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Site/IRC issues by Eeems
Yesterday at 01:44:50 pm

In case you haven't noticed, we've had some unplanned downtime for all of Eeems' domains and for some of the IRC servers. The issue is with the platform that our host is using and they have been looking into the issue since  Oct 21, 2014 11:41 AM MST and have been unable to find a solution as of yet. For now IRC has been rerouted to exclude the servers that are down but nothing can be done about the sites that are down.
Keep an eye on status.omnimaga.org for updates on the current status, and if you haven't yet, you should follow Omnimaga's twitter account.

DJ's final community news coverage by DJ Omnimaga
October 05, 2014, 12:52:23 am

As you probably noticed in the last two years, the rate at which I have been posting news articles about TI, Casio and HP community releases has slowed down dramatically and the features pending queue often piling up to ridiculous proportions, resulting into news articles featuring dozens of games at a time, often released several months before. This is mostly because of how tedious the task of monitoring community releases accross multiple websites and writing long articles about them is. The news article I posted last month featured 19 calculator utilities. This next one, which covers games, is my final coverage of calculator releases in the community, so future news requests have to be posted there. It doesn't mean that I will no longer let staff know if I see notable stuff when visiting another calculator website, but as I have been debating to do since last Summer, I won't be writing the articles anymore.


So without further ado, here are 32 calculator games you might have missed over the last year and/or that deserves mention before it's too late:

TI-84+

-Super Smash Bros Open (by Hayleia): http://www.omnimaga.org/super-smash-bros-open/

It was inevitable that this game would make it on this list, even in early demo stages. Being developed at the same time as a 3DS version came out and with a Wii U version on the horizon, this particular TI-84 Plus game, assuming progress doesn't stall halfway through, will definitively be a major TI calculator hit! The TI community is invited to create their custom playable characters, for which tutorials have been posted in the SSBO sub-forum above. The game supports link play and via Badja's scaled sprite routines, the game camera zooms in in the same fashion as classic Smash games.

-GLIB (by TheMachine02): http://www.omnimaga.org/ti-z80-calculator-projects/glib-a-graphics-axe-3d-librairy/msg383996/#msg383996

This one isn't really a game and the download is not a playable demo either, but it's a promising 3D engine that has recently been revived. Even at 6 MHz, certain features still runs fast enough. It is still early for a game news feature since it lacks a downloadable game demo, but given how amazing this engine is and the fact it's my last feature news, I'm putting it in the list anyway so you can check it out!

-IkarugaX (by Matrefeytontias) http://www.ticalc.org/archives/files/fileinfo/457/45712.html

This mention was a long overdue. This is a bullet hell space shooter like those Danmaku games and it runs extremely fast considering the extreme amount of bullets and ships on the screen. A must try if you haven't already! A TI-Nspire version, called nKaruga, is also underway.

-Particles (by Xeda112358) http://www.ticalc.org/archives/files/fileinfo/457/45799.html

Another of those particles program where you drop particles that acts like real water, but most of them only displayed 255 particles at once. This one by Xeda112358 displays thousands!

-Axe 3D Tunnel (by Matrefeytontias) http://www.ticalc.org/archives/files/fileinfo/457/45784.html

Another Matrefeytontias game. This one is a Tunnel game but in 3D and it looks pretty impressive and smooth. It might remind you a bit of some Star Fox stages.

-Axe Worms Demo (by Matrefeytontias) http://www.omnimaga.org/ti-z80-calculator-projects/(axe)-worms-name-subject-to-changes/msg385504/#msg385504

Yet another one, this time a Worms platformer where you must aim and shoot at your enemies, which destroys the land in the process.

-Pokémon Battle Factory (by LAT10S) http://www.cemetech.net/forum/viewtopic.php?p=220982#220982 http://www.ticalc.org/archives/files/fileinfo/461/46103.html

There are many Pokémon games for the calculator, but this is one of the few that stand out. This one isn't a full exploration RPG, but rather a battle arena game. But it's probably the most polished arena-based calculator RPG out there!

