Author Topic: Progress  (Read 52159 times)

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Offline kalan_vod

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« Reply #105 on: February 07, 2006, 12:23:00 pm »
Tried it, I like it. The text display is really good! I was wondering if we could be able to enter our own name? :Dbiggrin.gif

Offline tifreak

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« Reply #106 on: February 08, 2006, 02:21:00 am »
Doubtful, I will need all the available strings/lists/memory that I can get...
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline kalan_vod

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« Reply #107 on: February 08, 2006, 04:45:00 am »
Just so you know you can have 255 strings I believe, with hacked strings just like pics.

Offline rivereye

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« Reply #108 on: February 08, 2006, 04:54:00 am »
what is you are prompted for the name everytime you play (if you are not using all 10 strings (natual ones) in teh game)
>(<')

Offline kalan_vod

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« Reply #109 on: February 08, 2006, 04:58:00 am »
QuoteBegin-rivereye+8 February 2006, 10:54-->
QUOTE (rivereye @ 8 February 2006, 10:54)
what is you are prompted for the name everytime you play (if you are not using all 10 strings (natual ones) in teh game)  

 ?? Can you say that in a different way? I don't understand.

Offline rivereye

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« Reply #110 on: February 08, 2006, 05:09:00 am »
say when you start the game, it would pull up a menu (even on a continue), and you would be promted to enter in the name that you would like to use for the game.  
>(<')

Offline kalan_vod

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« Reply #111 on: February 08, 2006, 05:20:00 am »
Yeah, just like in castle v. on super nitendo!

Offline tifreak

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« Reply #112 on: February 08, 2006, 07:23:00 am »
That might be possible... I don't know. Right now, it is important to make the game a game, instead of a walking engine demo...
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline rivereye

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« Reply #113 on: February 08, 2006, 07:28:00 am »
is that supposed to mean something?
>(<')

Offline DJ Omnimaga

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« Reply #114 on: February 08, 2006, 07:44:00 am »
dunno  :wacko:triso2.gif
Now active at https://discord.gg/cuZcfcF (CodeWalrus server)

Offline tifreak

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« Reply #115 on: February 08, 2006, 07:46:00 am »
I want to implement the actual Pokemon and a battle system before I worry about whether the character can be named or not... Right now, Pokemon Purple is nothing more than a tech demo, and there is nothing really to do in the game...
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline kalan_vod

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« Reply #116 on: February 08, 2006, 09:06:00 am »
Have you thought of ways to create a pokemon appear? Like if your on * and 1=randint(1,5 prgmbattle?

Offline Spellshaper

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« Reply #117 on: February 08, 2006, 09:14:00 am »
I do not totally rely on random functions, cause sometimes the action takes an eternity to be triggered once, though it should occur a lot more often...

so I let the chance of an encounter increase a bit with each step... :)smile.gif


Just pinning my thoughts down here :Dbiggrin.gif

Offline rivereye

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« Reply #118 on: February 08, 2006, 09:26:00 am »
it is random in the true version though. maybe a mixture, maybe increase by a random number
>(<')

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« Reply #119 on: February 08, 2006, 09:39:00 am »
[offtopic]I <3 random[/offtopic]