Author Topic: Programming on the Android smartphone  (Read 13248 times)

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Offline willrandship

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Re: Programming on the Android smartphone
« Reply #15 on: April 20, 2011, 12:25:13 am »
Only thing is the internals suck for what they charge.

Too much flipping stuff means it will wear out extremely quickly. I recommend a 2nd Lock style approach instead, and having dedicated arrow keys. They won't take too much space. Don't forget you'll get more buttons by having only the screen on the top, and the entire 83+ surface area on the bottom.

Offline DJ Omnimaga

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Re: Programming on the Android smartphone
« Reply #16 on: April 20, 2011, 12:28:50 am »
The issue with a calculator with cellphones capabilities though is that it would quickly get banned from school. Some cellphones are, already, due to disturbing classes, and people could just text each others the answers.

Otherwise, if there are no cellphone capabilities there is always UberGraphX which Uberspire is currently working on.
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Offline Netham45

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Re: Programming on the Android smartphone
« Reply #17 on: May 13, 2011, 09:22:38 pm »
Oh hey, I'd been thinking of trying to compile Python on it myself, this will save me a bunch of time. :P
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Offline ruler501

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Re: Programming on the Android smartphone
« Reply #18 on: May 13, 2011, 10:44:48 pm »
You can actually compile Python on the Android?

EDIT: I don't own an android but I'm going to try writing an output function for it. Liek the one in TI-Basic on the 84
does anyone know how many chars on a line in a python app on the android? and how many lines there are on the screen?
« Last Edit: May 13, 2011, 11:36:40 pm by ruler501 »
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Offline Michael_Lee

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Re: Programming on the Android smartphone
« Reply #19 on: May 14, 2011, 01:01:36 pm »
You can actually compile Python on the Android?

EDIT: I don't own an android but I'm going to try writing an output function for it. Liek the one in TI-Basic on the 84
does anyone know how many chars on a line in a python app on the android? and how many lines there are on the screen?

I don't know if you can compile (if you can, it would be complicated), but you can run scripts using an interpreter.

When held vertically, the default amount of chars per line (on the output console) is 80, unless the user resized it.

Note that at this moment, any Python you write for the android has to be compatible with Python 2.6.2
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Offline ruler501

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Re: Programming on the Android smartphone
« Reply #20 on: May 14, 2011, 01:29:56 pm »
How many Lines on the console?
I writing in python 2.6 so my code should be compatible.
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Offline Michael_Lee

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Re: Programming on the Android smartphone
« Reply #21 on: May 14, 2011, 01:36:04 pm »
With keyboard showing:
 80 chars x 34 lines

Without keyboard showing:
 80 chars x 58 lines
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Offline ruler501

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Re: Programming on the Android smartphone
« Reply #22 on: May 14, 2011, 01:36:55 pm »
Are there any good emulators I can use for free to test this?

EDIT: also how would I load the python file to it. Do i nee to run some kind of a script on it efore loading
« Last Edit: May 14, 2011, 01:37:48 pm by ruler501 »
I currently don't do much, but I am a developer for a game you should totally try out called AssaultCube Reloaded download here https://assaultcuber.codeplex.com/
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GCM/CS/M/S d- s++: a---- C++ UL++ P+ L++ E---- W++ N o? K- w-- o? !M V?
PS+ PE+ Y+ PGP++ t 5? X R tv-- b+++ DI+ D+ G++ e- h! !r y

Offline Michael_Lee

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Re: Programming on the Android smartphone
« Reply #23 on: May 14, 2011, 01:40:04 pm »
Are there any good emulators I can use for free to test this?

EDIT: also how would I load the python file to it. Do i nee to run some kind of a script on it efore loading

Sorry, I don't know any emulators.  I do know that there are free ones floating around, its just that I've never gotten around to finding one and setting it up.

Loading the python file: either type it in or do some sort of transfer thing.  You don't need to do anything special to get most code to run (except graphics -- not sure how that's going to work out)
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Croquette:
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Offline ruler501

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Re: Programming on the Android smartphone
« Reply #24 on: May 14, 2011, 01:49:49 pm »
I'm running it TI-BASIC like with Output command.
How do you get input with python on the android?
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-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GCM/CS/M/S d- s++: a---- C++ UL++ P+ L++ E---- W++ N o? K- w-- o? !M V?
PS+ PE+ Y+ PGP++ t 5? X R tv-- b+++ DI+ D+ G++ e- h! !r y

Offline Michael_Lee

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Re: Programming on the Android smartphone
« Reply #25 on: May 15, 2011, 06:09:01 pm »
I suppose one way would be to use 'raw_input()' or something.

If you want to use the actual android input methods, try this:
Code: [Select]
# No shebang necessary.

# You need these only if you want to use the android API.
import android
droid = android.Android()

# both the title and message are optional parameters.
title = "Name"
message = "Enter your name here:"

# Creating the input
droid.dialogCreateInput(title, message)
droid.dialogSetPositiveButtonText("Submit")
droid.dialogShow()

# Getting the response
response = droid.dialogGetResponse().result["value"]

print response

This uses the default input box.

See http://code.google.com/p/android-scripting/wiki/ApiReference for more info.
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Projects:
Axe Interpreter
   > Core: Done
   > Memory: Need write code to add constants.
   > Graphics: Rewritten.  Needs to integrate sprites with constants.
   > IO: GetKey done.  Need to add mostly homescreen IO stuff.
Croquette:
   > Stomping bugs
   > Internet version: On hold until I can make my website less boring/broken.

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Re: Programming on the Android smartphone
« Reply #26 on: May 15, 2011, 06:11:13 pm »
If you need an emulator, download and install the Android SDK. It includes an emulator.
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Offline ruler501

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Re: Programming on the Android smartphone
« Reply #27 on: May 15, 2011, 06:38:18 pm »
I did that. How do you get key inputs?

I have a simple output and ClrHome functions working now(sound familiar_)

EDIT: I forgot the code to send a python program to the android emulator. does anyone know what it is?
« Last Edit: May 15, 2011, 06:52:37 pm by ruler501 »
I currently don't do much, but I am a developer for a game you should totally try out called AssaultCube Reloaded download here https://assaultcuber.codeplex.com/
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GCM/CS/M/S d- s++: a---- C++ UL++ P+ L++ E---- W++ N o? K- w-- o? !M V?
PS+ PE+ Y+ PGP++ t 5? X R tv-- b+++ DI+ D+ G++ e- h! !r y