-Source Seeker 84+/CSE (by 123outerme) http://www.omnimaga.org/ti-z80-calculator-projects/(to-be-named)-dungeon-crawlercollection-game/?topicseen

Play as an unarmed civilian, living in the nation of Uvutu, who wishes to return peace to the world after it has been tipped by the Terrors, a group with a mysterious weapon. Collect the Ancient Uvutian artifacts, and search for The Source to once again live in balance! Solving puzzles, defeating enemies, and solving puzzles with enemies, you must get to the Terrors's castle and stop their reign. With a real-time fighting system, complex weapon mechanics, compatibility between both non-color and color calculators using the same files, a suspenseful story and more, Source Seekers is sure to be fun!

-Maximum Security Demo (by Deep Thought): http://www.omnimaga.org/maximum-security/demos-and-bug-reports-21366/msg391694/#msg391694

Deep Thought comes back with another platformer, this time in Axe, with heavy inspiration from big physics-intensive Axe platformers. A must try!

-TI-2048 (by JWinslow23) http://www.omnimaga.org/ti-z80-calculator-projects/ti-2048-by-josiah-w

There have been many 2048 clones for TI a few months ago, but this one started by JWinslow23 is probably one of, if not the, best looking one.

-Bouldash (by Zemmargorp) http://www.omnimaga.org/ti-z80-calculator-projects/(axeasm)-bouldash/

Back in 1997, the TI community was rocked by Jimmy Mårdell's many calculator games, including a Boulder Dash clone. 17 years later, Zemmargorp comes up with another clone, featured animated graphics and faster speed. A level editor is also available.


TI-84+CSE

-Decimal Defender (by Kerm Martian) http://www.cemetech.net/programs/index.php?mode=file&id=1056

There was a space invasion of Kerm color 84+ games using xLIBC a while ago and this one was one of them. Educational and entertaining at the same time.

-Black Jack (by Zeldaking) http://www.omnimaga.org/ti-z80-calculator-projects/(cse)-(xlibc)-blackjack/

xLIB 84C rendition of Black Jack that looks impressive. A little slow at times but still fun to play. By Zeldaking.

-Minesweeper CSE (by Zeldaking) http://www.ticalc.org/archives/files/fileinfo/461/46115.html

And now its Minesweeper counterpart, by the same author!

-Cookie Clicker (by Kerm Martian) http://www.cemetech.net/programs/index.php?mode=file&id=1048

Cookie Clicker might be pointless to play, but for some reasons it's still fun and get us hooked and coming back to achieve the highest amount of money possible. If only that money was real... great looking TI-84 Plus C Silver Edition hybrid BASIC rendition of the game, by the way!


68K

-Sonic Misadventures v0.41 (by PpHd) http://www.yaronet.com/t3/?id=7

Here's an oldie from the early 2000's by Time to Team. Older community members are probably aware that this game exists, but since it's not available on Ticalc.org it's very unknown nowadays. If you have a 68K calculator, this Sonic demo is definitively a must try!


TI-Nspire

-Ice Breaker: JezzBall Clone (by AJOrians) TI-Nspire http://www.omnimaga.org/ti-nspire-projects/jezzball-for-nspire/msg370738/#msg370738
<a href="http://www.youtube.com/watch?v=SuWxKNmcoDE" target="_blank">http://www.youtube.com/watch?v=SuWxKNmcoDE</a>
Amazing looking JezzBall clone by AJorians, released a while ago. Requires Ndless

-FIFA CX (by Creative Basic) http://tiplanet.org/forum/archives_voir.php?id=11635

It isn't really a real FIFA soccer game, since it has less players on the field but it still looks pretty fun and great, and it also features some Nintendo characters. Requires OS 3.6 (or 3.9?)

-nGravnix (by AJOrians) http://www.omnimaga.org/ti-nspire-projects/ngravnix-for-nspire/new/#new

Another cool looking puzzle game by AJorians, also for Ndless.

