Author Topic: DoodleJump Discussion  (Read 86667 times)

0 Members and 1 Guest are viewing this topic.

Offline AngelFish

  • Is this my custom title?
  • Administrator
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3242
  • Rating: +270/-27
  • I'm a Fishbot
    • View Profile
Re: Projectile motion, sound, doodlejump
« Reply #90 on: January 28, 2011, 11:37:27 pm »
It could mean that you've broken the connection or that you're not sending a proper OS. Does the Calc itself say this or TI-connect?
∂²Ψ    -(2m(V(x)-E)Ψ
---  = -------------
∂x²        ℏ²Ψ

Offline Mohammad

  • Project Author
  • LV3 Member (Next: 100)
  • ***
  • Posts: 95
  • Rating: +23/-8
    • View Profile
Re: Projectile motion, sound, doodlejump
« Reply #91 on: January 28, 2011, 11:41:58 pm »
the calc...btw my friend also got this problem (not the one that sent it to me) another one...
could this be a batter problem? is there not enough batteries on the thing? thats what Ti sayed in this website>>>
http://epsstore.ti.com/OA_HTML/csksxvm.jsp?nSetNumber=11945
« Last Edit: January 28, 2011, 11:43:26 pm by Mohammad »

Offline AngelFish

  • Is this my custom title?
  • Administrator
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3242
  • Rating: +270/-27
  • I'm a Fishbot
    • View Profile
Re: Projectile motion, sound, doodlejump
« Reply #92 on: January 28, 2011, 11:43:23 pm »
Yeah, resend one of the OSes from my link and don't touch the calc until it's done. Walk out of the room and go watch TV. Also, your firewall may be a problem. Disable it while you send the OS.
∂²Ψ    -(2m(V(x)-E)Ψ
---  = -------------
∂x²        ℏ²Ψ

Offline Mohammad

  • Project Author
  • LV3 Member (Next: 100)
  • ***
  • Posts: 95
  • Rating: +23/-8
    • View Profile
Re: Projectile motion, sound, doodlejump
« Reply #93 on: January 28, 2011, 11:44:21 pm »
thats the prob...it will never be done....it says ERROR..please turn off calc...after 4% installation

Offline AngelFish

  • Is this my custom title?
  • Administrator
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3242
  • Rating: +270/-27
  • I'm a Fishbot
    • View Profile
Re: Projectile motion, sound, doodlejump
« Reply #94 on: January 28, 2011, 11:45:18 pm »
That's the error I got whenever my firewall intervened. Sometimes you have to try multiple times.
∂²Ψ    -(2m(V(x)-E)Ψ
---  = -------------
∂x²        ℏ²Ψ

Offline Mohammad

  • Project Author
  • LV3 Member (Next: 100)
  • ***
  • Posts: 95
  • Rating: +23/-8
    • View Profile
Re: Projectile motion, sound, doodlejump
« Reply #95 on: January 28, 2011, 11:47:52 pm »
thanks...i do have some firewall...i will try on a diff computer soon.

Offline Mohammad

  • Project Author
  • LV3 Member (Next: 100)
  • ***
  • Posts: 95
  • Rating: +23/-8
    • View Profile
Re: Projectile motion, sound, doodlejump
« Reply #96 on: January 28, 2011, 11:51:14 pm »
i found that batteries maybe the problem here...im getting fresh batteries...read solution 8 on this webpage
http://www.fixya.com/support/t225545-ti_84_pse_stuck_waiting_please
« Last Edit: January 28, 2011, 11:52:08 pm by Mohammad »

Offline AngelFish

  • Is this my custom title?
  • Administrator
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3242
  • Rating: +270/-27
  • I'm a Fishbot
    • View Profile
Re: Projectile motion, sound, doodlejump
« Reply #97 on: January 28, 2011, 11:52:11 pm »
Oh yeah, you can't write to archive on low batteries.
∂²Ψ    -(2m(V(x)-E)Ψ
---  = -------------
∂x²        ℏ²Ψ

Offline Mohammad

  • Project Author
  • LV3 Member (Next: 100)
  • ***
  • Posts: 95
  • Rating: +23/-8
    • View Profile
Re: Projectile motion, sound, doodlejump
« Reply #98 on: January 29, 2011, 02:19:33 am »
Fail...batteries full charge no luck...trying from new computer ...

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55942
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Projectile motion, sound, doodlejump
« Reply #99 on: January 29, 2011, 02:27:22 am »
Darn sorry to hear. Good luck!
Now active at https://discord.gg/cuZcfcF (CodeWalrus server)

Offline Mohammad

  • Project Author
  • LV3 Member (Next: 100)
  • ***
  • Posts: 95
  • Rating: +23/-8
    • View Profile
Re: Projectile motion, sound, doodlejump
« Reply #100 on: January 29, 2011, 02:56:48 am »
HOOOOOOOOOOOOOORRRRRRRRRRRaaaaaaaaaaaaaaaaaaaaaaaa
YESSSSS
thank you new laptop!!!! it is a miracle no error after new pc...maybe it was the firewall!!?

Offline Mohammad

  • Project Author
  • LV3 Member (Next: 100)
  • ***
  • Posts: 95
  • Rating: +23/-8
    • View Profile
Re: Projectile motion, sound, doodlejump
« Reply #101 on: January 29, 2011, 02:57:04 am »
YOOOHOOOOOO!!!!!!!

Offline AngelFish

  • Is this my custom title?
  • Administrator
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3242
  • Rating: +270/-27
  • I'm a Fishbot
    • View Profile
Re: Projectile motion, sound, doodlejump
« Reply #102 on: January 29, 2011, 02:57:41 am »
Probably  :)
∂²Ψ    -(2m(V(x)-E)Ψ
---  = -------------
∂x²        ℏ²Ψ

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55942
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Projectile motion, sound, doodlejump
« Reply #103 on: January 29, 2011, 03:00:11 am »
HOOOOOOOOOOOOOORRRRRRRRRRRaaaaaaaaaaaaaaaaaaaaaaaa
YESSSSS
thank you new laptop!!!! it is a miracle no error after new pc...maybe it was the firewall!!?
Glad to hear! Was the double-post really necessary, though? O.O

Sometimes, some computers will just not work with any linking software at all, until you reformat the hard drive x.x
Now active at https://discord.gg/cuZcfcF (CodeWalrus server)

Offline JosJuice

  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1344
  • Rating: +66/-14
    • View Profile
Re: Projectile motion, sound, doodlejump
« Reply #104 on: January 29, 2011, 04:18:05 am »
Uhm, when your calc says receiving calc software and 4 or 7%, if the percentage froze, it doesn't mean the calc froze: it just refreshes every 7 or 8%. I'm not sure why TI did that because it's really misleading and we think it's not updating.
Maybe it's only updating the percent when it has finished writing a page? It's easier to program than displaying the current progress within the page. Or maybe it updates every sector instead of every page... I don't know a lot about assembly.