Author Topic: BiMbAlL! V.1.1.0 (OFFICIAL RELEASE)  (Read 3011 times)

0 Members and 1 Guest are viewing this topic.

Ashbad

  • Guest
BiMbAlL! V.1.1.0 (OFFICIAL RELEASE)
« on: March 18, 2011, 04:04:22 pm »
BiMbAlL! V.1.1.0

Here comes for the first time BiMbAlL! for the 83+/84+ series of calculators!  Bimball is a game similar to Basketball, WallBall (by me as well), and apparently Slimeball (another great game for the 83+/84+)!

The goal of the game is to bounce the ball in the basket to score points -- it sounds simple, but I can assure you it is a tremendously difficult task.  With Superb AI that is perhaps the most formidable AI I've ever made, and with superior physics, this game will keep you hooked for hours!

New in version 1.1.0:

- The 'Peg', the little space on the left and right of the field that if the ball lands in there, it is the end of the round and nobody scores
- A fully featured commentator that talks after every round!
- Instant replays!
- Improved title screen!
- ... And MOAR!






Keywords: bim, ball, wall, basket, basketball, AI, black, white, black and yellow :), your mother, P0RN




http://www.omnimaga.org/index.php?action=downloads;sa=view;down=635
« Last Edit: March 18, 2011, 04:33:50 pm by Ashbad »

Offline Stefan Bauwens

  • Creator of Myst 89 - סטיבן
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1799
  • Rating: +162/-24
  • 68k programmer
    • View Profile
    • Portfolio
Re: BiMbAlL! V.1.1.0
« Reply #1 on: March 18, 2011, 04:29:47 pm »
What do those keywards have to do with it?


Very proud Ticalc.org POTY winner (2011 68k) with Myst 89!
Very proud TI-Planet.org DBZ winner(2013)

Interview with me

Ashbad

  • Guest
Re: BiMbAlL! V.1.1.0
« Reply #2 on: March 18, 2011, 04:30:58 pm »
nothing ;) just a shock factor, I guess.

also, what do you guys think?  ;D

please rate accordingly, though I bade you to actually try the game before voting, and not go on the screenie alone -- it's actually quite fun, I assure you. ^-^
« Last Edit: March 18, 2011, 04:50:59 pm by Ashbad »

Offline Stefan Bauwens

  • Creator of Myst 89 - סטיבן
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1799
  • Rating: +162/-24
  • 68k programmer
    • View Profile
    • Portfolio
Re: BiMbAlL! V.1.1.0 (OFFICIAL RELEASE)
« Reply #3 on: March 18, 2011, 04:56:13 pm »
It looks quite nice, but I don't have a ti 83+ to try it. :(


Very proud Ticalc.org POTY winner (2011 68k) with Myst 89!
Very proud TI-Planet.org DBZ winner(2013)

Interview with me

Ashbad

  • Guest
Re: BiMbAlL! V.1.1.0 (OFFICIAL RELEASE)
« Reply #4 on: March 18, 2011, 08:33:30 pm »
I might actually update this soon to fix the title screen (improvements and such) and add more commentator sayings and replay that's approximately 760 times smaller of a cache.

And maybe even the recording of entire games for replay O.O

Offline Deep Toaster

  • So much to do, so much time, so little motivation
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 8217
  • Rating: +758/-15
    • View Profile
    • ClrHome
Re: BiMbAlL! V.1.1.0 (OFFICIAL RELEASE)
« Reply #5 on: March 18, 2011, 08:57:53 pm »
Nice, I like the replay!

Keywords: bim, ball, wall, basket, basketball, AI, black, white, black and yellow :), your mother, P0RN[/b][/shadow]

Uh...




Ashbad

  • Guest
Re: BiMbAlL! V.1.1.0 (OFFICIAL RELEASE)
« Reply #6 on: March 18, 2011, 09:52:06 pm »
...huh :)

autocomplete.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55942
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: BiMbAlL! V.1.1.0 (OFFICIAL RELEASE)
« Reply #7 on: April 03, 2011, 02:52:27 pm »
Btw did you fix the bug that allowed you to move up on the rigth wall? I also wonder how large would be replays?
Now active at https://discord.gg/cuZcfcF (CodeWalrus server)

Ashbad

  • Guest
Re: BiMbAlL! V.1.1.0 (OFFICIAL RELEASE)
« Reply #8 on: April 03, 2011, 03:00:39 pm »
unfortunately, haven't really had the time to work on this right now x.x sorry

Offline Darl181

  • «Yo buddy, you still alive?»
  • CoT Emeritus
  • LV12 Extreme Poster (Next: 5000)
  • *
  • Posts: 3408
  • Rating: +305/-13
  • VGhlIEdhbWU=
    • View Profile
    • darl181.webuda.com
Re: BiMbAlL! V.1.1.0 (OFFICIAL RELEASE)
« Reply #9 on: April 04, 2011, 03:57:43 am »
Well, when you get the time to work on it... ;)

Some things that would be nice to see:
• Option for open ceiling
• Different scoring limit, maybe the differences between total scores, again an option
• Options to have different fields--maybe volleyball-style (if it touches the ground on your side, you lose and vice-versa) or soccer-style (nets on the sides)
• Fix if possible: sometimes the ball goes through the player's triangle thingy, also it occasionally bounces out of a basket or goes in through the bottom/side
• Options for AI difficulty levels
• More variety in what the commentator says, low priority but still "And the round ends with a ball in the PEG." gets a bit old after a while :P
• Pause/teacher key

Just my two cents, it'll be great to see what this finishes up as. ;D
« Last Edit: April 04, 2011, 04:24:05 am by Darl181 »
Vy'o'us pleorsdti thl'e gjaemue