-Call of CX (by Creative Basic) http://www.ticalc.org/archives/files/fileinfo/460/46098.html

No it's not a full 3D port of CoD, sorry, but it's still very fun to play and looks good. It requires OS 3.9, so this means you have to (permanently?) part ways with Ndless to play it or use an emulator. But the good side is that it includes a scene close to TI HQ so feel free to shoot everything on your path there as revenge against OS 3.9. :P

-Swing Copter Nspire (by Sarasinna & scalc.org) http://tiplanet.org/forum/viewtopic.php?p=169376&sid=2e0c07edd90be3ee54b6bae13954ec20#p169376

Flappy Copterness for the TI-Nspire.

-Dragon Ball Z (by Creative Basic) http://www.ticalc.org/archives/files/fileinfo/461/46117.html

There are 958 Dragon Ball games for the TI-84 Plus and only 1 for the TI-Nspire, yet the only TI-Nspire version available is polished and look very fun to play. It's from France, but don't worry, it doesn't include this. :P


Casio FX-9860G

-IPod Graviton (by Kirafi) http://www.planet-casio.com/Fr/programmes/programme2594-1-IPod-Graviton-kirafi.html
<a href="http://www.youtube.com/watch?v=4VG2EXR49oc" target="_blank">http://www.youtube.com/watch?v=4VG2EXR49oc</a>
You move up and down non-stop and must avoid projectiles that come from each side of the screen. Very hard!

-IPod Dextris (by Kirafi) http://www.planet-casio.com/Fr/programmes/programme2574-1-IPod-Dextris-kirafi.html
<a href="http://www.youtube.com/watch?v=_sgTFzj7a38" target="_blank">http://www.youtube.com/watch?v=_sgTFzj7a38</a>
Amazing puzzle game for Casio calculators

-IPod SpikeBird (by Kirafi) http://www.planet-casio.com/Fr/programmes/voir_un_programme_casio.php?showid=2634

You bounce from the top to bottom of the screen and must avoid spikes while eating candies and you can buy new characters and stuff.

-Timberman 9860G (by Xavier59) http://www.planet-casio.com/Fr/programmes/programme2630-1-timberman-xavier59.html
<a href="http://www.youtube.com/watch?v=V2_9fI8do70" target="_blank">http://www.youtube.com/watch?v=V2_9fI8do70</a>
Chop down trees without getting hit by branches!


Casio PRIZM

-Cookie Clicker (by Spenceboy98) http://www.omnimaga.org/casio-prizm/(prizm)-cookie-clicker/msg389049/#msg389049

Another awesome-looking Cookie Clicker game to play when bored, this time by SpenceBoy98 and for the fx-cg10/20 calculators.


HP Prime

-Columns (by Han) http://www.omnimaga.org/hp-prime/columns-scoring-rules/
<a href="http://www.youtube.com/watch?v=xWHo-kKSix8" target="_blank">http://www.youtube.com/watch?v=xWHo-kKSix8</a>
HP Prime port of the Game Gear puzzle game. A bit similar to Puzzle Frenzy and Tetris.

-CHIP 8 emu for the HP Prime (by eried) http://www.hpmuseum.org/forum/thread-475.html
<a href="http://www.youtube.com/watch?v=-aGpGCSBtMY" target="_blank">http://www.youtube.com/watch?v=-aGpGCSBtMY</a>
Not really a game by itself, but rather a CHIP-8 emulator. It's very slow, but some games that were converted are very playable, which shows once again how powerful HP PPL can be, and it's still in the early stages.

-HP Tetris clone (by iconmaster) http://www.omnimaga.org/hp-prime/tetris-for-the-hp-prime!/

A more recent HP Prime Tetris clone with highscores, less bugs and better graphics.

-LightOut for the Prime (by ArielP): http://www.hpmuseum.org/forum/thread-302-post-2022.html#pid2022

Simple but fun and cool-looking LightsOut clone that makes use of the HP Prime touchscreen.

