Author Topic: Compression Challenge  (Read 18375 times)

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Offline DJ Omnimaga

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Re: Compression Challenge
« Reply #30 on: December 09, 2010, 07:17:27 pm »
Sorry to hear. :(

By the way I hear you saying you have no way to send files to your calc more and more often lately. I might have forgotten, but is it because you lost your link cable or is it because your parents became even more strict on what you can do on your computer?

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Re: Compression Challenge
« Reply #31 on: December 09, 2010, 07:26:36 pm »
No, it's because I don't have admin access, and TI-Connect doesn't work without it.  I've been playing around with it to try and fix the problem.

Offline Builderboy

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Re: Compression Challenge
« Reply #32 on: December 09, 2010, 08:00:03 pm »
Aw thats too bad, well it looks like i'll be using Runner's screen then :D

Offline fb39ca4

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Re: Compression Challenge
« Reply #33 on: December 09, 2010, 08:07:39 pm »
How long will this contest be open? I had a good compression idea, but I'm too busy to work on it until this Sunday.

Offline DJ Omnimaga

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Re: Compression Challenge
« Reply #34 on: December 10, 2010, 02:20:29 am »
No, it's because I don't have admin access, and TI-Connect doesn't work without it.  I've been playing around with it to try and fix the problem.
Ah, right, I see now. X.x

Offline Builderboy

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Re: Compression Challenge
« Reply #35 on: December 10, 2010, 02:22:08 am »
How long will this contest be open? I had a good compression idea, but I'm too busy to work on it until this Sunday.

Until the release of PortalX

Offline DJ Omnimaga

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Re: Compression Challenge
« Reply #36 on: December 10, 2010, 02:37:10 am »
This long? O.O Won't you need the title screen at one point, though? Or is the code really easy to replace?

Offline Builderboy

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Re: Compression Challenge
« Reply #37 on: December 10, 2010, 02:42:19 am »
It should be easy to replace, so i'm just using the plain 768 bytes and replacing it near the end

Offline DJ Omnimaga

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Re: Compression Challenge
« Reply #38 on: December 10, 2010, 09:10:21 am »
Ah ok, thanks for the info :)

Offline fb39ca4

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Re: Compression Challenge
« Reply #39 on: December 10, 2010, 03:50:30 pm »
So by l6 do you mean the list l6, or is it an axe variable? Sorry, I'm an axe n00b.

Offline Builderboy

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Re: Compression Challenge
« Reply #40 on: December 10, 2010, 04:09:03 pm »
L6 is neither a List nor a variable, its whats known as a pointer.  What it does is 'points' to the location of the screen buffer.  What this means is that it gives you the location of start of the screen buffer in RAM.  In reality, L6 is just a number, just as the start address to the screen buffer is just a number

Offline matthias1992

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Re: Compression Challenge
« Reply #41 on: December 10, 2010, 04:37:51 pm »
I assume it is supposed to be made procedurally? I think I can sqeeuze it quite a bit but I am not sure...
MASM xxxxxxxxxx aborted | SADce ====:::::: 40% -Halted until further notice| XAOS =====::::: 50% -Units done| SKYBOX2D engine ========== 100% -Pre-alpha done. Need to  document it and extend |

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Offline Builderboy

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Re: Compression Challenge
« Reply #42 on: December 10, 2010, 04:43:24 pm »
It can be made any way you like as long as its smaller XD