Author Topic: OpenGL framebuffer_object  (Read 9738 times)

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Offline Spyro543

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OpenGL framebuffer_object
« on: January 05, 2013, 09:03:49 pm »
I just bought the game Puddle (http://store.steampowered.com/app/222140/), and I can't run it. I get this error message when I try to start it:

I tried updating my graphics drivers and disabling and enabling VSync. I also tried looking on Google to see if I could install 'framebuffer_object', but I couldn't find anything. Can anyone here help me with this? I payed almost $10 for it, and it looks really fun.

Offline Spyro543

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Re: OpenGL framebuffer_object
« Reply #1 on: January 06, 2013, 09:06:53 am »
Can anyone help? I'd really like to play this game.

Offline Vogtinator

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Re: OpenGL framebuffer_object
« Reply #2 on: January 06, 2013, 09:35:42 am »
Which graphics card do you have?

Offline DJ Omnimaga

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Re: Re: OpenGL framebuffer_object
« Reply #3 on: January 06, 2013, 12:24:16 pm »
In most cases, graphic card driver updates don't solve anything related to error messages unless the video card is very recent (eg 1 year old). You most likely need to buy a better video card (or a new mobo if your current one doesn't support any better graphic card).

Offline Spyro543

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Re: OpenGL framebuffer_object
« Reply #4 on: January 06, 2013, 12:26:59 pm »
This is my computer: http://www.samsung.com/us/computer/laptops/NP-R540-JA06US

The only thing that I can find out about my graphics card is that it's an Intel HD Graphics chipset.

Offline harold

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Re: OpenGL framebuffer_object
« Reply #5 on: January 06, 2013, 12:30:32 pm »
Try this thing: OpenGL extension viewer
Use it to see if your renderer supports GL_ARB_framebuffer_object.

If it doesn't, well, wtf? Essentially everything supports it.. If it does, that game has a bug.
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Offline Spyro543

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Re: OpenGL framebuffer_object
« Reply #6 on: January 06, 2013, 01:07:28 pm »
Um, I have no idea. That software confuses me. A lot.

Offline Vogtinator

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Re: OpenGL framebuffer_object
« Reply #7 on: January 06, 2013, 01:29:21 pm »
Ok, with google I found http://intercambiosos.org/showthread.php?t=29417 (Google translator, if needed)
Somebody there mentions, Intel Graphics don't support the game.

Offline DJ Omnimaga

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Re: OpenGL framebuffer_object
« Reply #8 on: January 06, 2013, 02:45:57 pm »
Integrated Intel graphics tend to have very horrible gaming support, although if the game is at least a few years older than the graphic card it generally works despite warnings. Everytime I check game boxes in stores, they list plenty of supported video cards, but I never ever see any Intel chip listed.

Offline Spyro543

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Re: OpenGL framebuffer_object
« Reply #9 on: January 07, 2013, 06:42:22 am »
Integrated Intel graphics tend to have very horrible gaming support
Really? All my other Steam games run fine and without lag. :/

Does Steam offer refunds for nonworking games? I couldn't find anything out about it with Google.
« Last Edit: January 07, 2013, 06:46:30 am by Spyro543 »

Offline Levak

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Re: OpenGL framebuffer_object
« Reply #10 on: January 07, 2013, 06:48:56 am »
Integrated Intel graphics tend to have very horrible gaming support, although if the game is at least a few years older than the graphic card it generally works despite warnings. Everytime I check game boxes in stores, they list plenty of supported video cards, but I never ever see any Intel chip listed.
Depends :p
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« Last Edit: January 07, 2013, 06:51:20 am by Levak »
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Offline harold

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Re: OpenGL framebuffer_object
« Reply #11 on: January 07, 2013, 06:52:13 am »
Ok this is just not right. Intel HD Graphics are supposed to support FBOs. Does this thingy help?
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Offline Spyro543

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Re: OpenGL framebuffer_object
« Reply #12 on: January 07, 2013, 03:25:10 pm »
I already tried that, it said I was using a custom-made driver (by Samsung). I updated to the newest version from Samsung.

Offline harold

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Re: OpenGL framebuffer_object
« Reply #13 on: January 07, 2013, 03:26:22 pm »
Ok then I don't know, sorry. Maybe there really isn't a solution, if you already have the newest driver..
Blog about bitmath: bitmath.blogspot.nl
Check the haroldbot thread for the supported commands and syntax.
You can use haroldbot from this website.

Offline Spyro543

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Re: OpenGL framebuffer_object
« Reply #14 on: January 07, 2013, 03:27:36 pm »
So I guess $10 is gone now... :|

OK I just found something interesting!!
Spoiler For Large image:
It's the store page for Puddle. Apparently my graphics card is...supported?
« Last Edit: January 07, 2013, 03:46:25 pm by Spyro543 »