-Breakout (by Egan Ford) http://www.hpmuseum.org/forum/thread-317.html
<a href="http://www.youtube.com/watch?v=IiwcYSGNS18" target="_blank">http://www.youtube.com/watch?v=IiwcYSGNS18</a>
Awesome, but hard touchscreen-based Brick-breaking paddle game

-Sokoban (by ArielP) http://www.omnimaga.org/hp-prime-projects/sokoban-gam/
<a href="http://www.youtube.com/watch?v=dWJaxw_NZYM" target="_blank">http://www.youtube.com/watch?v=dWJaxw_NZYM</a>
Awesome looking port of Sokoban with many levels already. 

-Cute Invaders (by Handmixer) http://www.omnimaga.org/hp-prime-projects/spaceinvader-game/

A quite elaborate Space Invaders clone with many stages and challenging foes. Very original, smooth and fun.

-2048 (by Francois Lanciault) http://www.hpmuseum.org/forum/thread-2157.html

HP Prime port of the popular web game. Simple in look, but it does the job.


So I hope you enjoyed those articles in the last few years and hopefully another staff or group of staff will take over. I'll still post my own releases in news (assuming I keep news editing privileges in one way or another) but other than that I'll only post, code calculator stuff, chat on IRC or sorunomize members now.

A New Foe Appears! by Geekboy1011
September 28, 2014, 12:10:28 am



We have decided to promote Hayleia's Super Smash Brother Open project to it's own board under Major Community projects! Be sure to support and encourage him on this amazing project. Congrats Hayleia and keep up the good work!

http://www.omnimaga.org/super-smash-bros-open/


With this promotion will start a small set of changes to the Major Project boards. Slowly they will be cleaned up and have project owners assigned as moderators and all that fun stuff. Progress is slowly being made!

Cemetech At World Maker Faire 2014 Recap by KermMartian
September 23, 2014, 06:46:08 pm

Quote from: Hacking (Wikipedia)
The act of engaging in activities (such as programming or other media) in a spirit of playfulness and exploration is termed hacking. [...] Hacking entails some form of excellence, for example exploring the limits of what is possible, thereby doing something exciting and meaningful.
September 20 and 21, 2014, Cemetech made its third trek to World Maker Faire in New York City to show off Learn Hacking and Coding with Graphing Calculators. As in 2012 and 2013, the focus of our booth this year was to spread the word about graphing calculators as a tool for learning programming and electronics, or "hacking". We showed off the different things you could make graphing calculators do, from networking, to connecting to the internet, to playing music, to running educational programs and games. We also showcased resources for learning to use calculators for math and science as well as for programming. Our displays (click any photo for the full size), from left: the east side of the tent, with networking, internet-connected calculators, and books; calculators networked together; internet-connected calculators; interactive calculators with math and science programs and games; calculators playing music with speakers and a floppy drive.



This year, we had our largest crew of participating Cemetech staff and members yet. I (Christopher Mitchell) was joined once again by Cemetech administrator Thomas Dickerson, Cemetech member Alec Szigeti, and Cemetech and Omnimaga administrator Tim Keller. Cemetech member and Omnimaga owner Nathaniel van Diepen trekked down from Canada to join us in showing off our work as well, bringing along his wooden TI-82 created by Caleb Hansberry as well. We gave out over eight hundred bookmarks with Cemetech's URL and an invitation to join us for calculator, computer, and DIY hardware hacking and programming. We chatted with thousands of people of all ages, some new to calculator hacking, some old veterans with great stories of the early hobbyist community. We found that the students, parents, engineers, and teachers visiting our booth were even more tech-savvy than in previous years, and many were receptive to the arguments for graphing calculators as a platform for teaching programming. Among the interactions that particularly stand out in our minds:
  • A teacher who works with at-risk teens in the Washington, DC area who has no budget for computers, but has graphing calculators and wants her students to explore programming and robotics.
  • A science teacher in the NYC area who has CBL devices and told us that she wants to show her students programming, including interfacing with the CBL.
  • A professional programmer who didn't get started coding with graphing calculators, but who "honed his ability to translate an idea into a program" with his calculator.
  • A professional programmer who writes Objective C and Swift now, but started programming with his trusty TI-83 Plus.
  • Students who have been writing TI-BASIC programs on their own in school, and who were excited to learn that there is an online community of enthusiasts to learn from and work with.
  • Younger students excited by the prospect of what they will be able to do once they get graphing calculators for school.
  • A familiar friendly face from TI stopped by, as well as Cemetech member and community legend Patrick Davidson, and members ACagliano, pyrot3chnic, docbill, and balrog. Docbill told us about his classroom lessons on using TI calculators as coprocessors for microcontrollers, and inspired us to try to build our own lesson plan for teachers around similar projects.
We were thrilled to win two Editor's Choice awards from Maker Faire for our efforts, joining two Educator's Choice awards and one Editor's Choice award that we earned in the preceding two years. We look forward to continuing to spread our message about teaching programming with graphing calculators and to working directly with teachers, parents, and enthusiastic students alike. Special thanks to Tim Keller for spending time, money, and effort to make us very professional-looking displays, and to the whole Cemetech team who helped out this weekend. Thank you also to Peter Balyta and Gayle Mujica for their personal enthusiasm on Twitter and LinkedIn about our participation in the Faire. You can check out our full album of photos from Maker Faire 2014 and an informal video showing our displays.

