Omnimaga > tileIt!
dev thread
shmibs:
there are a dozen and one sprite-makers out there, but useful tools for creating tile sets and and tile maps seemed much harder to come by. for this reason, i decided to make a single tool to cover, from start to finish, the process of drawing tiles, creating tile maps, and exporting that data in a format that can be inserted directly into programs on-calc. this is also sort of for my own benefit, to try and motivate myself to work on other projects :P
it isn't very complete thus far, but already has the basic outline of the tileset creator and exports a single tiles to Str0. it will have ten save slots for tilesets (0-9), saved to appvars that can be used in the tilemap creator, and each one can contain up to 256 tiles. if people think that isn't enough, i could add in custom naming of saved tilesets, but the other system is already mostly complete. there will also be copy/paste functions in both the editors. here is a screenie of the current gui:
right now the only available drawing function is turning on and off single pixels. what other things should it do? rotation? inverting everything? shift left-right? which things are actually functional and which are just pointless glitter?
Sorunome:
Wha, it's quite nice! :)
turiqwalrus:
Looks nice :D
are you planning on adding grayscale support anytime soon?
Hayleia:
This can be really useful :D
(What is wrong with this topic ? I wanted to +1 you then I realized that no one has respect here O.O)
hellninjas:
I love it ;.;
Will this have animation previews?
Like a walking man or talking face of some sort?
Navigation
[0] Message Index
[#] Next page
Go to full version