Author Topic: Dzień dobry  (Read 5633 times)

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Offline DJ Omnimaga

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Re: Dzień dobry
« Reply #15 on: November 21, 2012, 04:15:17 pm »
I don't think z80 asm is that hard, either

You can make a 15 hours long RPG in ASM in 2 weeks?? O.O
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Offline aeTIos

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Re: Dzień dobry
« Reply #16 on: November 22, 2012, 05:16:45 am »
I don't think z80 asm is that hard, either

You can make a 15 hours long RPG in ASM in 2 weeks?? O.O
Did he imply that <_<
And yes I think it's possible once you have the engine running.
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Offline DJ Omnimaga

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Re: Dzień dobry
« Reply #17 on: November 22, 2012, 10:02:30 pm »
I don't think z80 asm is that hard, either

You can make a 15 hours long RPG in ASM in 2 weeks?? O.O
Did he imply that <_<
Yes. He said ASM isn't that hard :P (in TI-BASIC I made many long RPGs in 2 weeks ;D)
« Last Edit: November 22, 2012, 10:02:41 pm by DJ_O »
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Offline chickendude

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Re: Dzień dobry
« Reply #18 on: November 23, 2012, 03:34:10 am »
How long did it take you to reach that level, though? You could do the same in ASM using a premade tilemap engine (like Jim e's) and making maps with CalcGS. Also, a 15-hour basic RPG would likely need less content to fill it up because the general speed is slower (and there is less spriting work). Most of the work isn't the coding, it's the data, sprites, maps, storyline, etc. And being able to do something quickly doesn't mean it's easy, likewise taking a while to do doesn't make something difficult ;) But that's neither here nor there, i just wanted to add another fun programming option :)

(EDIT: Not an attack against anyone, but i would really appreciate it if people used non-gender ways of referring to me... "They" or some other pronoun: "zie", "zir", etc. It feels so weird to see "he"...)
« Last Edit: November 23, 2012, 03:39:56 am by chickendude »

Offline DJ Omnimaga

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Re: Dzień dobry
« Reply #19 on: November 23, 2012, 04:08:13 am »
One year actually in TI-BASIC. I made Illusiat 7 in 2 weeks, 8 in 2 weeks (although that one was slightly shorter), 9 in 2 weeks, then the rest took longer because they became ridiculously long. Reuben Quest (hybrid BASIC) took 3 weeks each to complete. The longest was ROL3 in half a year, though.

However, in BASIC, you don't have to deal with the 8811 bytes of executable code limit that plagued ASM and Axe coders until Crabcake/Fullrene arrived, nor swapping between flash pages, so your programs don't have to be as organized as ASM ones. Plus until recently, coding ASM on-calc was a major hassle.

That said, I was kinda joking around too because of how easy BASIC is to start learning compared to ASM. ASM takes a while to get the grasp of before you actually find it easy, especially if the only other language you know is BASIC. I heard a lot that making RPGs in ASM was a major PITA, though.

(EDIT: Not an attack against anyone, but i would really appreciate it if people used non-gender ways of referring to me... "They" or some other pronoun: "zie", "zir", etc. It feels so weird to see "he"...)

Sorry but nope :P. They say bad habits takes 21 years to get rid of, and since you are the only person in the TI community who have a problem being refered to as he/she (even Xeda doesn't mind so much being refered to as "he" despite being a "she", since it's an habit people have on calc/programming forums), you'll probably have to live with it since it will be impossible for everyone to lose that habit without ever forgetting. Plus zie/zir isn't english-as-second-language-friendly so very few ppl here might even know it. As you noticed, you asked that before and I still call you he, simply because I forget (if every single person on the forum had problems with he I would probably eventually stop, though).
« Last Edit: November 23, 2012, 04:12:40 am by DJ_O »
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