Author Topic: Hex Display Routines  (Read 2091 times)

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Offline blue_bear_94

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Hex Display Routines
« on: June 28, 2013, 04:59:23 pm »
I would like to thank Xeda112358, jacobly, and Runer112 for a tremendous amount of assistance with these programs.
Sources: (8)
and (16)

{row, col, val}
The rows and columns start with 0, to save memory and to allow you to write 9 when you need to use 10 for Output, as an additional memory saver.
P. S. I completely forgot to say that the text will be drawn aligned to the right. So the second entry must be the column of the rightmost digit.
P. P. S. Turns out that I completely wasted my time on these programs.
« Last Edit: June 28, 2013, 05:38:22 pm by blue_bear_94 »
Due to dissatisfaction, I will be inactive on Omnimaga until further notice. (?? THP hasn't been much success and there's also the CE. I might possibly be here for a while.)
If you want to implore me to come back, or otherwise contact me, I can be found on GitHub (bluebear94), Twitter (@melranosF_), Reddit (/u/Fluffy8x), or e-mail (if you know my address). As a last resort, send me a PM on Cemetech (bluebear94) or join Touhou Prono (don't be fooled by the name). I've also enabled notifications for PMs on Omnimaga, but I don't advise using that since I might be banned.
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