Author Topic: Tooth and Cog: Online Strategy Game  (Read 9607 times)

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Offline Sorunome

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Re: Tooth and Cog: Online Strategy Game
« Reply #15 on: July 02, 2013, 05:12:59 am »
The name sounds interesting and I like the art, nice work on it :)

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Offline Streetwalrus

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Re: Tooth and Cog: Online Strategy Game
« Reply #16 on: July 02, 2013, 11:21:05 am »
That does look pretty epic. :D

Offline TIfanx1999

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Re: Tooth and Cog: Online Strategy Game
« Reply #17 on: July 02, 2013, 03:47:59 pm »
Steam punk stylized art? Very nice, that looks quite awesome! :D

Offline DJ Omnimaga

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Re: Tooth and Cog: Online Strategy Game
« Reply #18 on: July 02, 2013, 03:55:31 pm »
Looks very nice. :) Could you give more details on the title and its background by the way or is it to be revealed later? I am wondering what does Cog means, for example.
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Offline Kerey

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Re: Tooth and Cog: Online Strategy Game
« Reply #19 on: July 02, 2013, 04:00:34 pm »
Thanks! I'd love to be able to take credit for it, but all the talent was provided by Anthony, one of the artists we are working with.

Yeah, we're going with a steampunk aesthetic and having the world influence the gameplay too. For example, you'll be able to discover ancient artifacts to unlock building epic machines.

We picked the name because it goes with the steampunk world we are creating. Tooth and Cog is a bit redundant of a name, as they refer to the same part of a gear or cogwheel, but it's a silly pun in English as well. I'll leave it as an exercise to figure that part out. :)
« Last Edit: July 02, 2013, 04:05:43 pm by Kerey »

Offline tr1p1ea

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Re: Tooth and Cog: Online Strategy Game
« Reply #20 on: July 02, 2013, 07:26:43 pm »
The concept art looks great!

What stage of planning is the project at?
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Offline Kerey

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Re: Tooth and Cog: Online Strategy Game
« Reply #21 on: July 03, 2013, 12:19:15 am »
Hey tr1p! How've you been? Somehow I must have missed your other post.

We've basically got a playable Alpha, but due to a lack of features compared to the vision, it doesn't meet our standards for being fun. We are aware of most of the shortcomings, and have plans on how to fix them, but it's a process that takes time as you know. The game itself is also not pretty enough for mass consumption yet, but we've made substantial progress in that area too.

Offline tr1p1ea

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Re: Tooth and Cog: Online Strategy Game
« Reply #22 on: July 03, 2013, 12:21:46 am »
Ive been well!

Ill be keeping an eager eye on this project as it progresses. Im sure your talents will shine through once this baby nears completion :).
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Offline aeTIos

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Re: Tooth and Cog: Online Strategy Game
« Reply #23 on: July 03, 2013, 12:30:38 am »
FYI a cog also is a medieval ship.
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Offline Kerey

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Re: Tooth and Cog: Online Strategy Game
« Reply #24 on: July 08, 2013, 05:21:49 am »
We're about to go live on Kickstarter! Here's a preview link for any last minute feedback:

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Re: Tooth and Cog: Online Strategy Game
« Reply #25 on: July 08, 2013, 10:17:08 am »
The guy talking in the beginning needs to have more excitement, but at a believable level, if that makes sense
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Offline Scipi

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Re: Tooth and Cog: Online Strategy Game
« Reply #26 on: July 08, 2013, 11:13:47 pm »
The guy talking in the beginning needs to have more excitement, but at a believable level, if that makes sense

I agree, he sounds a bit too lackluster. You can tell it's from a script. Though if pitched correctly, more like he'd addressing a crowd, it's a good intro. It just needs be a bit louder with more of a sweeping tone. Like he's talking to a great number of people.

Also, it would do well to explain some of the mechanics of the game in the video while you are showing gameplay footage. I like the look and the apparent gameplay mechanics the game has (especially the hex map and the grand strategy genre feel it seems to have), but I couldn't tell what it is you are actually doing in the gameplay footage or how those systems work to make me interested (from a theoretical standpoint, I already am interested) :P

Else it looks solid with a realistic kickstarter goal. I'll back it when it goes up.

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Offline Kerey

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Re: Tooth and Cog: Online Strategy Game
« Reply #27 on: July 09, 2013, 12:15:35 am »
Thanks guys, maybe I'll put acting lessons as a stretch goal.

Is it mostly the audio track of the intro? I can try to redub it, but I've never synced with lips before, so I dunno how good it will turn out. Unfortunately, reshooting the video portion is a bit difficult, as Sam is in another state and some of the props were borrowed.

For the in-game footage, we've got a ton more flexibility, and that is meant to be a more trailer-style intro to the game. We'll have a longer, more gameplay-oriented video as well. In this sense, is the brief footage enough to make you want to learn more? We tried to keep it short and sweet.

Offline Kerey

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Re: Tooth and Cog: Online Strategy Game
« Reply #28 on: July 15, 2013, 09:27:34 am »
Woohoo, we are live on Kickstarter!
http://www.kickstarter.com/projects/630327008/tooth-and-cog-turn-based-strategy-game

Help us spread the word!

Offline Scipi

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Re: Tooth and Cog: Online Strategy Game
« Reply #29 on: July 15, 2013, 04:13:53 pm »
Great to hear :D

$600 raised already. Looks like you guys are up to a good start. :P

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Spoiler For IMPORTANT NEWS!:
Late last night, Quebec was invaded by a group calling themselves, "Omnimaga". Not much is known about these mysterious people except that they all carried calculators of some kind and they all seemed to converge on one house in particular. Experts estimate that the combined power of their fabled calculators is greater than all the worlds super computers put together. The group seems to be holding out in the home of a certain DJ_O, who the Omnimagians claim to be their founder. Such power has put the world at a standstill with everyone waiting to see what the Omnimagians will do...

Wait... This just in, the Omnimagians have sent the UN a list of demands that must be met or else the world will be "submitted to the wrath of Netham45's Lobster Army". Such demands include >9001 crates of peanuts, sacrificial blue lobsters, and a wide assortment of cherry flavored items. With such computing power stored in the hands of such people, we can only hope these demands are met.

In the wake of these events, we can only ask, Why? Why do these people make these demands, what caused them to gather, and what are their future plans...