Author Topic: 3D Art  (Read 37212 times)

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Offline Juju

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Re: 3D Art
« Reply #75 on: November 22, 2010, 02:14:25 pm »
I think so, I believe there is a way to do it, somehow.

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Offline DJ Omnimaga

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Re: 3D Art
« Reply #76 on: November 22, 2010, 02:21:26 pm »
Ah ok, I was wondering since you mentionned .NET. I guess the main issue is dependencies, though (unless on Windows Vista and 7 .NET is installed by default?)
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Offline Juju

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Re: 3D Art
« Reply #77 on: November 22, 2010, 02:25:26 pm »
Yep, .NET is a default since XP SP2 I believe.

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Offline DJ Omnimaga

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Re: 3D Art
« Reply #78 on: November 22, 2010, 02:26:37 pm »
Ah ok I see. I remember back then most people downloading .NET apps would keep asking about missing DLL files and stuff. X.x
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Offline Munchor

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Re: 3D Art
« Reply #79 on: November 22, 2010, 06:42:25 pm »
Ah ok I see. I remember back then most people downloading .NET apps would keep asking about missing DLL files and stuff. X.x

Py2exe (Python to Exe) has a few DLL complaints too, it needs lots of them, and they are created automatically, but if you delete one you're dead :S You have to google it download it and put it in the folder -.-

Offline DJ Omnimaga

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Re: 3D Art
« Reply #80 on: November 23, 2010, 01:04:01 am »
Weren't there 2 versions of Python too? Some programs were dependent on one or another.
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Offline Munchor

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Re: 3D Art
« Reply #81 on: November 23, 2010, 06:47:56 pm »
~

I'm trying Blender now... Just did some stairs.

I could render it but I can't make it lightful :S

EDIT: I found the lamp now LOL ;)
« Last Edit: November 23, 2010, 06:49:34 pm by ScoutDavid »

Offline Munchor

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Re: 3D Art
« Reply #82 on: November 23, 2010, 07:46:09 pm »
1. Sorry for double post, it's not past a certain amount of hours (6,right?), but editing the above post makes no sense to me, and well I hope you understand.

Here's an image, called torus master because it's made of many torus, in blender:

The lighting of image sucks, I know...


This is the original one:



These are photoshoped edited:





I'm very proud of it, for 1 hour learning blender, GOTCHA NEW BACKGROUND!

Offline fb39ca4

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Re: 3D Art
« Reply #83 on: November 23, 2010, 08:47:25 pm »
I was working on leaning blender too, starting last Sunday. I made a nice dice in there, but blender crashed as it rendered, so I have to remake it.

@Scoutdavid: If you enable smooth shading, and subsurf the mesh, it looks a whole lot better.

Offline DJ Omnimaga

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Re: 3D Art
« Reply #84 on: November 24, 2010, 02:09:46 am »
Nice :D
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Offline Munchor

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Re: 3D Art
« Reply #85 on: November 24, 2010, 06:39:58 am »
Nice :D

Thanks

I was working on leaning blender too, starting last Sunday. I made a nice dice in there, but blender crashed as it rendered, so I have to remake it.

@Scoutdavid: If you enable smooth shading, and subsurf the mesh, it looks a whole lot better.

OOoooh Thanks much for advise

New image, this time made using Google Skechup:

« Last Edit: November 24, 2010, 08:49:43 am by ScoutDavid »

Offline Aichi

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Re: 3D Art
« Reply #86 on: November 27, 2010, 06:40:41 pm »
I started creating my first Blender character yesterday.
He is pretty lowpoly with currently containing under 900 vertices.
I'm going to spend more time to 3D art than to programming in the next time.
Im hopefully ready to post my first animations into my YT Channel soon.


« Last Edit: November 28, 2010, 07:58:14 am by Aichi »

Offline Munchor

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Re: 3D Art
« Reply #87 on: November 27, 2010, 06:43:12 pm »
WOAH! How you make the mirror?

Very good! I don't know how to make curved things though :P

Offline Aichi

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Re: 3D Art
« Reply #88 on: November 27, 2010, 06:53:56 pm »
WOAH! How you make the mirror?
This is very simple. In the object properties menu under Material is a panel called Mirror.
Activate the checkbox and change Reflect to define the mirroring strenght.

Very good! I don't know how to make curved things though :P
Curved lowpoly character modeling is done by starting with a cube and extrude it many times.
I used this tutorial. It explains how to model a woman in Autodesk 3ds max, but
it wasn't very hard to translate it into modeling a male character with Blender. You should take a look at it, its pretty helpful.
If you use this tutorial, it would be nice if you show your results here. :)

Offline Munchor

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Re: 3D Art
« Reply #89 on: November 27, 2010, 06:55:24 pm »
Extrude it many times, hein? When I learnt extrude, the guy told me I was going to be using it many times!