Author Topic: new game by Notch  (Read 28213 times)

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Offline TIfanx1999

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Re: new game by Notch
« Reply #15 on: January 02, 2012, 08:59:34 am »
This looks pretty sweet. If a group effort were to be made to port this, it would be much better if it were organized IMHO.
« Last Edit: January 02, 2012, 08:59:57 am by Art_of_camelot »

Offline Hayleia

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Re: new game by Notch
« Reply #16 on: January 02, 2012, 09:41:45 am »
(Note that I am not telling to anyone to work in group, if someone wants to make it alone, he can ;))

This looks pretty sweet. If a group effort were to be made to port this, it would be much better if it were organized IMHO.
Do you mean that if someone plans on making something, it would be better if he said "I am making that part" ?
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Offline Blue Raven

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Re: new game by Notch
« Reply #17 on: January 02, 2012, 09:42:56 am »
Well, that's a nice idea... But the world would be very small due to the tiny memory of a calc.   
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Offline Hayleia

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Re: new game by Notch
« Reply #18 on: January 02, 2012, 09:44:26 am »
Well, that's a nice idea... But the world would be very small due to the tiny memory of a calc.  
Not necessarily, remember that you have ROM too, so in Axe or ASM, we can make pretty big archived maps ;)
« Last Edit: January 02, 2012, 09:46:26 am by Hayleia »
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Offline TIfanx1999

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Re: new game by Notch
« Reply #19 on: January 02, 2012, 09:59:05 am »
(Note that I am not telling to anyone to work in group, if someone wants to make it alone, he can ;))

This looks pretty sweet. If a group effort were to be made to port this, it would be much better if it were organized IMHO.
Do you mean that if someone plans on making something, it would be better if he said "I am making that part" ?

Yes. That and so the project can be planned out and organized. If you had people working on various things with different coding styles and no set of standards, things could get really messy. If not planned and organized it could make it difficult for people to read one another's code and make the different parts of the game engine work together smoothly.

Offline Hayleia

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Re: new game by Notch
« Reply #20 on: January 02, 2012, 10:04:38 am »
Yes. That and so the project can be planned out and organized. If you had people working on various things with different coding styles and no set of standards, things could get really messy. If not planned and organized it could make it difficult for people to read one another's code and make the different parts of the game engine work together smoothly.
Ah, yeah, if people don't use the same variables, the project is screwed too :P
This is why this project would need a topic (if not this one) and also it would need coders-who-want-to work-together-on-it to tell it. Because if every one wants to work on its own, there is nothing to organize but if people want to work together, then organization is needed, and if we don't know who can do what and all, it will be impossible.
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Offline TIfanx1999

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Re: new game by Notch
« Reply #21 on: January 02, 2012, 10:07:24 am »
Exactly. :D Constant communication and cohesiveness is a necessity for large group projects.

Offline Hayleia

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Re: new game by Notch
« Reply #22 on: January 02, 2012, 10:39:31 am »
So maybe there should be a huge poll like
  I can code and have time
  I can help but haven't a lot of time
  I want to do it alone (but you can help me :P)
  I want to do it alone
  Axe (with hex ASM allowed ;))
  ASM
  Basic
  Grammer
  Other ?

to know who would be in the project.
(note that what is important to know is how many people can help, note how many can't, so there isn't "I can't help" ;))
« Last Edit: January 02, 2012, 12:37:02 pm by Hayleia »
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Offline Stefan Bauwens

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Re: new game by Notch
« Reply #23 on: January 02, 2012, 01:30:39 pm »
Well, this basic port-thing I was thinking of is just when I have time. It's more like something to do in my free time when I feel like it. Also, I'm on purpose doing it in basic, to see how far I can push the limits. :P

But of course I could help people and they help me because it's still the same game. I for example found the sprite-sheets on internet. I asked notch, but he never replied. But today I found them online. I'll share them with you guys. :D

Spoiler For quite large:









Also this website is pretty handy: http://minecraftwiki.com . It gives links to a javascript part of this game(where I found these pics in the code :P )
So yeah.
I'm gonna, if I do make this game, make the sprites monochrome. Oh yeah.


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Offline saintrunner

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Re: new game by Notch
« Reply #24 on: January 02, 2012, 01:36:06 pm »
I say we just have a 'mini' competition to see who can make the best port of this game!
My Sprites Thread   :Updated often :) for your viewing pleasure

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Offline annoyingcalc

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Re: new game by Notch
« Reply #25 on: January 02, 2012, 02:33:14 pm »
addded poll by request ;D
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Offline Hayleia

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Re: new game by Notch
« Reply #26 on: January 02, 2012, 02:35:42 pm »
addded poll by request ;D
Thanks :D
But we can only have one choice D:
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Offline annoyingcalc

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Re: new game by Notch
« Reply #27 on: January 02, 2012, 02:37:03 pm »
it wouldnt let me put how many a person can vote on
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Offline Hayleia

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Re: new game by Notch
« Reply #28 on: January 02, 2012, 02:39:03 pm »
???
Theoretically, there is an option like "Maximum votes per user." right after "Poll Options"

edit: this option is available for a new poll in a new topic but maybe not when adding a poll in a non-new topic
« Last Edit: January 02, 2012, 02:41:15 pm by Hayleia »
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Offline annoyingcalc

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Re: new game by Notch
« Reply #29 on: January 02, 2012, 02:41:11 pm »
it isnt in the add poll option only in the post new poll option
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