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Messages - Scipi
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211
« on: July 25, 2013, 02:36:47 am »
As for Supreme Commander 2, I stopped playing because everytime a game patch was released, it made me download a 2 GB file.
A lot of the SupCom guys didn't like SupCom 2. Afaik, they all stuck with Forged Alliance as their main game.
212
« on: July 25, 2013, 12:20:46 am »
I'm a few days late on this one, but now that the Steam Summer Sale has ended, I've been seeing people taking screenshots of their Steam Libs. I figure it'd be fun to start a thread here to see what kind of games we all have on Steam. So if you'd like, please share a screenshot of your collection as well as which games you like to play the most from it. Here's mine:  My favorite games from my list would have to be Singularity, Rome: Total War, Dishonored, and Wargame: Airland battle. Though I've spent the most time playing Shogun II and Empire Total War with 67 hours played for both. Napoleon comes next with 55 hours. (Though on the Xbox release of Singularity I have over 300 hours of multiplayer gameplay alone) ... I play a lot.
213
« on: July 24, 2013, 11:49:44 pm »
Speaking of which, The Game does not exist.

I don't think I should post it here, but there is Rule 34 on The Game. Just.. Trust me on this one
214
« on: July 23, 2013, 01:55:24 pm »
I haven't changed my desktop in a while
215
« on: July 21, 2013, 08:56:01 pm »
So I've gotten addicted to Dishonored and this song.
216
« on: July 15, 2013, 04:13:53 pm »
Great to hear  $600 raised already. Looks like you guys are up to a good start.
217
« on: July 13, 2013, 07:05:55 pm »
I like the new banner, though I'll miss Link being on there.  Also, the new search doesn't seem to be as effective as the old one. I can't find Daemons nor System Crash with it. (Although, I find Daemons when I search for System Crash)  Edit: Couldn't find MindF*ck either xD
218
« on: July 12, 2013, 01:24:16 pm »
This series is very low budget, but it's quite funny
219
« on: July 12, 2013, 01:05:17 am »
Recently, I've been planning out an RTS game with some of the members of my game dev club. I'm excited for this to come to fruition, since we have a really unique idea for it.
I've also started looking at learning Haskell and Clojure to get exposed to other programming paradigms.
220
« on: July 11, 2013, 01:08:49 pm »
Sorunome, what have you done to Cleverbot? 
221
« on: July 10, 2013, 07:23:41 pm »
 GA is too heavy
222
« on: July 10, 2013, 02:09:01 pm »
Leave for the US, instead.
We still haven't had an Omni convention on the N. American East Coast.
223
« on: July 08, 2013, 11:13:47 pm »
The guy talking in the beginning needs to have more excitement, but at a believable level, if that makes sense
I agree, he sounds a bit too lackluster. You can tell it's from a script. Though if pitched correctly, more like he'd addressing a crowd, it's a good intro. It just needs be a bit louder with more of a sweeping tone. Like he's talking to a great number of people. Also, it would do well to explain some of the mechanics of the game in the video while you are showing gameplay footage. I like the look and the apparent gameplay mechanics the game has (especially the hex map and the grand strategy genre feel it seems to have), but I couldn't tell what it is you are actually doing in the gameplay footage or how those systems work to make me interested (from a theoretical standpoint, I already am interested)  Else it looks solid with a realistic kickstarter goal. I'll back it when it goes up.
224
« on: July 07, 2013, 06:44:18 pm »
I wanted to see that one, but yet again, blocked in germany 
There's no kind of proxy you could use?
225
« on: July 04, 2013, 12:04:49 pm »
Oh, nice O_O
What kind of welding did you use to make that btw? Oxy-Acetylene? Mig/Tig? It doesn't look like SMAW.
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