indeed, along with Juju, to make games. Hopefully you don't quit calc stuff though. :P