Next-to-last calc program round-up news article by DJ Omnimaga
September 22, 2014, 01:49:28 am

During the last two years, you might have remembered how I sometimes post news articles featuring recent calculator program releases in batch, usually during Summer or at the start of school year. Unfortunately, this particular news article and the next one afterward will be my last dedicated coverage of TI/Casio/HP community releases. This news will cover utilities, while the next one will cover games. With a non-game feature pending queue spanning two years, I don't think I need to explain why I won't be doing such news afterward (unless of course I feel like writing a news but that won't be regular community coverage).

So now, here is part 1: Utilities and programming tools!


TI-z80 calculators

-UOSRECV (a little program for the 84+, 84+SE, and (yes) 84+CSE to receive unsigned OSes)

-Calc2Key (Control your computer with your TI-83+/84+. REQUIRES TILP)

-USBpad8x (Control your comp with 84+. No TILP install required)

-PixelScape (online Sprite/Map editor for Axe coders. Let's hope that this one, unlike Aichi's map editor, stays online for more than 1 year)

-TileIt (an on-calc one)

-Pageswap Axiom (the one that lets you use up to 40 KB of executable code)

-GPS for graphing calcs (another rocking hardware mod from Kerm)

-Since my program feature articles normally requires an actual executable download, the next program doesn't qualify, but since this is the last time I will ever cover community releases, I will let this one in anyway: Graph3DC! When this ASM 3D grapher comes out it will be amazing.

-KnightOS is worth mentionning since it progressed a lot in the past few months, although we still hope it gets finished, unlike the many other TI-OS projects in the last decade.


TI-Nspire

-Lua Cellular Automata (Self-explanatory. For the TI-Nspire)

-WP 34s emu for the Nspire (Emulator of the popular community calculator WP 34s based on HP's models. So now you can use this awesomeness on your TI-Nspire!)

-KuroRPG (not finished yet but if it comes out it's an RPG Maker XP port for the Nspire. Basically, you will be able to create RPGs without learning how to code)

-Back in 2012 and 2013, TI-Nspire window libraries were mainstream projects in the community. Three got released within a few months span at the time and they are all good: WZGUILib (the oldest one), Winbox and TI-Masterbox!

-MicroPython for the Nspire  (Vogtinator, the author, told me to wait before making a news about it since it's far from complete, but since I won't be doing news coverage after this set of two articles, I am mentionning it now. But yes, now you can program in Python on your TI-Nspire!)


Casio

-OS 2.04 for FX-9860 Slim (9860 Slim now upgradeable to OS 2.04, and we know this is something people have wanted for a long time, since Casio stopped supporting that model half a decade ago.)

-OS 2.00.1000 for ClassPad II (Minor update for the fx-CP400 model that mainly fixes e-Activity)


HP Prime

-Conway's Game of Life (New version of HP Prime Conway's Game of Life, that runs at 1.5 FPS instead of 0.2.)


For the next and last feature round-up, calculator games will be covered, after which news requests will have to be sent at http://ourl.ca/request/
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