Author Topic: Yeong's Animations  (Read 2679 times)

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Offline Yeong

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Yeong's Animations
« on: March 12, 2012, 09:13:41 pm »
2nd Yeong's <INSERT SOMETHING INTERESTING HERE> series. :D
I'll post the randomly made animations here if I think it's cool. XD
If you want source, I'll give it to you. :)

1. This one's for Axe: Rotating room (Well, supposed to be)

Offline Xeda112358

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Re: Yeong's Animations
« Reply #1 on: March 12, 2012, 09:14:46 pm »
Wow, that is cool! How did you do that? o.o

Offline Yeong

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Re: Yeong's Animations
« Reply #2 on: March 12, 2012, 09:15:51 pm »
increment/decrement of certain variables per key press. Currently, I'm working on making it rotate both ways.(aka coming up with more efficient way)
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Offline Xeda112358

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Re: Yeong's Animations
« Reply #3 on: March 12, 2012, 09:16:34 pm »
Do you use any trig, or square root stuff?

Offline Yeong

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Re: Yeong's Animations
« Reply #4 on: March 12, 2012, 09:17:21 pm »
Nope. :D
However, it's just a prototype. I might use trigs eventually. O.o
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Re: Yeong's Animations
« Reply #5 on: March 12, 2012, 09:19:09 pm »
okay. I need to figure out how I used to do 3D stuff (I have forgotten how over the years, but I made 3D programs in BASIC D:)

Offline Yeong

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Re: Yeong's Animations
« Reply #6 on: March 12, 2012, 09:21:44 pm »
2. Grammer - Circle/oval rotation test
I know I posted this in my Grammer ROL3 port, but I'm gonna post it here again b/c this is one of my all-time favorite. XD
« Last Edit: March 12, 2012, 09:21:59 pm by TBO_Yeong »
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Re: Yeong's Animations
« Reply #7 on: March 12, 2012, 10:37:34 pm »
Nice! That one I know uses Trig :D

Offline Juju

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Re: Yeong's Animations
« Reply #8 on: March 13, 2012, 12:08:03 am »
Hey, that's pretty cool :D

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