Omnimaga > tileIt!

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shmibs:

there are a dozen and one sprite-makers out there, but useful tools for creating tile sets and and tile maps seemed much harder to come by. for this reason, i decided to make a single tool to cover, from start to finish, the process of drawing tiles, creating tile maps, and exporting that data in a format that can be inserted directly into programs on-calc. this is also sort of for my own benefit, to try and motivate myself to work on other projects :P

it isn't very complete thus far, but already has the basic outline of the tileset creator and exports a single tiles to Str0. it will have ten save slots for tilesets (0-9), saved to appvars that can be used in the tilemap creator, and each one can contain up to 256 tiles. if people think that isn't enough, i could add in custom naming of saved tilesets, but the other system is already mostly complete. there will also be copy/paste functions in both the editors. here is a screenie of the current gui:

right now the only available drawing function is turning on and off single pixels. what other things should it do? rotation? inverting everything? shift left-right? which things are actually functional and which are just pointless glitter?

Sorunome:
Wha, it's quite nice! :)

turiqwalrus:
Looks nice :D

are you planning on adding grayscale support anytime soon?

Hayleia:
This can be really useful :D

(What is wrong with this topic ? I wanted to +1 you then I realized that no one has respect here O.O)

hellninjas:
I love it ;.;

Will this have animation previews?
Like a walking man or talking face of some sort?

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