Author Topic: Axe Apps  (Read 3843 times)

0 Members and 1 Guest are viewing this topic.

Offline boathouse2112

  • LV2 Member (Next: 40)
  • **
  • Posts: 23
  • Rating: +0/-0
    • View Profile
Axe Apps
« on: August 06, 2012, 03:40:24 pm »
Axe has the option to compile to apps and store in arc instead of ram, but I never see anyone using it. What are the drawbacks?

Offline Hayleia

  • Programming Absol
  • Coder Of Tomorrow
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3367
  • Rating: +393/-7
    • View Profile
Re: Axe Apps
« Reply #1 on: August 06, 2012, 03:52:06 pm »
I never see anyone using it
I use it for TinyCraft ;)

The drawbacks are:
 - longer time to compile (3 passes instead of 2)
 - the app is not signed, you have to send it to a PC and sign it to be able to send it to other calcs
 - it always take 16 384 bytes, no more, no less

The <insert the word that is the contrary of "drawbacks"> are:
 - everyone can run your prog easily (no need for a shell or the "Asm()" command)
 - no need for a special axiom if your prog exceeds 8k
 - doesn't take any RAM when running
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
Sorry if I answer with something that seems unrelated, English is not my primary language and I might not have understood well. Sorry if I make English mistakes too.

click here to know where you got your last +1s

Offline parserp

  • Hero Extraordinaire
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1455
  • Rating: +88/-7
  • The King Has Returned
    • View Profile
Re: Axe Apps
« Reply #2 on: August 06, 2012, 04:25:59 pm »
I've used it for both these games.

Another drawback is that you can have a maximum of 16160 bytes of the program itself, (minus the VAT) while the total app is 16384 bytes.
Also if you compile a 1,000 byte program into an app the app is still 16384 bytes, thus wasting a lot of space. D:
ticalc.org | Cemetech | TI-Freakware | casiocalc.org

Spoiler For inactive:
Serving an LDS (Mormon) mission from Dec 2014 - Dec 2016

Offline Sorunome

  • Fox Fox Fox Fox Fox Fox Fox!
  • Support Staff
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 7918
  • Rating: +374/-13
  • Derpy Hooves
    • View Profile
    • My website! (You might lose the game)
Re: Axe Apps
« Reply #3 on: August 06, 2012, 04:35:17 pm »
Another drawback is a total smaller size, as it can only be one page.

THE GAME
Also, check out my website
If OmnomIRC is screwed up, blame me!
Click here to give me an internet!

Offline Hayleia

  • Programming Absol
  • Coder Of Tomorrow
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3367
  • Rating: +393/-7
    • View Profile
Re: Axe Apps
« Reply #4 on: August 07, 2012, 02:47:10 am »
Isn't what Sorunome said already said in what Parserp said ?
And isn't what Parserp said already said in what I said (third drawback) ? ;)
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
Sorry if I answer with something that seems unrelated, English is not my primary language and I might not have understood well. Sorry if I make English mistakes too.

click here to know where you got your last +1s

Offline TIfanx1999

  • ಠ_ಠ ( ͡° ͜ʖ ͡°)
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 6173
  • Rating: +191/-9
    • View Profile
Re: Axe Apps
« Reply #5 on: August 07, 2012, 03:23:20 am »
Note that apps can also be made if you are making a program in ASM, and there is no size restriction (other than free space) in that case.