5071
Project M (Super Mario) / Re: Project M Reboot
« on: December 21, 2009, 12:46:11 pm »
Coolio. Although i think it might be having the same grayscale problem that fZero was having.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 5071
Project M (Super Mario) / Re: Project M Reboot« on: December 21, 2009, 12:46:11 pm »
Coolio. Although i think it might be having the same grayscale problem that fZero was having.
5072
Humour and Jokes / Re: Funny #omnimaga quotes« on: December 21, 2009, 12:42:28 pm »
Hahaha! lol
I can help you if you want ![]() 5073
Miscellaneous / Re: Omnimaga skype conferences« on: December 21, 2009, 10:50:19 am »
I'm down, anybody else? zTrumpet, you want in on this?
![]() 5074
F-Zero 83+ / Re: F-Zero Progress Thread« on: December 21, 2009, 12:29:48 am »
There was a demo where you could drive around on a circular-ish track and there was an enemy spining in circles. It was pretty fun but not very usefull
![]() 5075
F-Zero 83+ / Re: F-Zero Progress Thread« on: December 20, 2009, 12:17:01 pm »
I hope soon!
"Builderboy pokes calc84 with nitro" 5076
TI-BASIC / Re: [idea] Celtic III patching« on: December 20, 2009, 12:16:37 pm »
Hmmmmm, I'm not seeing the benefit here. On one hand, there is a faulty program, so you release the same program but fixed. All the user has to do it send it to his/her calculator and they are done!
On the other hand, with these patches, not only do they have to have CelticIII on their calc, but after they send in the patch, they have to run it and/or deal with version numbers. Seems to me just sending the fixed version would take a lot less time and effort on both ends, for the programer and for the user. 5077
Pokémon Purple / Re: Pokemon Purple« on: December 20, 2009, 12:14:25 pm »
OoooOOOoo, shiny good ascii graphics!
![]() 5078
News / Re: Forum statistic page update« on: December 20, 2009, 12:11:30 pm »
Oooh, very shiny
![]() 5079
Humour and Jokes / Re: Epic Youtube website design update« on: December 20, 2009, 12:10:11 pm »![]() 5080
Other Calc-Related Projects and Ideas / Re: Anti-RPG RPG« on: December 20, 2009, 12:08:18 pm »
Nice! Or you could bother Iambiam until he makes you an xcopy and contrast welded together program
![]() 5081
Other Calculators / Re: Does anyone have a Ti 86?« on: December 20, 2009, 12:07:29 pm »
I belive 'Blinded by the Dark' was for 86? It looked like an uber cool game, and you might want to check that out
![]() 5082
Humour and Jokes / Re: Funny #omnimaga quotes« on: December 15, 2009, 11:00:54 pm »![]() ![]() 5083
F-Zero 83+ / Re: F-Zero Progress Thread« on: December 15, 2009, 10:58:37 pm »
Mmmm, might it be that the dithering changes, and then is shifted down one pixel, so it looks the same?
5084
F-Zero 83+ / Re: F-Zero Progress Thread« on: December 15, 2009, 09:32:40 pm »
Is it just the screenshot, or does the greyscale turn off on the upper quadrant when it moves? Besides that, awesome screenshot!
![]() 5085
Other Calc-Related Projects and Ideas / Re: Anti-RPG RPG« on: December 14, 2009, 06:40:04 pm »
Its assumptions like that that leave room for optimization ![]() Hope to see the code soon though! |
|